sdl: set app name (#7370)
Ryujinx was not hinting application name, so on some platforms (e.g. Linux) volume control shows Ryujinx as 'SDL Application'. This can cause confusion. This commit fixes name in volume control applets on some platforms. see: https://wiki.libsdl.org/SDL2/SDL_HINT_APP_NAME
This commit is contained in:
parent
d86249cb0a
commit
5dbba07e33
1 changed files with 1 additions and 0 deletions
|
@ -53,6 +53,7 @@ namespace Ryujinx.SDL2.Common
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SDL_SetHint(SDL_HINT_APP_NAME, "Ryujinx");
|
||||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
|
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
|
||||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
|
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
|
||||||
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
|
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
|
||||||
|
|
Loading…
Reference in a new issue