using System;
using System.Collections.Generic;
using Avalonia;
using Avalonia.Platform;
using Avalonia.Skia;
using Avalonia.X11;
using Ryujinx.Ava.Ui.Vulkan;
using Silk.NET.Vulkan;
using SkiaSharp;
namespace Ryujinx.Ava.Ui.Backend.Vulkan
{
public class VulkanSkiaGpu : ISkiaGpu
private readonly VulkanPlatformInterface _vulkan;
public long? MaxResourceBytes { get; }
public VulkanSkiaGpu(long? maxResourceBytes)
_vulkan = AvaloniaLocator.Current.GetService<VulkanPlatformInterface>();
MaxResourceBytes = maxResourceBytes;
}
public ISkiaGpuRenderTarget TryCreateRenderTarget(IEnumerable<object> surfaces)
foreach (var surface in surfaces)
VulkanWindowSurface window;
if (surface is IPlatformHandle handle)
window = new VulkanWindowSurface(handle.Handle);
else if (surface is X11FramebufferSurface x11FramebufferSurface)
// As of Avalonia 0.10.13, an IPlatformHandle isn't passed for linux, so use reflection to otherwise get the window id
var xId = (IntPtr)x11FramebufferSurface.GetType().GetField(
"_xid",
System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance).GetValue(x11FramebufferSurface);
window = new VulkanWindowSurface(xId);
else
continue;
VulkanRenderTarget vulkanRenderTarget = new VulkanRenderTarget(_vulkan, window);
return vulkanRenderTarget;
return null;
public ISkiaSurface TryCreateSurface(PixelSize size, ISkiaGpuRenderSession session)