2018-12-18 05:33:36 +00:00
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using Ryujinx.HLE.HOS.Kernel.Threading;
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2018-09-18 23:36:43 +00:00
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using System.Collections.Generic;
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2018-03-19 18:58:46 +00:00
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2018-12-18 05:33:36 +00:00
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namespace Ryujinx.HLE.HOS.Kernel.Common
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2018-03-19 18:58:46 +00:00
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{
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2018-11-28 22:18:09 +00:00
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class KSynchronizationObject : KAutoObject
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2018-03-19 18:58:46 +00:00
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{
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public LinkedList<KThread> WaitingThreads;
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2018-03-19 18:58:46 +00:00
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2018-12-06 11:16:24 +00:00
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public KSynchronizationObject(Horizon system) : base(system)
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{
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WaitingThreads = new LinkedList<KThread>();
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}
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2018-12-06 11:16:24 +00:00
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public LinkedListNode<KThread> AddWaitingThread(KThread thread)
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2018-09-18 23:36:43 +00:00
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{
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2018-12-06 11:16:24 +00:00
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return WaitingThreads.AddLast(thread);
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2018-09-18 23:36:43 +00:00
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}
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2018-12-06 11:16:24 +00:00
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public void RemoveWaitingThread(LinkedListNode<KThread> node)
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2018-03-19 18:58:46 +00:00
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{
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2018-12-06 11:16:24 +00:00
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WaitingThreads.Remove(node);
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2018-03-19 18:58:46 +00:00
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}
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2018-09-18 23:36:43 +00:00
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public virtual void Signal()
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2018-03-19 18:58:46 +00:00
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{
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2018-09-18 23:36:43 +00:00
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System.Synchronization.SignalObject(this);
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2018-03-19 18:58:46 +00:00
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}
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2018-09-18 23:36:43 +00:00
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public virtual bool IsSignaled()
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2018-03-19 18:58:46 +00:00
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{
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2018-09-18 23:36:43 +00:00
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return false;
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2018-03-19 18:58:46 +00:00
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}
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}
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}
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