kernel: Fix sleep timing accuracy (#2828)
* kernel: Fix sleep timing accuracy This commit corrects some mistake while comparing reversing of kernel 13.x with our own. WaitAndCheckScheduledObjects timing accuracy was also improved. * Make KTimeManager.WaitAndCheckScheduledObjects spin wait for sub milliseconds Fix performance regression on Pokemon Let's Go games and possibly others. * Address rip's comment * kernel: Fix issues with timeout of -1 (0xFFFFFFFF) Fixes possible hang on Pokemon DP and possibly others
This commit is contained in:
parent
786fb04d20
commit
7b040e51b0
2 changed files with 85 additions and 7 deletions
|
@ -8,6 +8,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
|
|||
{
|
||||
class KTimeManager : IDisposable
|
||||
{
|
||||
public static readonly long DefaultTimeIncrementNanoseconds = ConvertGuestTicksToNanoseconds(2);
|
||||
|
||||
private class WaitingObject
|
||||
{
|
||||
public IKFutureSchedulerObject Object { get; }
|
||||
|
@ -24,6 +26,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
|
|||
private readonly List<WaitingObject> _waitingObjects;
|
||||
private AutoResetEvent _waitEvent;
|
||||
private bool _keepRunning;
|
||||
private long _enforceWakeupFromSpinWait;
|
||||
|
||||
public KTimeManager(KernelContext context)
|
||||
{
|
||||
|
@ -41,11 +44,16 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
|
|||
|
||||
public void ScheduleFutureInvocation(IKFutureSchedulerObject schedulerObj, long timeout)
|
||||
{
|
||||
long timePoint = PerformanceCounter.ElapsedMilliseconds + ConvertNanosecondsToMilliseconds(timeout);
|
||||
long timePoint = PerformanceCounter.ElapsedTicks + ConvertNanosecondsToHostTicks(timeout);
|
||||
|
||||
lock (_context.CriticalSection.Lock)
|
||||
{
|
||||
_waitingObjects.Add(new WaitingObject(schedulerObj, timePoint));
|
||||
|
||||
if (timeout < 1000000)
|
||||
{
|
||||
Interlocked.Exchange(ref _enforceWakeupFromSpinWait, 1);
|
||||
}
|
||||
}
|
||||
|
||||
_waitEvent.Set();
|
||||
|
@ -61,27 +69,51 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
|
|||
|
||||
private void WaitAndCheckScheduledObjects()
|
||||
{
|
||||
SpinWait spinWait = new SpinWait();
|
||||
WaitingObject next;
|
||||
|
||||
using (_waitEvent = new AutoResetEvent(false))
|
||||
{
|
||||
while (_keepRunning)
|
||||
{
|
||||
WaitingObject next;
|
||||
|
||||
lock (_context.CriticalSection.Lock)
|
||||
{
|
||||
Interlocked.Exchange(ref _enforceWakeupFromSpinWait, 0);
|
||||
|
||||
next = _waitingObjects.OrderBy(x => x.TimePoint).FirstOrDefault();
|
||||
}
|
||||
|
||||
if (next != null)
|
||||
{
|
||||
long timePoint = PerformanceCounter.ElapsedMilliseconds;
|
||||
long timePoint = PerformanceCounter.ElapsedTicks;
|
||||
|
||||
if (next.TimePoint > timePoint)
|
||||
{
|
||||
_waitEvent.WaitOne((int)(next.TimePoint - timePoint));
|
||||
long ms = Math.Min((next.TimePoint - timePoint) / PerformanceCounter.TicksPerMillisecond, int.MaxValue);
|
||||
|
||||
if (ms > 0)
|
||||
{
|
||||
_waitEvent.WaitOne((int)ms);
|
||||
}
|
||||
else
|
||||
{
|
||||
while (Interlocked.Read(ref _enforceWakeupFromSpinWait) != 1 && PerformanceCounter.ElapsedTicks <= next.TimePoint)
|
||||
{
|
||||
if (spinWait.NextSpinWillYield)
|
||||
{
|
||||
Thread.Yield();
|
||||
|
||||
spinWait.Reset();
|
||||
}
|
||||
|
||||
spinWait.SpinOnce();
|
||||
}
|
||||
|
||||
spinWait.Reset();
|
||||
}
|
||||
}
|
||||
|
||||
bool timeUp = PerformanceCounter.ElapsedMilliseconds >= next.TimePoint;
|
||||
bool timeUp = PerformanceCounter.ElapsedTicks >= next.TimePoint;
|
||||
|
||||
if (timeUp)
|
||||
{
|
||||
|
