Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972)
* Implement IMUL shader instruction * Implement PCNT/CONT instruction and fix FFMA32I * Add HFMA232I to the table * Shader cache version bump * No Rc on Ffma32i
This commit is contained in:
parent
952c6e4d45
commit
7f6b3d234a
9 changed files with 108 additions and 68 deletions
|
@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
|
|||
/// <summary>
|
||||
/// Version of the codegen (to be changed when codegen or guest format change).
|
||||
/// </summary>
|
||||
private const ulong ShaderCodeGenVersion = 2764;
|
||||
private const ulong ShaderCodeGenVersion = 2972;
|
||||
|
||||
// Progress reporting helpers
|
||||
private volatile int _shaderCount;
|
||||
|
|
|
@ -95,7 +95,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||
if (currBlock.OpCodes.Count != 0)
|
||||
{
|
||||
// We should have blocks for all possible branch targets,
|
||||
// including those from SSY/PBK instructions.
|
||||
// including those from PBK/PCNT/SSY instructions.
|
||||
foreach (PushOpInfo pushOp in currBlock.PushOpCodes)
|
||||
{
|
||||
GetBlock(pushOp.Op.GetAbsoluteAddress());
|
||||
|
@ -243,7 +243,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||
{
|
||||
SetUserAttributeUses(config, op.Name, opCode);
|
||||
}
|
||||
else if (op.Name == InstName.Ssy || op.Name == InstName.Pbk)
|
||||
else if (op.Name == InstName.Pbk || op.Name == InstName.Pcnt || op.Name == InstName.Ssy)
|
||||
{
|
||||
block.AddPushOp(op);
|
||||
}
|
||||
|
@ -512,8 +512,9 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||
|
||||
private enum MergeType
|
||||
{
|
||||
Brk = 0,
|
||||
Sync = 1
|
||||
Brk,
|
||||
Cont,
|
||||
Sync
|
||||
}
|
||||
|
||||
private struct PathBlockState
|
||||
|
@ -629,7 +630,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||
for (int index = pushOpIndex; index < pushOpsCount; index++)
|
||||
{
|
||||
InstOp currentPushOp = current.PushOpCodes[index].Op;
|
||||
MergeType pushMergeType = currentPushOp.Name == InstName.Ssy ? MergeType.Sync : MergeType.Brk;
|
||||
MergeType pushMergeType = GetMergeTypeFromPush(currentPushOp.Name);
|
||||
branchStack.Push((currentPushOp.GetAbsoluteAddress(), pushMergeType));
|
||||
}
|
||||
}
|
||||
|
@ -643,9 +644,9 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||
}
|
||||
|
||||
InstOp lastOp = current.GetLastOp();
|
||||
if (lastOp.Name == InstName.Sync || lastOp.Name == InstName.Brk)
|
||||
if (IsPopBranch(lastOp.Name))
|
||||
{
|
||||
MergeType popMergeType = lastOp.Name == InstName.Sync ? MergeType.Sync : MergeType.Brk;
|
||||
MergeType popMergeType = GetMergeTypeFromPop(lastOp.Name);
|
||||
|
||||
bool found = true;
|
||||
ulong targetAddress = 0UL;
|
||||
|
@ -662,7 +663,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||
(targetAddress, mergeType) = branchStack.Pop();
|
||||
|
||||
// Push the target address (this will be used to push the address
|
||||
// back into the SSY/PBK stack when we return from that block),
|
||||
// back into the PBK/PCNT/SSY stack when we return from that block),
|
||||
Push(new PathBlockState(targetAddress, mergeType));
|
||||
}
|
||||
while (mergeType != popMergeType);
|
||||
|
@ -705,5 +706,30 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsPopBranch(InstName name)
|
||||
{
|
||||
