Resolution scaling hotkeys (#3185)
* hotkeys * comments * update implementation to include custom scales * copypasta * review changes * hotkeys * comments * update implementation to include custom scales * copypasta * review changes * Remove outdated configuration and force hotkeys unbound * Add avalonia support * Fix configuration file * Update GTK implementation and fix config... again. * Remove legacy implementation + nits * Avalonia locales (DeepL) * review * Remove colon from chinese locale * Update ConfigFile * locale fix
This commit is contained in:
parent
1a888ae087
commit
62f8ceb60b
14 changed files with 109 additions and 14 deletions
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@ -53,6 +53,7 @@ namespace Ryujinx.Ava
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internal class AppHost
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internal class AppHost
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{
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{
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private const int CursorHideIdleTime = 8; // Hide Cursor seconds
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private const int CursorHideIdleTime = 8; // Hide Cursor seconds
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private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping.
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private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
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private static readonly Cursor InvisibleCursor = new Cursor(StandardCursorType.None);
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@ -976,6 +977,13 @@ namespace Ryujinx.Ava
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_parent.ViewModel.Volume = Device.GetVolume();
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_parent.ViewModel.Volume = Device.GetVolume();
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break;
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break;
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case KeyboardHotkeyState.ResScaleUp:
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GraphicsConfig.ResScale = GraphicsConfig.ResScale % MaxResolutionScale + 1;
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break;
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case KeyboardHotkeyState.ResScaleDown:
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GraphicsConfig.ResScale =
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(MaxResolutionScale + GraphicsConfig.ResScale - 2) % MaxResolutionScale + 1;
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break;
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case KeyboardHotkeyState.None:
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case KeyboardHotkeyState.None:
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(_keyboardInterface as AvaloniaKeyboard).Clear();
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(_keyboardInterface as AvaloniaKeyboard).Clear();
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break;
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break;
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@ -1033,6 +1041,14 @@ namespace Ryujinx.Ava
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{
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{
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state = KeyboardHotkeyState.ToggleMute;
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state = KeyboardHotkeyState.ToggleMute;
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}
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}
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else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ResScaleUp))
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{
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state = KeyboardHotkeyState.ResScaleUp;
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}
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else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ResScaleDown))
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{
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state = KeyboardHotkeyState.ResScaleDown;
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}
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return state;
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return state;
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}
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}
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@ -556,5 +556,7 @@
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"SettingsSelectThemeFileDialogTitle" : "Wähle ein benutzerdefiniertes Thema",
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"SettingsSelectThemeFileDialogTitle" : "Wähle ein benutzerdefiniertes Thema",
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"SettingsXamlThemeFile" : "Xaml Thema-Datei",
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"SettingsXamlThemeFile" : "Xaml Thema-Datei",
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"SettingsTabGraphicsBackend" : "Grafik-Backend",
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"SettingsTabGraphicsBackend" : "Grafik-Backend",
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"GraphicsBackendTooltip" : "Ändert das Grafik-Backend"
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"GraphicsBackendTooltip" : "Ändert das Grafik-Backend",
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"SettingsTabHotkeysResScaleUpHotkey": "Auflösung erhöhen:",
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"SettingsTabHotkeysResScaleDownHotkey": "Auflösung vermindern:"
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}
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}
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@ -575,5 +575,7 @@
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"UserProfilesSetProfileImage": "Set Profile Image",
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"UserProfilesSetProfileImage": "Set Profile Image",
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"UserProfileEmptyNameError": "Name is required",
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"UserProfileEmptyNameError": "Name is required",
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"UserProfileNoImageError": "Profile image must be set",
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"UserProfileNoImageError": "Profile image must be set",
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"GameUpdateWindowHeading": "Updates Available for {0} [{1}]"
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"GameUpdateWindowHeading": "Updates Available for {0} [{1}]",
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"SettingsTabHotkeysResScaleUpHotkey": "Increase resolution:",
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"SettingsTabHotkeysResScaleDownHotkey": "Decrease resolution:"
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}
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}
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@ -568,5 +568,7 @@
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"UpdateWindowTitle": "Administrar actualizaciones",
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"UpdateWindowTitle": "Administrar actualizaciones",
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"CheatWindowHeading": "Cheats disponibles para {0} [{1}]",
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"CheatWindowHeading": "Cheats disponibles para {0} [{1}]",
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"DlcWindowHeading": "Contenido descargable disponible para {0} [{1}]",
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"DlcWindowHeading": "Contenido descargable disponible para {0} [{1}]",
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"GameUpdateWindowHeading": "Actualizaciones disponibles para {0} [{1}]"
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"GameUpdateWindowHeading": "Actualizaciones disponibles para {0} [{1}]",
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"SettingsTabHotkeysResScaleUpHotkey": "Aumentar la resolución:",
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"SettingsTabHotkeysResScaleDownHotkey": "Disminuir la resolución:"
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}
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}
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@ -554,5 +554,7 @@
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"ControllerMotionTitle": "Impostazioni dei sensori di movimento",
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"ControllerMotionTitle": "Impostazioni dei sensori di movimento",
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"ControllerRumbleTitle": "Impostazioni di vibrazione",
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"ControllerRumbleTitle": "Impostazioni di vibrazione",
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"SettingsSelectThemeFileDialogTitle" : "Seleziona file del tema",
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"SettingsSelectThemeFileDialogTitle" : "Seleziona file del tema",
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"SettingsXamlThemeFile" : "File del tema xaml"
