2018-02-23 21:48:27 +00:00
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using System.IO;
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2018-08-16 23:47:36 +00:00
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namespace Ryujinx.HLE.HOS.Services.Android
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2018-02-23 21:48:27 +00:00
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{
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struct GbpBuffer
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{
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2018-12-04 20:23:37 +00:00
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public int Magic { get; }
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public int Width { get; }
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public int Height { get; }
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public int Stride { get; }
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public int Format { get; }
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public int Usage { get; }
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public int Pid { get; }
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public int RefCount { get; }
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public int FdsCount { get; }
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public int IntsCount { get; }
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public byte[] RawData { get; }
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public int Size => RawData.Length + 10 * 4;
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2018-12-04 20:23:37 +00:00
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public GbpBuffer(BinaryReader reader)
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{
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Magic = reader.ReadInt32();
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Width = reader.ReadInt32();
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Height = reader.ReadInt32();
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Stride = reader.ReadInt32();
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Format = reader.ReadInt32();
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Usage = reader.ReadInt32();
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2018-02-23 21:48:27 +00:00
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2018-12-04 20:23:37 +00:00
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Pid = reader.ReadInt32();
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RefCount = reader.ReadInt32();
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2018-02-23 21:48:27 +00:00
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FdsCount = reader.ReadInt32();
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IntsCount = reader.ReadInt32();
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RawData = reader.ReadBytes((FdsCount + IntsCount) * 4);
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2018-02-23 21:48:27 +00:00
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}
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public void Write(BinaryWriter writer)
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{
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writer.Write(Magic);
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writer.Write(Width);
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writer.Write(Height);
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writer.Write(Stride);
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writer.Write(Format);
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writer.Write(Usage);
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2018-02-23 21:48:27 +00:00
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2018-12-04 20:23:37 +00:00
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writer.Write(Pid);
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writer.Write(RefCount);
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2018-02-23 21:48:27 +00:00
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writer.Write(FdsCount);
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writer.Write(IntsCount);
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2018-02-23 21:48:27 +00:00
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writer.Write(RawData);
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}
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}
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}
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