return name == InstName.Brk || name == InstName.Cont || name == InstName.Sync;
|
||||
}
|
||||
|
||||
private static MergeType GetMergeTypeFromPush(InstName name)
|
||||
{
|
||||
return name switch
|
||||
{
|
||||
InstName.Pbk => MergeType.Brk,
|
||||
InstName.Pcnt => MergeType.Cont,
|
||||
_ => MergeType.Sync
|
||||
};
|
||||
}
|
||||
|
||||
private static MergeType GetMergeTypeFromPop(InstName name)
|
||||
{
|
||||
return name switch
|
||||
{
|
||||
InstName.Brk => MergeType.Brk,
|
||||
InstName.Cont => MergeType.Cont,
|
||||
_ => MergeType.Sync
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1960,7 +1960,6 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||
public int Dest => (int)((_opcode >> 0) & 0xFF);
|
||||
public int SrcA => (int)((_opcode >> 8) & 0xFF);
|
||||
public int Imm32 => (int)(_opcode >> 20);
|
||||
public int SrcC => (int)((_opcode >> 39) & 0xFF);
|
||||
public int Pred => (int)((_opcode >> 16) & 0x7);
|
||||
public bool PredInv => (_opcode & 0x80000) != 0;
|
||||
public bool NegC => (_opcode & 0x200000000000000) != 0;
|
||||
|
@ -2460,7 +2459,6 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||
public int Dest => (int)((_opcode >> 0) & 0xFF);
|
||||
public int SrcA => (int)((_opcode >> 8) & 0xFF);
|
||||
public int Imm => (int)(_opcode >> 20);
|
||||
public int SrcC => (int)((_opcode >> 39) & 0xFF);
|
||||
public HalfSwizzle ASwizzle => (HalfSwizzle)((_opcode >> 47) & 0x3);
|
||||
public int Pred => (int)((_opcode >> 16) & 0x7);
|
||||
public bool PredInv => (_opcode & 0x80000) != 0;
|
||||
|
|
|
@ -55,7 +55,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||
Add("1110111110000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cctll, InstEmit.Cctll, InstProps.Ra);
|
||||
Add("1110101111110xx0000000000000xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cctlt, InstEmit.Cctlt);
|
||||
Add("1110101111101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cctlt, InstEmit.Cctlt, InstProps.Rc);
|
||||
Add("111000110101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cont, InstEmit.Cont);
|
||||
Add("111000110101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cont, InstEmit.Cont, InstProps.Bra);
|
||||
Add("0101000010011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cset, InstEmit.Cset, InstProps.Rd | InstProps.Ps);
|
||||
Add("0101000010100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Csetp, InstEmit.Csetp, InstProps.Pd | InstProps.Pdn | InstProps.Ps);
|
||||
Add("0101000011001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Cs2r, InstEmit.Cs2r, InstProps.Rd);
|
||||
|
@ -101,7 +101,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||
Add("0011001x1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ffma, InstEmit.FfmaI, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
|
||||
Add("010010011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ffma, InstEmit.FfmaC, InstProps.Rd | InstProps.Ra | InstProps.Rc);
|
||||
Add("010100011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ffma, InstEmit.FfmaRc, InstProps.Rd | InstProps.Ra | InstProps.Rc);
|
||||
Add("000011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ffma32i, InstEmit.Ffma32i, InstProps.Rd | InstProps.Ra | InstProps.Rc);
|
||||
Add("000011xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Ffma32i, InstEmit.Ffma32i, InstProps.Rd | InstProps.Ra);
|
||||
Add("0101110000110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Flo, InstEmit.FloR, InstProps.Rd | InstProps.Rb);
|
||||
Add("0011100x00110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Flo, InstEmit.FloI, InstProps.Rd | InstProps.Ib);
|
||||
Add("0100110000110xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Flo, InstEmit.FloC, InstProps.Rd);
|
||||
|
@ -129,6 +129,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
|
|||
Add("01110xxx0xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hfma2, InstEmit.Hfma2I, InstProps.Rd | InstProps.Ra | InstProps.Ib | InstProps.Rc);
|
||||
Add("01110xxx1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hfma2, InstEmit.Hfma2C, InstProps.Rd | InstProps.Ra | InstProps.Rc);
|
||||
Add("01100xxx1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hfma2, InstEmit.Hfma2Rc, InstProps.Rd | InstProps.Ra | InstProps.Rc);
|
||||
Add("0010100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hfma2, InstEmit.Hfma232i, InstProps.Rd | InstProps.Ra);
|
||||
Add("0101110100001xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hmul2, InstEmit.Hmul2R, InstProps.Rd | InstProps.Ra | InstProps.Rb);
|
||||
Add("0111100x0xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hmul2, InstEmit.Hmul2I, InstProps.Rd | InstProps.Ra | InstProps.Ib);
|
||||
Add("0111100x1xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx", InstName.Hmul2, InstEmit.Hmul2C, InstProps.Rd | InstProps.Ra);
|
||||
|
|
|
@ -54,18 +54,11 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
context.Config.GpuAccessor.Log("Shader instruction Cctlt is not implemented.");
|
||||
}
|
||||
|
||||
public static void Cont(EmitterContext context)
|
||||
{
|
||||
InstCont op = context.GetOp<InstCont>();
|
||||
|
||||
context.Config.GpuAccessor.Log("Shader instruction ContUnsup is not implemented.");
|
||||
}
|
||||
|
||||
public static void Cset(EmitterContext context)
|
||||
{
|
||||
InstCset op = context.GetOp<InstCset>();
|
||||
|
||||
context.Config.GpuAccessor.Log("Shader instruction CsetUnsup is not implemented.");
|
||||
context.Config.GpuAccessor.Log("Shader instruction Cset is not implemented.");
|
||||
}
|
||||
|
||||
public static void Cs2r(EmitterContext context)
|
||||
|
@ -159,34 +152,6 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
context.Config.GpuAccessor.Log("Shader instruction ImadspRc is not implemented.");
|
||||
}
|
||||
|
||||
public static void ImulR(EmitterContext context)
|
||||
{
|
||||
InstImulR op = context.GetOp<InstImulR>();
|
||||
|
||||
context.Config.GpuAccessor.Log("Shader instruction ImulR is not implemented.");
|
||||
}
|
||||
|
||||
public static void ImulI(EmitterContext context)
|
||||
{
|
||||
InstImulI op = context.GetOp<InstImulI>();
|
||||
|
||||
context.Config.GpuAccessor.Log("Shader instruction ImulI is not implemented.");
|
||||
}
|
||||
|
||||
public static void ImulC(EmitterContext context)
|
||||
{
|
||||
InstImulC op = context.GetOp<InstImulC>();
|
||||
|
||||
context.Config.GpuAccessor.Log("Shader instruction ImulC is not implemented.");
|
||||
}
|
||||
|
||||
public static void Imul32i(EmitterContext context)
|
||||
{
|
||||
InstImul32i op = context.GetOp<InstImul32i>();
|
||||
|
||||
context.Config.GpuAccessor.Log("Shader instruction Imul32i is not implemented.");
|
||||
}
|
||||
|
||||
public static void Jcal(EmitterContext context)
|
||||
{
|
||||
InstJcal op = context.GetOp<InstJcal>();
|
||||
|
@ -250,13 +215,6 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
context.Config.GpuAccessor.Log("Shader instruction P2rC is not implemented.");
|
||||
}
|
||||
|
||||
public static void Pcnt(EmitterContext context)
|
||||
{
|
||||
InstPcnt op = context.GetOp<InstPcnt>();
|
||||
|
||||
context.Config.GpuAccessor.Log("Shader instruction Pcnt is not implemented.");
|
||||
}
|
||||
|
||||
public static void Pexit(EmitterContext context)
|
||||
{
|
||||
InstPexit op = context.GetOp<InstPexit>();
|
||||
|
|
|
@ -204,7 +204,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
|
||||
var srcA = GetSrcReg(context, op.SrcA);
|
||||
var srcB = GetSrcImm(context, op.Imm32);
|
||||
var srcC = GetSrcReg(context, op.SrcC);
|
||||
var srcC = GetSrcReg(context, op.Dest);
|
||||
|
||||
EmitFfma(context, Instruction.FP32, srcA, srcB, srcC, op.Dest, op.NegA, op.NegC, op.Sat, op.WriteCC);
|
||||
}
|
||||
|
@ -333,13 +333,13 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
EmitHfma2(context, op.OFmt, srcA, srcB, srcC, op.Dest, op.Sat);
|
||||
}
|
||||
|
||||
public static void Hfma232iI(EmitterContext context)
|
||||
public static void Hfma232i(EmitterContext context)
|
||||
{
|
||||
InstHfma232i op = context.GetOp<InstHfma232i>();
|
||||
|
||||
var srcA = GetHalfSrc(context, op.ASwizzle, op.SrcA, false, false);
|
||||
var srcB = GetHalfSrc(context, op.Imm);
|
||||
var srcC = GetHalfSrc(context, HalfSwizzle.F16, op.SrcC, op.NegC, false);
|
||||
var srcC = GetHalfSrc(context, HalfSwizzle.F16, op.Dest, op.NegC, false);
|
||||
|
||||
EmitHfma2(context, OFmt.F16, srcA, srcB, srcC, op.Dest, saturate: false);
|
||||
}
|
||||
|
|
|
@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
{
|
||||
InstBrk op = context.GetOp<InstBrk>();
|
||||
|
||||
EmitBrkOrSync(context);
|
||||
EmitBrkContSync(context);
|
||||
}
|
||||
|
||||
public static void Brx(EmitterContext context)
|
||||
|
@ -87,6 +87,13 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
}
|
||||
}
|
||||
|
||||
public static void Cont(EmitterContext context)
|
||||
{
|
||||
InstCont op = context.GetOp<InstCont>();
|
||||
|
||||
EmitBrkContSync(context);
|
||||
}
|
||||
|
||||
public static void Exit(EmitterContext context)
|
||||
{
|
||||
InstExit op = context.GetOp<InstExit>();
|
||||
|
@ -116,7 +123,14 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
{
|
||||
InstPbk op = context.GetOp<InstPbk>();
|
||||
|
||||
EmitPbkOrSsy(context);
|
||||
EmitPbkPcntSsy(context);
|
||||
}
|
||||
|
||||
public static void Pcnt(EmitterContext context)
|
||||
{
|
||||
InstPcnt op = context.GetOp<InstPcnt>();
|
||||
|
||||
EmitPbkPcntSsy(context);
|
||||
}
|
||||
|
||||
public static void Ret(EmitterContext context)
|
||||
|
@ -137,17 +151,17 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
{
|
||||
InstSsy op = context.GetOp<InstSsy>();
|
||||
|
||||
EmitPbkOrSsy(context);
|
||||
EmitPbkPcntSsy(context);
|
||||
}
|
||||
|
||||
public static void Sync(EmitterContext context)
|
||||
{
|
||||
InstSync op = context.GetOp<InstSync>();
|
||||
|
||||
EmitBrkOrSync(context);
|
||||
EmitBrkContSync(context);
|
||||
}
|
||||
|
||||
private static void EmitPbkOrSsy(EmitterContext context)
|
||||
private static void EmitPbkPcntSsy(EmitterContext context)
|
||||
{
|
||||
var consumers = context.CurrBlock.PushOpCodes.First(x => x.Op.Address == context.CurrOp.Address).Consumers;
|
||||
|
||||
|
@ -162,7 +176,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
}
|
||||
}
|
||||
|
||||
private static void EmitBrkOrSync(EmitterContext context)
|
||||
private static void EmitBrkContSync(EmitterContext context)
|
||||
{
|
||||
var targets = context.CurrBlock.SyncTargets;
|
||||
|
||||
|
|
|
@ -138,6 +138,46 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
EmitImad(context, srcA, srcB, srcC, op.Dest, op.AvgMode, op.ASigned, op.BSigned, op.Hilo);
|
||||
}
|
||||
|
||||
public static void ImulR(EmitterContext context)
|
||||
{
|
||||
InstImulR op = context.GetOp<InstImulR>();
|
||||
|
||||
var srcA = GetSrcReg(context, op.SrcA);
|
||||
var srcB = GetSrcReg(context, op.SrcB);
|
||||
|
||||
EmitImad(context, srcA, srcB, Const(0), op.Dest, AvgMode.NoNeg, op.ASigned, op.BSigned, op.Hilo);
|
||||
}
|
||||
|
||||
public static void ImulI(EmitterContext context)
|
||||
{
|
||||
InstImulI op = context.GetOp<InstImulI>();
|
||||
|
||||
var srcA = GetSrcReg(context, op.SrcA);
|
||||
var srcB = GetSrcImm(context, Imm20ToSInt(op.Imm20));
|
||||
|
||||
EmitImad(context, srcA, srcB, Const(0), op.Dest, AvgMode.NoNeg, op.ASigned, op.BSigned, op.Hilo);
|
||||
}
|
||||
|
||||
public static void ImulC(EmitterContext context)
|
||||
{
|
||||
InstImulC op = context.GetOp<InstImulC>();
|
||||
|
||||
var srcA = GetSrcReg(context, op.SrcA);
|
||||
var srcB = GetSrcCbuf(context, op.CbufSlot, op.CbufOffset);
|
||||
|
||||
EmitImad(context, srcA, srcB, Const(0), op.Dest, AvgMode.NoNeg, op.ASigned, op.BSigned, op.Hilo);
|
||||
}
|
||||
|
||||
public static void Imul32i(EmitterContext context)
|
||||
{
|
||||
InstImul32i op = context.GetOp<InstImul32i>();
|
||||
|
||||
var srcA = GetSrcReg(context, op.SrcA);
|
||||
var srcB = GetSrcImm(context, op.Imm32);
|
||||
|
||||
EmitImad(context, srcA, srcB, Const(0), op.Dest, AvgMode.NoNeg, op.ASigned, op.BSigned, op.Hilo);
|
||||
}
|
||||
|
||||
public static void IscaddR(EmitterContext context)
|
||||
{
|
||||
InstIscaddR op = context.GetOp<InstIscaddR>();
|
||||
|
@ -366,7 +406,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
// TODO: CC, X, corner cases.
|
||||
}
|
||||
|
||||
public static void EmitImad(
|
||||
private static void EmitImad(
|
||||
EmitterContext context,
|
||||
Operand srcA,
|
||||
Operand srcB,
|
||||
|
@ -407,7 +447,10 @@ namespace Ryujinx.Graphics.Shader.Instructions
|
|||
res = context.IMultiply(srcA, srcB);
|
||||
}
|
||||
|
||||
res = context.IAdd(res, srcC);
|
||||
if (srcC.Type != OperandType.Constant || srcC.Value != 0)
|
||||
{
|
||||
res = context.IAdd(res, srcC);
|
||||
}
|
||||
|
||||
// TODO: CC, X, SAT, and more?
|
||||
|
||||
|
|
|
@ -295,7 +295,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
|
||||
Operand predSkipLbl = null;
|
||||
|
||||
if (op.Name == InstName.Sync || op.Name == InstName.Brk)
|
||||
if (Decoder.IsPopBranch(op.Name))
|
||||
{
|
||||
// If the instruction is a SYNC or BRK instruction with only one
|
||||
// possible target address, then the instruction is basically
|
||||
|
|
Loading…
Reference in a new issue