2019-10-13 06:02:07 +00:00
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using Ryujinx.Graphics.GAL;
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namespace Ryujinx.Graphics.Gpu.State
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{
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2019-12-31 16:32:06 +00:00
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/// <summary>
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/// GPU index buffer state.
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/// This is used on indexed draws.
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/// </summary>
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2019-10-13 06:02:07 +00:00
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struct IndexBufferState
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{
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public GpuVa Address;
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public GpuVa EndAddress;
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public IndexType Type;
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public int First;
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public int Count;
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}
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}
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