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"SettingsXamlThemeFile" : "File del tema xaml",
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"SettingsTabHotkeysResScaleUpHotkey": "Aumentare la risoluzione:",
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"SettingsTabHotkeysResScaleDownHotkey": "Diminuire la risoluzione:"
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}
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}
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@ -554,5 +554,7 @@
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"ControllerMotionTitle": "Configurações do controle de movimento",
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"ControllerMotionTitle": "Configurações do controle de movimento",
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"ControllerRumbleTitle": "Configurações de vibração",
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"ControllerRumbleTitle": "Configurações de vibração",
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"SettingsSelectThemeFileDialogTitle" : "Selecionar arquivo do tema",
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"SettingsSelectThemeFileDialogTitle" : "Selecionar arquivo do tema",
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"SettingsXamlThemeFile" : "Arquivo de tema Xaml"
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"SettingsXamlThemeFile" : "Arquivo de tema Xaml",
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"SettingsTabHotkeysResScaleUpHotkey": "Aumentar a resolução:",
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"SettingsTabHotkeysResScaleDownHotkey": "Diminuir a resolução:"
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}
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}
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@ -554,5 +554,7 @@
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"ControllerMotionTitle": "Hareket Kontrol Seçenekleri",
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"ControllerMotionTitle": "Hareket Kontrol Seçenekleri",
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"ControllerRumbleTitle": "Titreşim Seçenekleri",
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"ControllerRumbleTitle": "Titreşim Seçenekleri",
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"SettingsSelectThemeFileDialogTitle" : "Tema Dosyası Seçin",
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"SettingsSelectThemeFileDialogTitle" : "Tema Dosyası Seçin",
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"SettingsXamlThemeFile" : "Xaml Tema Dosyası"
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"SettingsXamlThemeFile" : "Xaml Tema Dosyası",
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"SettingsTabHotkeysResScaleUpHotkey": "Çözünürlüğü artırın:",
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"SettingsTabHotkeysResScaleDownHotkey": "Çözünürlüğü azaltın:"
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}
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}
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@ -568,5 +568,7 @@
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"UpdateWindowTitle": "管理游戏更新",
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"UpdateWindowTitle": "管理游戏更新",
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"CheatWindowHeading": "适用于 {0} [{1}] 的金手指",
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"CheatWindowHeading": "适用于 {0} [{1}] 的金手指",
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"DlcWindowHeading": "适用于 {0} [{1}] 的 DLC",
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"DlcWindowHeading": "适用于 {0} [{1}] 的 DLC",
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"GameUpdateWindowHeading": "适用于 {0} [{1}] 的更新"
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"GameUpdateWindowHeading": "适用于 {0} [{1}] 的更新",
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"SettingsTabHotkeysResScaleUpHotkey": "分辨率提高",
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"SettingsTabHotkeysResScaleDownHotkey": "降低分辨率"
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}
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}
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@ -7,6 +7,8 @@
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Screenshot,
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Screenshot,
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ShowUi,
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ShowUi,
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Pause,
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Pause,
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ToggleMute
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ToggleMute,
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ResScaleUp,
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ResScaleDown
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}
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}
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}
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}
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@ -241,6 +241,22 @@
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TextAlignment="Center" />
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TextAlignment="Center" />
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</ToggleButton>
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</ToggleButton>
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</StackPanel>
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</StackPanel>
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<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysResScaleUpHotkey}" Width="230" />
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<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked">
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<TextBlock
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Text="{Binding KeyboardHotkeys.ResScaleUp, Mode=TwoWay, Converter={StaticResource Key}}"
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TextAlignment="Center" />
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</ToggleButton>
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</StackPanel>
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<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center" Text="{locale:Locale SettingsTabHotkeysResScaleDownHotkey}" Width="230" />
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<ToggleButton Width="90" Height="27" Checked="Button_Checked" Unchecked="Button_Unchecked">
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<TextBlock
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Text="{Binding KeyboardHotkeys.ResScaleDown, Mode=TwoWay, Converter={StaticResource Key}}"
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TextAlignment="Center" />
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</ToggleButton>
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</StackPanel>
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</StackPanel>
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</StackPanel>
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</Border>
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</Border>
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</ScrollViewer>
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</ScrollViewer>
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@ -7,5 +7,7 @@
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public Key ShowUi { get; set; }
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public Key ShowUi { get; set; }
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public Key Pause { get; set; }
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public Key Pause { get; set; }
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public Key ToggleMute { get; set; }
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public Key ToggleMute { get; set; }
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public Key ResScaleUp { get; set; }
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public Key ResScaleDown { get; set; }
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}
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}
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}
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}
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@ -14,7 +14,7 @@ namespace Ryujinx.Ui.Common.Configuration
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/// <summary>
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/// <summary>
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/// The current version of the file format
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/// The current version of the file format
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/// </summary>
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/// </summary>
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public const int CurrentVersion = 38;
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public const int CurrentVersion = 39;
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/// <summary>
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/// <summary>
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/// Version of the configuration file format
