Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
* Use RGBA16 vertex format if RGB16 is not supported on Vulkan * Catch all shader compilation exceptions
This commit is contained in:
parent
53cc9e0561
commit
88a0e720cb
14 changed files with 172 additions and 52 deletions
|
@ -1317,10 +1317,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||||
|
|
||||||
for (int location = 0; location < attributeTypes.Length; location++)
|
for (int location = 0; location < attributeTypes.Length; location++)
|
||||||
{
|
{
|
||||||
attributeTypes[location] = vertexAttribState[location].UnpackType() switch
|
VertexAttribType type = vertexAttribState[location].UnpackType();
|
||||||
|
|
||||||
|
attributeTypes[location] = type switch
|
||||||
{
|
{
|
||||||
3 => AttributeType.Sint,
|
VertexAttribType.Sint => AttributeType.Sint,
|
||||||
4 => AttributeType.Uint,
|
VertexAttribType.Uint => AttributeType.Uint,
|
||||||
_ => AttributeType.Float
|
_ => AttributeType.Float
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
|
@ -267,6 +267,41 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||||
#pragma warning restore CS0649
|
#pragma warning restore CS0649
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Vertex attribute vector and component size.
|
||||||
|
/// </summary>
|
||||||
|
enum VertexAttribSize
|
||||||
|
{
|
||||||
|
Size32x4 = 1,
|
||||||
|
Size32x3 = 2,
|
||||||
|
Size16x4 = 3,
|
||||||
|
Size32x2 = 4,
|
||||||
|
Size16x3 = 5,
|
||||||
|
Size8x4 = 0xa,
|
||||||
|
Size16x2 = 0xf,
|
||||||
|
Size32 = 0x12,
|
||||||
|
Size8x3 = 0x13,
|
||||||
|
Size8x2 = 0x18,
|
||||||
|
Size16 = 0x1b,
|
||||||
|
Size8 = 0x1d,
|
||||||
|
Rgb10A2 = 0x30,
|
||||||
|
Rg11B10 = 0x31
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Vertex attribute component type.
|
||||||
|
/// </summary>
|
||||||
|
enum VertexAttribType
|
||||||
|
{
|
||||||
|
Snorm = 1,
|
||||||
|
Unorm = 2,
|
||||||
|
Sint = 3,
|
||||||
|
Uint = 4,
|
||||||
|
Uscaled = 5,
|
||||||
|
Sscaled = 6,
|
||||||
|
Float = 7
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Vertex buffer attribute state.
|
/// Vertex buffer attribute state.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
@ -312,13 +347,22 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
||||||
return Attribute & 0x3fe00000;
|
return Attribute & 0x3fe00000;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
/// Unpacks the Maxwell attribute size.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Attribute size</returns>
|
||||||
|
public VertexAttribSize UnpackSize()
|
||||||
|
{
|
||||||
|
return (VertexAttribSize)((Attribute >> 21) & 0x3f);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
/// Unpacks the Maxwell attribute component type.
|
/// Unpacks the Maxwell attribute component type.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>Attribute component type</returns>
|
/// <returns>Attribute component type</returns>
|
||||||
public uint UnpackType()
|
public VertexAttribType UnpackType()
|
||||||
{
|
{
|
||||||
return (Attribute >> 27) & 7;
|
return (VertexAttribType)((Attribute >> 27) & 7);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -82,7 +82,7 @@ namespace Ryujinx.Graphics.Gpu
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Host hardware capabilities.
|
/// Host hardware capabilities.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
internal Capabilities Capabilities { get; private set; }
|
internal Capabilities Capabilities;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Event for signalling shader cache loading progress.
|
/// Event for signalling shader cache loading progress.
|
||||||
|
|
|
@ -573,9 +573,9 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
|
||||||
RecompileGraphicsFromGuestCode(guestShaders, specState, programIndex);
|
RecompileGraphicsFromGuestCode(guestShaders, specState, programIndex);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (DiskCacheLoadException diskCacheLoadException)
|
catch (Exception exception)
|
||||||
{
|
{
|
||||||
Logger.Error?.Print(LogClass.Gpu, $"Error translating guest shader. {diskCacheLoadException.Message}");
|
Logger.Error?.Print(LogClass.Gpu, $"Error translating guest shader. {exception.Message}");
|
||||||
|
|
||||||
ErrorCount++;
|
ErrorCount++;
|
||||||
SignalCompiled();
|
SignalCompiled();
|
||||||
|
|
|
@ -1,9 +1,12 @@
|
||||||
|
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||||
|
using Ryujinx.Graphics.Shader.Translation;
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Shader
|
namespace Ryujinx.Graphics.Shader
|
||||||
{
|
{
|
||||||
public enum AttributeType : byte
|
public enum AttributeType : byte
|
||||||
{
|
{
|
||||||
|
// Generic types.