@ -119,6 +151,22 @@ namespace Ryujinx.HLE.HOS.Kernel.Common
|
|||
return time * 1000000;
|
||||
}
|
||||
|
||||
public static long ConvertNanosecondsToHostTicks(long ns)
|
||||
{
|
||||
long nsDiv = ns / 1000000000;
|
||||
long nsMod = ns % 1000000000;
|
||||
long tickDiv = PerformanceCounter.TicksPerSecond / 1000000000;
|
||||
long tickMod = PerformanceCounter.TicksPerSecond % 1000000000;
|
||||
|
||||
long baseTicks = (nsMod * tickMod + PerformanceCounter.TicksPerSecond - 1) / 1000000000;
|
||||
return (nsDiv * tickDiv) * 1000000000 + nsDiv * tickMod + nsMod * tickDiv + baseTicks;
|
||||
}
|
||||
|
||||
public static long ConvertGuestTicksToNanoseconds(long ticks)
|
||||
{
|
||||
return (long)Math.Ceiling(ticks * (1000000000.0 / 19200000.0));
|
||||
}
|
||||
|
||||
public static long ConvertHostTicksToTicks(long time)
|
||||
{
|
||||
return (long)((time / (double)PerformanceCounter.TicksPerSecond) * 19200000.0);
|
||||
|
|
|
@ -506,6 +506,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
return KernelResult.UserCopyFailed;
|
||||
}
|
||||
|
||||
if (timeout > 0)
|
||||
{
|
||||
timeout += KTimeManager.DefaultTimeIncrementNanoseconds;
|
||||
}
|
||||
|
||||
return ReplyAndReceive(handles, replyTargetHandle, timeout, out handleIndex);
|
||||
}
|
||||
|
||||
|
@ -547,6 +552,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
if (result == KernelResult.Success)
|
||||
{
|
||||
if (timeout > 0)
|
||||
{
|
||||
timeout += KTimeManager.DefaultTimeIncrementNanoseconds;
|
||||
}
|
||||
|
||||
while ((result = _context.Synchronization.WaitFor(syncObjs, timeout, out handleIndex)) == KernelResult.Success)
|
||||
{
|
||||
KServerSession session = currentProcess.HandleTable.GetObject<KServerSession>(handles[handleIndex]);
|
||||
|
@ -644,6 +654,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
if (result == KernelResult.Success)
|
||||
{
|
||||
if (timeout > 0)
|
||||
{
|
||||
timeout += KTimeManager.DefaultTimeIncrementNanoseconds;
|
||||
}
|
||||
|
||||
while ((result = _context.Synchronization.WaitFor(syncObjs, timeout, out handleIndex)) == KernelResult.Success)
|
||||
{
|
||||
KServerSession session = currentProcess.HandleTable.GetObject<KServerSession>(handles[handleIndex]);
|
||||
|
@ -2117,7 +2132,7 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
}
|
||||
else
|
||||
{
|
||||
KernelStatic.GetCurrentThread().Sleep(timeout);
|
||||
KernelStatic.GetCurrentThread().Sleep(timeout + KTimeManager.DefaultTimeIncrementNanoseconds);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2458,6 +2473,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
}
|
||||
}
|
||||
|
||||
if (timeout > 0)
|
||||
{
|
||||
timeout += KTimeManager.DefaultTimeIncrementNanoseconds;
|
||||
}
|
||||
|
||||
KernelResult result = _context.Synchronization.WaitFor(syncObjs, timeout, out handleIndex);
|
||||
|
||||
if (result == KernelResult.PortRemoteClosed)
|
||||
|
@ -2541,6 +2561,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (timeout > 0)
|
||||
{
|
||||
timeout += KTimeManager.DefaultTimeIncrementNanoseconds;
|
||||
}
|
||||
|
||||
return currentProcess.AddressArbiter.WaitProcessWideKeyAtomic(
|
||||
mutexAddress,
|
||||
condVarAddress,
|
||||
|
@ -2571,6 +2596,11 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
|
|||
|
||||
KProcess currentProcess = KernelStatic.GetCurrentProcess();
|
||||
|
||||
if (timeout > 0)
|
||||
{
|
||||
timeout += KTimeManager.DefaultTimeIncrementNanoseconds;
|
||||
}
|
||||
|
||||
return type switch
|
||||
{
|
||||
ArbitrationType.WaitIfLessThan
|
||||
|
|
Loading…
Reference in a new issue