Avoid sampler conflicts on bindless samplers with the same name (#1642)
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9f13f957af
commit
0031edae27
3 changed files with 71 additions and 70 deletions
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@ -317,7 +317,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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continue;
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}
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string samplerTypeName = GetSamplerTypeName(texOp.Type);
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string samplerTypeName = texOp.Type.ToGlslSamplerType();
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context.AppendLine("uniform " + samplerTypeName + " " + samplerName + ";");
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}
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@ -382,7 +382,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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layout = "layout(" + layout + ") ";
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}
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string imageTypeName = GetImageTypeName(texOp.Type, texOp.Format.GetComponentType());
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string imageTypeName = texOp.Type.ToGlslImageType(texOp.Format.GetComponentType());
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context.AppendLine("uniform " + layout + imageTypeName + " " + imageName + ";");
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}
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@ -537,72 +537,5 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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context.AppendLine(code.Replace("\t", CodeGenContext.Tab));
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context.AppendLine();
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}
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private static string GetSamplerTypeName(SamplerType type)
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{
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string typeName;
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switch (type & SamplerType.Mask)
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{
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case SamplerType.Texture1D: typeName = "sampler1D"; break;
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case SamplerType.TextureBuffer: typeName = "samplerBuffer"; break;
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case SamplerType.Texture2D: typeName = "sampler2D"; break;
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case SamplerType.Texture3D: typeName = "sampler3D"; break;
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case SamplerType.TextureCube: typeName = "samplerCube"; break;
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default: throw new ArgumentException($"Invalid sampler type \"{type}\".");
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}
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if ((type & SamplerType.Multisample) != 0)
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{
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typeName += "MS";
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}
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if ((type & SamplerType.Array) != 0)
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{
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typeName += "Array";
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}
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if ((type & SamplerType.Shadow) != 0)
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{
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typeName += "Shadow";
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}
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return typeName;
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}
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private static string GetImageTypeName(SamplerType type, VariableType componentType)
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{
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string typeName;
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switch (type & SamplerType.Mask)
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{
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case SamplerType.Texture1D: typeName = "image1D"; break;
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case SamplerType.TextureBuffer: typeName = "imageBuffer"; break;
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case SamplerType.Texture2D: typeName = "image2D"; break;
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case SamplerType.Texture3D: typeName = "image3D"; break;
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case SamplerType.TextureCube: typeName = "imageCube"; break;
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default: throw new ArgumentException($"Invalid sampler type \"{type}\".");
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}
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if ((type & SamplerType.Multisample) != 0)
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{
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typeName += "MS";
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}
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if ((type & SamplerType.Array) != 0)
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{
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typeName += "Array";
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}
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switch (componentType)
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{
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case VariableType.U32: typeName = 'u' + typeName; break;
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case VariableType.S32: typeName = 'i' + typeName; break;
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}
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return typeName;
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}
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}
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}
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@ -247,7 +247,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
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{
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AstOperand operand = texOp.GetSource(0) as AstOperand;
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suffix = "_cb" + operand.CbufSlot + "_" + operand.CbufOffset;
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suffix = $"_{texOp.Type.ToGlslSamplerType()}_cb{operand.CbufSlot}_{operand.CbufOffset}";
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}
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else
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{
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@ -1,3 +1,4 @@
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using Ryujinx.Graphics.Shader.StructuredIr;
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using System;
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namespace Ryujinx.Graphics.Shader
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@ -35,5 +36,72 @@ namespace Ryujinx.Graphics.Shader
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throw new ArgumentException($"Invalid sampler type \"{type}\".");
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}
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public static string ToGlslSamplerType(this SamplerType type)
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{
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string typeName;
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switch (type & SamplerType.Mask)
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{
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case SamplerType.Texture1D: typeName = "sampler1D"; break;
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case SamplerType.TextureBuffer: typeName = "samplerBuffer"; break;
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case SamplerType.Texture2D: typeName = "sampler2D"; break;
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case SamplerType.Texture3D: typeName = "sampler3D"; break;
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case SamplerType.TextureCube: typeName = "samplerCube"; break;
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default: throw new ArgumentException($"Invalid sampler type \"{type}\".");
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}
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if ((type & SamplerType.Multisample) != 0)
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{
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typeName += "MS";
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}
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if ((type & SamplerType.Array) != 0)
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{
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typeName += "Array";
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}
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if ((type & SamplerType.Shadow) != 0)
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{
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typeName += "Shadow";
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}
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return typeName;
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}
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public static string ToGlslImageType(this SamplerType type, VariableType componentType)
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{
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string typeName;
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switch (type & SamplerType.Mask)
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{
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case SamplerType.Texture1D: typeName = "image1D"; break;
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case SamplerType.TextureBuffer: typeName = "imageBuffer"; break;
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case SamplerType.Texture2D: typeName = "image2D"; break;
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case SamplerType.Texture3D: typeName = "image3D"; break;
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case SamplerType.TextureCube: typeName = "imageCube"; break;
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default: throw new ArgumentException($"Invalid sampler type \"{type}\".");
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}
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if ((type & SamplerType.Multisample) != 0)
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{
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typeName += "MS";
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}
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if ((type & SamplerType.Array) != 0)
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{
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typeName += "Array";
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}
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switch (componentType)
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{
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case VariableType.U32: typeName = 'u' + typeName; break;
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case VariableType.S32: typeName = 'i' + typeName; break;
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}
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return typeName;
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}
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}
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}
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