|
||||||
Float,
|
Float,
|
||||||
Sint,
|
Sint,
|
||||||
Uint
|
Uint
|
||||||
|
@ -11,18 +14,7 @@ namespace Ryujinx.Graphics.Shader
|
||||||
|
|
||||||
static class AttributeTypeExtensions
|
static class AttributeTypeExtensions
|
||||||
{
|
{
|
||||||
public static string GetScalarType(this AttributeType type)
|
public static string ToVec4Type(this AttributeType type)
|
||||||
{
|
|
||||||
return type switch
|
|
||||||
{
|
|
||||||
AttributeType.Float => "float",
|
|
||||||
AttributeType.Sint => "int",
|
|
||||||
AttributeType.Uint => "uint",
|
|
||||||
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
public static string GetVec4Type(this AttributeType type)
|
|
||||||
{
|
{
|
||||||
return type switch
|
return type switch
|
||||||
{
|
{
|
||||||
|
@ -32,5 +24,27 @@ namespace Ryujinx.Graphics.Shader
|
||||||
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
|
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static VariableType ToVariableType(this AttributeType type)
|
||||||
|
{
|
||||||
|
return type switch
|
||||||
|
{
|
||||||
|
AttributeType.Float => VariableType.F32,
|
||||||
|
AttributeType.Sint => VariableType.S32,
|
||||||
|
AttributeType.Uint => VariableType.U32,
|
||||||
|
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public static AggregateType ToAggregateType(this AttributeType type)
|
||||||
|
{
|
||||||
|
return type switch
|
||||||
|
{
|
||||||
|
AttributeType.Float => AggregateType.FP32,
|
||||||
|
AttributeType.Sint => AggregateType.S32,
|
||||||
|
AttributeType.Uint => AggregateType.U32,
|
||||||
|
_ => throw new ArgumentException($"Invalid attribute type \"{type}\".")
|
||||||
|
};
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -553,11 +553,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||||
|
|
||||||
if (context.Config.Stage == ShaderStage.Vertex)
|
if (context.Config.Stage == ShaderStage.Vertex)
|
||||||
{
|
{
|
||||||
type = context.Config.GpuAccessor.QueryAttributeType(attr).GetVec4Type();
|
type = context.Config.GpuAccessor.QueryAttributeType(attr).ToVec4Type();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
type = AttributeType.Float.GetVec4Type();
|
type = AttributeType.Float.ToVec4Type();
|
||||||
}
|
}
|
||||||
|
|
||||||
context.AppendLine($"layout ({pass}location = {attr}) {iq}in {type} {name}{suffix};");
|
context.AppendLine($"layout ({pass}location = {attr}) {iq}in {type} {name}{suffix};");
|
||||||
|
|
|
@ -454,12 +454,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
||||||
|
|
||||||
AttributeType type = context.Config.GpuAccessor.QueryAttributeType(location);
|
AttributeType type = context.Config.GpuAccessor.QueryAttributeType(location);
|
||||||
|
|
||||||
return type switch
|
return type.ToVariableType();
|
||||||
{
|
|
||||||
AttributeType.Sint => VariableType.S32,
|
|
||||||
AttributeType.Uint => VariableType.U32,
|
|
||||||
_ => VariableType.F32
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -93,12 +93,7 @@ namespace Ryujinx.Graphics.Shader.Translation
|
||||||
|
|
||||||
if (config.Stage == ShaderStage.Vertex && !isOutAttr)
|
if (config.Stage == ShaderStage.Vertex && !isOutAttr)
|
||||||
{
|
{
|
||||||
elemType = config.GpuAccessor.QueryAttributeType(location) switch
|
elemType = config.GpuAccessor.QueryAttributeType(location).ToAggregateType();
|
||||||
{
|
|
||||||
AttributeType.Sint => AggregateType.S32,
|
|
||||||
AttributeType.Uint => AggregateType.U32,
|
|
||||||
_ => AggregateType.FP32
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|
|
@ -8,7 +8,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
class FormatCapabilities
|
class FormatCapabilities
|
||||||
{
|
{
|
||||||
private readonly FormatFeatureFlags[] _table;
