2019-10-13 06:02:07 +00:00
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namespace Ryujinx.Graphics.Gpu.State
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{
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2019-12-31 16:32:06 +00:00
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/// <summary>
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/// Viewport extents for viewport clipping, also includes depth range.
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/// </summary>
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2019-10-13 06:02:07 +00:00
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struct ViewportExtents
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{
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public ushort X;
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public ushort Width;
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public ushort Y;
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public ushort Height;
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public float DepthNear;
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public float DepthFar;
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}
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}
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