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/// Version of the configuration file format
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@ -648,7 +648,9 @@ namespace Ryujinx.Ui.Common.Configuration
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ToggleMute = Key.F2,
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ToggleMute = Key.F2,
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Screenshot = Key.F8,
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Screenshot = Key.F8,
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ShowUi = Key.F4,
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ShowUi = Key.F4,
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Pause = Key.F5
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Pause = Key.F5,
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ResScaleUp = Key.Unbound,
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ResScaleDown = Key.Unbound
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};
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};
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Hid.InputConfig.Value = new List<InputConfig>
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Hid.InputConfig.Value = new List<InputConfig>
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{
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{
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@ -1096,6 +1098,22 @@ namespace Ryujinx.Ui.Common.Configuration
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configurationFileUpdated = true;
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configurationFileUpdated = true;
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}
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}
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if (configurationFileFormat.Version < 39)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 39.");
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configurationFileFormat.Hotkeys = new KeyboardHotkeys
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{
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ToggleVsync = configurationFileFormat.Hotkeys.ToggleVsync,
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Screenshot = configurationFileFormat.Hotkeys.Screenshot,
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ShowUi = configurationFileFormat.Hotkeys.ShowUi,
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Pause = configurationFileFormat.Hotkeys.Pause,
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ToggleMute = configurationFileFormat.Hotkeys.ToggleMute,
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ResScaleUp = Key.Unbound,
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ResScaleDown = Key.Unbound
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};
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}
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Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
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Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
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Graphics.ResScale.Value = configurationFileFormat.ResScale;
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Graphics.ResScale.Value = configurationFileFormat.ResScale;
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Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
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Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Ui.Common.Configuration;
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using Ryujinx.Graphics.Gpu;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.GAL.Multithreading;
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using Ryujinx.Graphics.GAL.Multithreading;
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using Ryujinx.Input;
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using Ryujinx.Input;
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@ -33,6 +34,7 @@ namespace Ryujinx.Ui
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private const int SwitchPanelWidth = 1280;
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private const int SwitchPanelWidth = 1280;
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private const int SwitchPanelHeight = 720;
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private const int SwitchPanelHeight = 720;
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private const int TargetFps = 60;
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private const int TargetFps = 60;
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private const float MaxResolutionScale = 4.0f; // Max resolution hotkeys can scale to before wrapping.
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public ManualResetEvent WaitEvent { get; set; }
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public ManualResetEvent WaitEvent { get; set; }
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public NpadManager NpadManager { get; }
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public NpadManager NpadManager { get; }
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@ -618,6 +620,19 @@ namespace Ryujinx.Ui
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}
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}
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}
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}
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if (currentHotkeyState.HasFlag(KeyboardHotkeyState.ResScaleUp) &&
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!_prevHotkeyState.HasFlag(KeyboardHotkeyState.ResScaleUp))
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{
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GraphicsConfig.ResScale = GraphicsConfig.ResScale % MaxResolutionScale + 1;
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}
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if (currentHotkeyState.HasFlag(KeyboardHotkeyState.ResScaleDown) &&
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!_prevHotkeyState.HasFlag(KeyboardHotkeyState.ResScaleDown))
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{
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GraphicsConfig.ResScale =
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(MaxResolutionScale + GraphicsConfig.ResScale - 2) % MaxResolutionScale + 1;
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}
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_prevHotkeyState = currentHotkeyState;
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_prevHotkeyState = currentHotkeyState;
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}
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}
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@ -648,7 +663,9 @@ namespace Ryujinx.Ui
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Screenshot = 1 << 1,
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Screenshot = 1 << 1,
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ShowUi = 1 << 2,
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ShowUi = 1 << 2,
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Pause = 1 << 3,
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Pause = 1 << 3,
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ToggleMute = 1 << 4
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ToggleMute = 1 << 4,
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ResScaleUp = 1 << 5,
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ResScaleDown = 1 << 6
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}
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}
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private KeyboardHotkeyState GetHotkeyState()
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private KeyboardHotkeyState GetHotkeyState()
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@ -680,6 +697,16 @@ namespace Ryujinx.Ui
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state |= KeyboardHotkeyState.ToggleMute;
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state |= KeyboardHotkeyState.ToggleMute;
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}
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}
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if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ResScaleUp))
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{
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state |= KeyboardHotkeyState.ResScaleUp;
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}
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if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.ResScaleDown))
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{
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state |= KeyboardHotkeyState.ResScaleDown;
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}
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return state;
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return state;
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}
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}
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}
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}
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