|
private readonly FormatFeatureFlags[] _bufferTable;
|
||||||
|
private readonly FormatFeatureFlags[] _optimalTable;
|
||||||
|
|
||||||
private readonly Vk _api;
|
private readonly Vk _api;
|
||||||
private readonly PhysicalDevice _physicalDevice;
|
private readonly PhysicalDevice _physicalDevice;
|
||||||
|
@ -17,14 +18,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
_api = api;
|
_api = api;
|
||||||
_physicalDevice = physicalDevice;
|
_physicalDevice = physicalDevice;
|
||||||
_table = new FormatFeatureFlags[Enum.GetNames(typeof(GAL.Format)).Length];
|
|
||||||
|
int totalFormats = Enum.GetNames(typeof(GAL.Format)).Length;
|
||||||
|
|
||||||
|
_bufferTable = new FormatFeatureFlags[totalFormats];
|
||||||
|
_optimalTable = new FormatFeatureFlags[totalFormats];
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool FormatsSupports(FormatFeatureFlags flags, params GAL.Format[] formats)
|
public bool BufferFormatsSupport(FormatFeatureFlags flags, params GAL.Format[] formats)
|
||||||
{
|
{
|
||||||
foreach (GAL.Format format in formats)
|
foreach (GAL.Format format in formats)
|
||||||
{
|
{
|
||||||
if (!FormatSupports(flags, format))
|
if (!BufferFormatSupports(flags, format))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -33,15 +38,42 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool FormatSupports(FormatFeatureFlags flags, GAL.Format format)
|
public bool OptimalFormatsSupport(FormatFeatureFlags flags, params GAL.Format[] formats)
|
||||||
{
|
{
|
||||||
var formatFeatureFlags = _table[(int)format];
|
foreach (GAL.Format format in formats)
|
||||||
|
{
|
||||||
|
if (!OptimalFormatSupports(flags, format))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool BufferFormatSupports(FormatFeatureFlags flags, GAL.Format format)
|
||||||
|
{
|
||||||
|
var formatFeatureFlags = _bufferTable[(int)format];
|
||||||
|
|
||||||
|
if (formatFeatureFlags == 0)
|
||||||
|
{
|
||||||
|
_api.GetPhysicalDeviceFormatProperties(_physicalDevice, FormatTable.GetFormat(format), out var fp);
|
||||||
|
formatFeatureFlags = fp.BufferFeatures;
|
||||||
|
_bufferTable[(int)format] = formatFeatureFlags;
|
||||||
|
}
|
||||||
|
|
||||||
|
return (formatFeatureFlags & flags) == flags;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool OptimalFormatSupports(FormatFeatureFlags flags, GAL.Format format)
|
||||||
|
{
|
||||||
|
var formatFeatureFlags = _optimalTable[(int)format];
|
||||||
|
|
||||||
if (formatFeatureFlags == 0)
|
if (formatFeatureFlags == 0)
|
||||||
{
|
{
|
||||||
_api.GetPhysicalDeviceFormatProperties(_physicalDevice, FormatTable.GetFormat(format), out var fp);
|
_api.GetPhysicalDeviceFormatProperties(_physicalDevice, FormatTable.GetFormat(format), out var fp);
|
||||||
formatFeatureFlags = fp.OptimalTilingFeatures;
|
formatFeatureFlags = fp.OptimalTilingFeatures;
|
||||||
_table[(int)format] = formatFeatureFlags;
|
_optimalTable[(int)format] = formatFeatureFlags;
|
||||||
}
|
}
|
||||||
|
|
||||||
return (formatFeatureFlags & flags) == flags;
|
return (formatFeatureFlags & flags) == flags;
|
||||||
|
@ -69,7 +101,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
requiredFeatures |= FormatFeatureFlags.FormatFeatureStorageImageBit;
|
requiredFeatures |= FormatFeatureFlags.FormatFeatureStorageImageBit;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!FormatSupports(requiredFeatures, srcFormat) || (IsD24S8(srcFormat) && VulkanConfiguration.ForceD24S8Unsupported))
|
if (!OptimalFormatSupports(requiredFeatures, srcFormat) || (IsD24S8(srcFormat) && VulkanConfiguration.ForceD24S8Unsupported))
|
||||||
{
|
{
|
||||||
// The format is not supported. Can we convert it to a higher precision format?
