diff --git a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
index f1615b388..7a043b2b7 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs
@@ -573,7 +573,7 @@ namespace Ryujinx.Graphics.Gpu.Image
///
/// Discards all data for this texture.
- /// This clears all dirty flags, modified flags, and pending copies from other textures.
+ /// This clears all dirty flags and pending copies from other textures.
/// It should be used if the texture data will be fully overwritten by the next use.
///
public void DiscardData()
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
index 34a9a9c75..978583942 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/TextureGroup.cs
@@ -282,7 +282,7 @@ namespace Ryujinx.Graphics.Gpu.Image
///
/// Discards all data for a given texture.
- /// This clears all dirty flags, modified flags, and pending copies from other textures.
+ /// This clears all dirty flags and pending copies from other textures.
///
/// The texture being discarded
public void DiscardData(Texture texture)
diff --git a/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs b/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs
index d345ec2db..0af6b7ca8 100644
--- a/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs
+++ b/src/Ryujinx.Graphics.Gpu/Image/TextureGroupHandle.cs
@@ -182,11 +182,10 @@ namespace Ryujinx.Graphics.Gpu.Image
///
/// Discards all data for this handle.
- /// This clears all dirty flags, modified flags, and pending copies from other handles.
+ /// This clears all dirty flags and pending copies from other handles.
///
public void DiscardData()
{
- Modified = false;
DeferredCopy = null;
foreach (RegionHandle handle in Handles)