Basic audio support2
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using ChocolArm64.Memory;
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using Ryujinx.OsHle.Handles;
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using Ryujinx.OsHle.Ipc;
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using static Ryujinx.OsHle.Objects.ObjHelper;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using static Ryujinx.OsHle.Objects.ObjHelper;
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using OpenTK.Audio;
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using OpenTK.Audio.OpenAL; // https://openal.org/downloads/OpenAL11CoreSDK.zip Needed!
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using System;
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using OpenTK.Audio.OpenAL;
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namespace Ryujinx.OsHle.Objects
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{
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