|
// The format is not supported. Can we convert it to a higher precision format?
|
||||||
if (IsD24S8(srcFormat))
|
if (IsD24S8(srcFormat))
|
||||||
|
@ -85,9 +117,44 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
return format;
|
return format;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public VkFormat ConvertToVertexVkFormat(GAL.Format srcFormat)
|
||||||
|
{
|
||||||
|
var format = FormatTable.GetFormat(srcFormat);
|
||||||
|
|
||||||
|
if (!BufferFormatSupports(FormatFeatureFlags.FormatFeatureVertexBufferBit, srcFormat) ||
|
||||||
|
(IsRGB16IntFloat(srcFormat) && VulkanConfiguration.ForceRGB16IntFloatUnsupported))
|
||||||
|
{
|
||||||
|
// The format is not supported. Can we convert it to an alternative format?
|
||||||
|
switch (srcFormat)
|
||||||
|
{
|
||||||
|
case GAL.Format.R16G16B16Float:
|
||||||
|
format = VkFormat.R16G16B16A16Sfloat;
|
||||||
|
break;
|
||||||
|
case GAL.Format.R16G16B16Sint:
|
||||||
|
format = VkFormat.R16G16B16A16Sint;
|
||||||
|
break;
|
||||||
|
case GAL.Format.R16G16B16Uint:
|
||||||
|
format = VkFormat.R16G16B16A16Uint;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
Logger.Error?.Print(LogClass.Gpu, $"Format {srcFormat} is not supported by the host.");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return format;
|
||||||
|
}
|
||||||
|
|
||||||
public static bool IsD24S8(GAL.Format format)
|
public static bool IsD24S8(GAL.Format format)
|
||||||
{
|
{
|
||||||
return format == GAL.Format.D24UnormS8Uint || format == GAL.Format.S8UintD24Unorm;
|
return format == GAL.Format.D24UnormS8Uint || format == GAL.Format.S8UintD24Unorm;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static bool IsRGB16IntFloat(GAL.Format format)
|
||||||
|
{
|
||||||
|
return format == GAL.Format.R16G16B16Float ||
|
||||||
|
format == GAL.Format.R16G16B16Sint ||
|
||||||
|
format == GAL.Format.R16G16B16Uint;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -730,6 +730,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
|
|
||||||
public void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
|
public void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
|
||||||
{
|
{
|
||||||
|
var formatCapabilities = Gd.FormatCapabilities;
|
||||||
|
|
||||||
int count = Math.Min(Constants.MaxVertexAttributes, vertexAttribs.Length);
|
int count = Math.Min(Constants.MaxVertexAttributes, vertexAttribs.Length);
|
||||||
|
|
||||||
for (int i = 0; i < count; i++)
|
for (int i = 0; i < count; i++)
|
||||||
|
@ -740,7 +742,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
_newState.Internal.VertexAttributeDescriptions[i] = new VertexInputAttributeDescription(
|
_newState.Internal.VertexAttributeDescriptions[i] = new VertexInputAttributeDescription(
|
||||||
(uint)i,
|
(uint)i,
|
||||||
(uint)bufferIndex,
|
(uint)bufferIndex,
|
||||||
FormatTable.GetFormat(attribute.Format),
|
formatCapabilities.ConvertToVertexVkFormat(attribute.Format),
|
||||||
(uint)attribute.Offset);
|
(uint)attribute.Offset);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -211,7 +211,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
pipeline.Internal.VertexAttributeDescriptions[i] = new VertexInputAttributeDescription(
|
pipeline.Internal.VertexAttributeDescriptions[i] = new VertexInputAttributeDescription(
|
||||||
(uint)i,
|
(uint)i,
|
||||||
(uint)bufferIndex,
|
(uint)bufferIndex,
|
||||||
FormatTable.GetFormat(attribute.Format),
|
gd.FormatCapabilities.ConvertToVertexVkFormat(attribute.Format),
|
||||||
(uint)attribute.Offset);
|
