namespace ARMeilleure.Common
{
static class BitUtils
private const int DeBrujinSequence = 0x77cb531;
private static readonly int[] DeBrujinLbsLut;
private static readonly sbyte[] HbsNibbleLut;
static BitUtils()
DeBrujinLbsLut = new int[32];
for (int index = 0; index < DeBrujinLbsLut.Length; index++)
uint lutIndex = (uint)(DeBrujinSequence * (1 << index)) >> 27;
DeBrujinLbsLut[lutIndex] = index;
}
HbsNibbleLut = new sbyte[] { -1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3 };
public static int CountBits(int value)
int count = 0;
while (value != 0)
value &= ~(value & -value);
count++;
return count;
public static long FillWithOnes(int bits)
return bits == 64 ? -1L : (1L << bits) - 1;
public static int HighestBitSet(int value)
if (value == 0)
return -1;
for (int bit = 31; bit >= 0; bit--)
if (((value >> bit) & 1) != 0)
return bit;
public static int HighestBitSetNibble(int value)
return HbsNibbleLut[value];
public static int LowestBitSet(int value)
int lsb = value & -value;
return DeBrujinLbsLut[(uint)(DeBrujinSequence * lsb) >> 27];
public static long Replicate(long bits, int size)
long output = 0;
for (int bit = 0; bit < 64; bit += size)
output |= bits << bit;
return output;
public static int RotateRight(int bits, int shift, int size)
return (int)RotateRight((uint)bits, shift, size);
public static uint RotateRight(uint bits, int shift, int size)
return (bits >> shift) | (bits << (size - shift));
public static long RotateRight(long bits, int shift, int size)
return (long)RotateRight((ulong)bits, shift, size);
public static ulong RotateRight(ulong bits, int shift, int size)