Fix quads draws after DrawTexture on Vulkan (#7336)
This commit is contained in:
parent
d717aef2be
commit
319507f2a1
1 changed files with 2 additions and 2 deletions
|
@ -636,9 +636,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
var oldStencilTestEnable = _newState.StencilTestEnable;
|
var oldStencilTestEnable = _newState.StencilTestEnable;
|
||||||
var oldDepthTestEnable = _newState.DepthTestEnable;
|
var oldDepthTestEnable = _newState.DepthTestEnable;
|
||||||
var oldDepthWriteEnable = _newState.DepthWriteEnable;
|
var oldDepthWriteEnable = _newState.DepthWriteEnable;
|
||||||
var oldTopology = _newState.Topology;
|
|
||||||
var oldViewports = DynamicState.Viewports;
|
var oldViewports = DynamicState.Viewports;
|
||||||
var oldViewportsCount = _newState.ViewportsCount;
|
var oldViewportsCount = _newState.ViewportsCount;
|
||||||
|
var oldTopology = _topology;
|
||||||
|
|
||||||
_newState.CullMode = CullModeFlags.None;
|
_newState.CullMode = CullModeFlags.None;
|
||||||
_newState.StencilTestEnable = false;
|
_newState.StencilTestEnable = false;
|
||||||
|
@ -658,7 +658,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
_newState.StencilTestEnable = oldStencilTestEnable;
|
_newState.StencilTestEnable = oldStencilTestEnable;
|
||||||
_newState.DepthTestEnable = oldDepthTestEnable;
|
_newState.DepthTestEnable = oldDepthTestEnable;
|
||||||
_newState.DepthWriteEnable = oldDepthWriteEnable;
|
_newState.DepthWriteEnable = oldDepthWriteEnable;
|
||||||
_newState.Topology = oldTopology;
|
SetPrimitiveTopology(oldTopology);
|
||||||
|
|
||||||
DynamicState.SetViewports(ref oldViewports, oldViewportsCount);
|
DynamicState.SetViewports(ref oldViewports, oldViewportsCount);
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue