Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
* Use RGBA16 vertex format if RGB16 is not supported on Vulkan * Catch all shader compilation exceptions
This commit is contained in:
parent
53cc9e0561
commit
88a0e720cb
14 changed files with 172 additions and 52 deletions
|
@ -1317,10 +1317,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
|
||||
for (int location = 0; location < attributeTypes.Length; location++)
|
||||
{
|
||||
attributeTypes[location] = vertexAttribState[location].UnpackType() switch
|
||||
VertexAttribType type = vertexAttribState[location].UnpackType();
|
||||
|
||||
attributeTypes[location] = type switch
|
||||
{
|
||||
3 => AttributeType.Sint,
|
||||
4 => AttributeType.Uint,
|
||||
VertexAttribType.Sint => AttributeType.Sint,
|
||||
VertexAttribType.Uint => AttributeType.Uint,
|
||||
_ => AttributeType.Float
|
||||
};
|
||||
}
|
||||
|
|
|
@ -267,6 +267,41 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
#pragma warning restore CS0649
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Vertex attribute vector and component size.
|
||||
/// </summary>
|
||||
enum VertexAttribSize
|
||||
{
|
||||
Size32x4 = 1,
|
||||
Size32x3 = 2,
|
||||
Size16x4 = 3,
|
||||
Size32x2 = 4,
|
||||
Size16x3 = 5,
|
||||
Size8x4 = 0xa,
|
||||
Size16x2 = 0xf,
|
||||
Size32 = 0x12,
|
||||
Size8x3 = 0x13,
|
||||
Size8x2 = 0x18,
|
||||
Size16 = 0x1b,
|
||||
Size8 = 0x1d,
|
||||
Rgb10A2 = 0x30,
|
||||
Rg11B10 = 0x31
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Vertex attribute component type.
|
||||
/// </summary>
|
||||
enum VertexAttribType
|
||||
{
|
||||
Snorm = 1,
|
||||
Unorm = 2,
|
||||
Sint = 3,
|
||||
Uint = 4,
|
||||
Uscaled = 5,
|
||||
Sscaled = 6,
|
||||
Float = 7
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Vertex buffer attribute state.
|
||||
/// </summary>
|
||||
|
@ -312,13 +347,22 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||
return Attribute & 0x3fe00000;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// <summary>
|
||||
/// Unpacks the Maxwell attribute size.
|
||||
/// </summary>
|
||||
/// <returns>Attribute size</returns>
|
||||
public VertexAttribSize UnpackSize()
|
||||
{
|
||||
return (VertexAttribSize)((Attribute >> 21) & 0x3f);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unpacks the Maxwell attribute component type.
|
||||
/// </summary>
|
||||
/// <returns>Attribute component type</returns>
|
||||
public uint UnpackType()
|
||||
public VertexAttribType UnpackType()
|
||||
{
|
||||
return (Attribute >> 27) & 7;
|
||||
return (VertexAttribType)((Attribute >> 27) & 7);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -82,7 +82,7 @@ namespace Ryujinx.Graphics.Gpu
|
|||
/// <summary>
|
||||
/// Host hardware capabilities.
|
||||
/// </summary>
|
||||
internal Capabilities Capabilities { get; private set; }
|
||||
internal Capabilities Capabilities;
|
||||
|
||||
/// <summary>
|
||||
/// Event for signalling shader cache loading progress.
|
||||
|
|
|
@ -573,9 +573,9 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
|||
RecompileGraphicsFromGuestCode(guestShaders, specState, programIndex);
|
||||
}
|
||||
}
|
||||
catch (DiskCacheLoadException diskCacheLoadException)
|
||||
catch (Exception exception)
|
||||
{
|
||||
Logger.Error?.Print(LogClass.Gpu, $"Error translating guest shader. {diskCacheLoadException.Message}");
|
||||
Logger.Error?.Print(LogClass.Gpu, $"Error translating guest shader. {exception.Message}");
|
||||
|
||||
ErrorCount++;
|
||||
SignalCompiled();
|
||||
|
|
|
@ -1,9 +1,12 @@
|
|||
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader
|
||||
{
|
||||
public enum AttributeType : byte
|
||||
{
|
||||
// Generic types.
|
||||
Float,
|
||||
Sint,
|
||||
Uint
|
||||
|
@ -11,18 +14,7 @@ namespace Ryujinx.Graphics.Shader
|
|||
|
||||
static class AttributeTypeExtensions
|
||||
{
|
||||
public static string GetScalarType(this AttributeType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
AttributeType.Float => "float",
|
||||
AttributeType.Sint => "int",
|
||||
AttributeType.Uint => "uint",
|
||||
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
|
||||
};
|
||||
}
|
||||
|
||||
public static string GetVec4Type(this AttributeType type)
|
||||
public static string ToVec4Type(this AttributeType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
|
@ -32,5 +24,27 @@ namespace Ryujinx.Graphics.Shader
|
|||
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
|
||||
};
|
||||
}
|
||||
|
||||
public static VariableType ToVariableType(this AttributeType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
AttributeType.Float => VariableType.F32,
|
||||
AttributeType.Sint => VariableType.S32,
|
||||
AttributeType.Uint => VariableType.U32,
|
||||
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
|
||||
};
|
||||
}
|
||||
|
||||
public static AggregateType ToAggregateType(this AttributeType type)
|
||||
{
|
||||
return type switch
|
||||
{
|
||||
AttributeType.Float => AggregateType.FP32,
|
||||
AttributeType.Sint => AggregateType.S32,
|
||||
AttributeType.Uint => AggregateType.U32,
|
||||
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
|
@ -553,11 +553,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||
|
||||
if (context.Config.Stage == ShaderStage.Vertex)
|
||||
{
|
||||
type = context.Config.GpuAccessor.QueryAttributeType(attr).GetVec4Type();
|
||||
type = context.Config.GpuAccessor.QueryAttributeType(attr).ToVec4Type();
|
||||
}
|
||||
else
|
||||
{
|
||||
type = AttributeType.Float.GetVec4Type();
|
||||
type = AttributeType.Float.ToVec4Type();
|
||||
}
|
||||
|
||||
context.AppendLine($"layout ({pass}location = {attr}) {iq}in {type} {name}{suffix};");
|
||||
|
|
|
@ -454,12 +454,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|||
|
||||
AttributeType type = context.Config.GpuAccessor.QueryAttributeType(location);
|
||||
|
||||
return type switch
|
||||
{
|
||||
AttributeType.Sint => VariableType.S32,
|
||||
AttributeType.Uint => VariableType.U32,
|
||||
_ => VariableType.F32
|
||||
};
|
||||
return type.ToVariableType();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -93,12 +93,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
|||
|
||||
if (config.Stage == ShaderStage.Vertex && !isOutAttr)
|
||||
{
|
||||
elemType = config.GpuAccessor.QueryAttributeType(location) switch
|
||||
{
|
||||
AttributeType.Sint => AggregateType.S32,
|
||||
AttributeType.Uint => AggregateType.U32,
|
||||
_ => AggregateType.FP32
|
||||
};
|
||||
elemType = config.GpuAccessor.QueryAttributeType(location).ToAggregateType();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -8,7 +8,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
{
|
||||
class FormatCapabilities
|
||||
{
|
||||
private readonly FormatFeatureFlags[] _table;
|
||||
private readonly FormatFeatureFlags[] _bufferTable;
|
||||
private readonly FormatFeatureFlags[] _optimalTable;
|
||||
|
||||
private readonly Vk _api;
|
||||
private readonly PhysicalDevice _physicalDevice;
|
||||
|
@ -17,14 +18,18 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
{
|
||||
_api = api;
|
||||
_physicalDevice = physicalDevice;
|
||||
_table = new FormatFeatureFlags[Enum.GetNames(typeof(GAL.Format)).Length];
|
||||
|
||||
int totalFormats = Enum.GetNames(typeof(GAL.Format)).Length;
|
||||
|
||||
_bufferTable = new FormatFeatureFlags[totalFormats];
|
||||
_optimalTable = new FormatFeatureFlags[totalFormats];
|
||||
}
|
||||
|
||||
public bool FormatsSupports(FormatFeatureFlags flags, params GAL.Format[] formats)
|
||||
public bool BufferFormatsSupport(FormatFeatureFlags flags, params GAL.Format[] formats)
|
||||
{
|
||||
foreach (GAL.Format format in formats)
|
||||
{
|
||||
if (!FormatSupports(flags, format))
|
||||
if (!BufferFormatSupports(flags, format))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -33,15 +38,42 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
return true;
|
||||
}
|
||||
|
||||
public bool FormatSupports(FormatFeatureFlags flags, GAL.Format format)
|
||||
public bool OptimalFormatsSupport(FormatFeatureFlags flags, params GAL.Format[] formats)
|
||||
{
|
||||
var formatFeatureFlags = _table[(int)format];
|
||||
foreach (GAL.Format format in formats)
|
||||
{
|
||||
if (!OptimalFormatSupports(flags, format))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool BufferFormatSupports(FormatFeatureFlags flags, GAL.Format format)
|
||||
{
|
||||
var formatFeatureFlags = _bufferTable[(int)format];
|
||||
|
||||
if (formatFeatureFlags == 0)
|
||||
{
|
||||
_api.GetPhysicalDeviceFormatProperties(_physicalDevice, FormatTable.GetFormat(format), out var fp);
|
||||
formatFeatureFlags = fp.BufferFeatures;
|
||||
_bufferTable[(int)format] = formatFeatureFlags;
|
||||
}
|
||||
|
||||
return (formatFeatureFlags & flags) == flags;
|
||||
}
|
||||
|
||||
public bool OptimalFormatSupports(FormatFeatureFlags flags, GAL.Format format)
|
||||
{
|
||||
var formatFeatureFlags = _optimalTable[(int)format];
|
||||
|
||||
if (formatFeatureFlags == 0)
|
||||
{
|
||||
_api.GetPhysicalDeviceFormatProperties(_physicalDevice, FormatTable.GetFormat(format), out var fp);
|
||||
formatFeatureFlags = fp.OptimalTilingFeatures;
|
||||
_table[(int)format] = formatFeatureFlags;
|
||||
_optimalTable[(int)format] = formatFeatureFlags;
|
||||
}
|
||||
|
||||
return (formatFeatureFlags & flags) == flags;
|
||||
|
@ -69,7 +101,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
requiredFeatures |= FormatFeatureFlags.FormatFeatureStorageImageBit;
|
||||
}
|
||||
|
||||
if (!FormatSupports(requiredFeatures, srcFormat) || (IsD24S8(srcFormat) && VulkanConfiguration.ForceD24S8Unsupported))
|
||||
if (!OptimalFormatSupports(requiredFeatures, srcFormat) || (IsD24S8(srcFormat) && VulkanConfiguration.ForceD24S8Unsupported))
|
||||
{
|
||||
// The format is not supported. Can we convert it to a higher precision format?
|
||||
if (IsD24S8(srcFormat))
|
||||
|
@ -85,9 +117,44 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
return format;
|
||||
}
|
||||
|
||||
public VkFormat ConvertToVertexVkFormat(GAL.Format srcFormat)
|
||||
{
|
||||
var format = FormatTable.GetFormat(srcFormat);
|
||||
|
||||
if (!BufferFormatSupports(FormatFeatureFlags.FormatFeatureVertexBufferBit, srcFormat) ||
|
||||
(IsRGB16IntFloat(srcFormat) && VulkanConfiguration.ForceRGB16IntFloatUnsupported))
|
||||
{
|
||||
// The format is not supported. Can we convert it to an alternative format?
|
||||
switch (srcFormat)
|
||||
{
|
||||
case GAL.Format.R16G16B16Float:
|
||||
format = VkFormat.R16G16B16A16Sfloat;
|
||||
break;
|
||||
case GAL.Format.R16G16B16Sint:
|
||||
format = VkFormat.R16G16B16A16Sint;
|
||||
break;
|
||||
case GAL.Format.R16G16B16Uint:
|
||||
format = VkFormat.R16G16B16A16Uint;
|
||||
break;
|
||||
default:
|
||||
Logger.Error?.Print(LogClass.Gpu, $"Format {srcFormat} is not supported by the host.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return format;
|
||||
}
|
||||
|
||||
public static bool IsD24S8(GAL.Format format)
|
||||
{
|
||||
return format == GAL.Format.D24UnormS8Uint || format == GAL.Format.S8UintD24Unorm;
|
||||
}
|
||||
|
||||
private static bool IsRGB16IntFloat(GAL.Format format)
|
||||
{
|
||||
return format == GAL.Format.R16G16B16Float ||
|
||||
format == GAL.Format.R16G16B16Sint ||
|
||||
format == GAL.Format.R16G16B16Uint;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -730,6 +730,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
public void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
|
||||
{
|
||||
var formatCapabilities = Gd.FormatCapabilities;
|
||||
|
||||
int count = Math.Min(Constants.MaxVertexAttributes, vertexAttribs.Length);
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
|
@ -740,7 +742,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
_newState.Internal.VertexAttributeDescriptions[i] = new VertexInputAttributeDescription(
|
||||
(uint)i,
|
||||
(uint)bufferIndex,
|
||||
FormatTable.GetFormat(attribute.Format),
|
||||
formatCapabilities.ConvertToVertexVkFormat(attribute.Format),
|
||||
(uint)attribute.Offset);
|
||||
}
|
||||
|
||||
|
|
|
@ -211,7 +211,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
pipeline.Internal.VertexAttributeDescriptions[i] = new VertexInputAttributeDescription(
|
||||
(uint)i,
|
||||
(uint)bufferIndex,
|
||||
FormatTable.GetFormat(attribute.Format),
|
||||
gd.FormatCapabilities.ConvertToVertexVkFormat(attribute.Format),
|
||||
(uint)attribute.Offset);
|
||||
}
|
||||
|
||||
|
|
|
@ -451,8 +451,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
return;
|
||||
}
|
||||
else if (_gd.FormatCapabilities.FormatSupports(FormatFeatureFlags.FormatFeatureBlitSrcBit, srcFormat) &&
|
||||
_gd.FormatCapabilities.FormatSupports(FormatFeatureFlags.FormatFeatureBlitDstBit, dstFormat))
|
||||
else if (_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.FormatFeatureBlitSrcBit, srcFormat) &&
|
||||
_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.FormatFeatureBlitDstBit, dstFormat))
|
||||
{
|
||||
TextureCopy.Blit(
|
||||
_gd.Api,
|
||||
|
@ -761,8 +761,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
private bool SupportsBlitFromD32FS8ToD32FAndS8()
|
||||
{
|
||||
var formatFeatureFlags = FormatFeatureFlags.FormatFeatureBlitSrcBit | FormatFeatureFlags.FormatFeatureBlitDstBit;
|
||||
return _gd.FormatCapabilities.FormatSupports(formatFeatureFlags, GAL.Format.D32Float) &&
|
||||
_gd.FormatCapabilities.FormatSupports(formatFeatureFlags, GAL.Format.S8Uint);
|
||||
return _gd.FormatCapabilities.OptimalFormatSupports(formatFeatureFlags, GAL.Format.D32Float) &&
|
||||
_gd.FormatCapabilities.OptimalFormatSupports(formatFeatureFlags, GAL.Format.S8Uint);
|
||||
}
|
||||
|
||||
public TextureView GetView(GAL.Format format)
|
||||
|
|
|
@ -7,5 +7,6 @@
|
|||
public const bool UsePushDescriptors = false;
|
||||
|
||||
public const bool ForceD24S8Unsupported = false;
|
||||
public const bool ForceRGB16IntFloatUnsupported = false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -377,7 +377,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
FormatFeatureFlags.FormatFeatureTransferSrcBit |
|
||||
FormatFeatureFlags.FormatFeatureTransferDstBit;
|
||||
|
||||
bool supportsBc123CompressionFormat = FormatCapabilities.FormatsSupports(compressedFormatFeatureFlags,
|
||||
bool supportsBc123CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
|
||||
GAL.Format.Bc1RgbaSrgb,
|
||||
GAL.Format.Bc1RgbaUnorm,
|
||||
GAL.Format.Bc2Srgb,
|
||||
|
@ -385,13 +385,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
GAL.Format.Bc3Srgb,
|
||||
GAL.Format.Bc3Unorm);
|
||||
|
||||
bool supportsBc45CompressionFormat = FormatCapabilities.FormatsSupports(compressedFormatFeatureFlags,
|
||||
bool supportsBc45CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
|
||||
GAL.Format.Bc4Snorm,
|
||||
GAL.Format.Bc4Unorm,
|
||||
GAL.Format.Bc5Snorm,
|
||||
GAL.Format.Bc5Unorm);
|
||||
|
||||
bool supportsBc67CompressionFormat = FormatCapabilities.FormatsSupports(compressedFormatFeatureFlags,
|
||||
bool supportsBc67CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
|
||||
GAL.Format.Bc6HSfloat,
|
||||
GAL.Format.Bc6HUfloat,
|
||||
GAL.Format.Bc7Srgb,
|
||||
|
|
Loading…
Reference in a new issue