(uint)attribute.Offset);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -451,8 +451,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
else if (_gd.FormatCapabilities.FormatSupports(FormatFeatureFlags.FormatFeatureBlitSrcBit, srcFormat) &&
|
else if (_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.FormatFeatureBlitSrcBit, srcFormat) &&
|
||||||
_gd.FormatCapabilities.FormatSupports(FormatFeatureFlags.FormatFeatureBlitDstBit, dstFormat))
|
_gd.FormatCapabilities.OptimalFormatSupports(FormatFeatureFlags.FormatFeatureBlitDstBit, dstFormat))
|
||||||
{
|
{
|
||||||
TextureCopy.Blit(
|
TextureCopy.Blit(
|
||||||
_gd.Api,
|
_gd.Api,
|
||||||
|
@ -761,8 +761,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
private bool SupportsBlitFromD32FS8ToD32FAndS8()
|
private bool SupportsBlitFromD32FS8ToD32FAndS8()
|
||||||
{
|
{
|
||||||
var formatFeatureFlags = FormatFeatureFlags.FormatFeatureBlitSrcBit | FormatFeatureFlags.FormatFeatureBlitDstBit;
|
var formatFeatureFlags = FormatFeatureFlags.FormatFeatureBlitSrcBit | FormatFeatureFlags.FormatFeatureBlitDstBit;
|
||||||
return _gd.FormatCapabilities.FormatSupports(formatFeatureFlags, GAL.Format.D32Float) &&
|
return _gd.FormatCapabilities.OptimalFormatSupports(formatFeatureFlags, GAL.Format.D32Float) &&
|
||||||
_gd.FormatCapabilities.FormatSupports(formatFeatureFlags, GAL.Format.S8Uint);
|
_gd.FormatCapabilities.OptimalFormatSupports(formatFeatureFlags, GAL.Format.S8Uint);
|
||||||
}
|
}
|
||||||
|
|
||||||
public TextureView GetView(GAL.Format format)
|
public TextureView GetView(GAL.Format format)
|
||||||
|
|
|
@ -7,5 +7,6 @@
|
||||||
public const bool UsePushDescriptors = false;
|
public const bool UsePushDescriptors = false;
|
||||||
|
|
||||||
public const bool ForceD24S8Unsupported = false;
|
public const bool ForceD24S8Unsupported = false;
|
||||||
|
public const bool ForceRGB16IntFloatUnsupported = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -377,7 +377,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
FormatFeatureFlags.FormatFeatureTransferSrcBit |
|
FormatFeatureFlags.FormatFeatureTransferSrcBit |
|
||||||
FormatFeatureFlags.FormatFeatureTransferDstBit;
|
FormatFeatureFlags.FormatFeatureTransferDstBit;
|
||||||
|
|
||||||
bool supportsBc123CompressionFormat = FormatCapabilities.FormatsSupports(compressedFormatFeatureFlags,
|
bool supportsBc123CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
|
||||||
GAL.Format.Bc1RgbaSrgb,
|
GAL.Format.Bc1RgbaSrgb,
|
||||||
GAL.Format.Bc1RgbaUnorm,
|
GAL.Format.Bc1RgbaUnorm,
|
||||||
GAL.Format.Bc2Srgb,
|
GAL.Format.Bc2Srgb,
|
||||||
|
@ -385,13 +385,13 @@ namespace Ryujinx.Graphics.Vulkan
|
||||||
GAL.Format.Bc3Srgb,
|
GAL.Format.Bc3Srgb,
|
||||||
GAL.Format.Bc3Unorm);
|
GAL.Format.Bc3Unorm);
|
||||||
|
|
||||||
bool supportsBc45CompressionFormat = FormatCapabilities.FormatsSupports(compressedFormatFeatureFlags,
|
bool supportsBc45CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
|
||||||
GAL.Format.Bc4Snorm,
|
GAL.Format.Bc4Snorm,
|
||||||
GAL.Format.Bc4Unorm,
|
GAL.Format.Bc4Unorm,
|
||||||
GAL.Format.Bc5Snorm,
|
GAL.Format.Bc5Snorm,
|
||||||
GAL.Format.Bc5Unorm);
|
GAL.Format.Bc5Unorm);
|
||||||
|
|
||||||
bool supportsBc67CompressionFormat = FormatCapabilities.FormatsSupports(compressedFormatFeatureFlags,
|
bool supportsBc67CompressionFormat = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
|
||||||
GAL.Format.Bc6HSfloat,
|
GAL.Format.Bc6HSfloat,
|
||||||
GAL.Format.Bc6HUfloat,
|
GAL.Format.Bc6HUfloat,
|
||||||
GAL.Format.Bc7Srgb,
|
GAL.Format.Bc7Srgb,
|
||||||
|
|
Loading…
Reference in a new issue