2021-06-29 17:37:13 +00:00
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using System;
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using System.Threading;
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namespace Ryujinx.HLE.HOS.Services
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{
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abstract class DisposableIpcService : IpcService, IDisposable
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{
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private int _disposeState;
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2022-02-19 14:29:11 +00:00
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public DisposableIpcService(ServerBase server = null) : base(server) { }
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2021-06-29 17:37:13 +00:00
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protected abstract void Dispose(bool isDisposing);
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public void Dispose()
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{
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if (Interlocked.CompareExchange(ref _disposeState, 1, 0) == 0)
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{
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Dispose(true);
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}
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}
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}
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}
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