implement MemoryManagerHostTracked.GetReadOnlySequence()
(#6695)
* implement `MemoryManagerHostTracked.GetReadOnlySequence()`, fixes crashes on game starts on MacOS * whitespace fixes * whitespace fixes * add missing call to `SignalMemoryTracking()` * adjust call to `SignalMemoryTracking()`` * don't use GetPhysicalAddressMemory() * add newline for consistency
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2 changed files with 69 additions and 0 deletions
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@ -85,6 +85,70 @@ namespace Ryujinx.Cpu.Jit
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_addressSpace = new(Tracking, backingMemory, _nativePageTable, useProtectionMirrors);
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_addressSpace = new(Tracking, backingMemory, _nativePageTable, useProtectionMirrors);
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}
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}
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public override ReadOnlySequence<byte> GetReadOnlySequence(ulong va, int size, bool tracked = false)
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{
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if (size == 0)
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{
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return ReadOnlySequence<byte>.Empty;
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}
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try
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{
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if (tracked)
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{
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SignalMemoryTracking(va, (ulong)size, false);
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}
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else
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{
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AssertValidAddressAndSize(va, (ulong)size);
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}
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ulong endVa = va + (ulong)size;
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int offset = 0;
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BytesReadOnlySequenceSegment first = null, last = null;
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while (va < endVa)
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{
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(MemoryBlock memory, ulong rangeOffset, ulong copySize) = GetMemoryOffsetAndSize(va, (ulong)(size - offset));
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Memory<byte> physicalMemory = memory.GetMemory(rangeOffset, (int)copySize);
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if (first is null)
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{
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first = last = new BytesReadOnlySequenceSegment(physicalMemory);
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}
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else
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{
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if (last.IsContiguousWith(physicalMemory, out nuint contiguousStart, out int contiguousSize))
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{
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Memory<byte> contiguousPhysicalMemory = new NativeMemoryManager<byte>(contiguousStart, contiguousSize).Memory;
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last.Replace(contiguousPhysicalMemory);
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}
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else
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{
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last = last.Append(physicalMemory);
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}
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}
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va += copySize;
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offset += (int)copySize;
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}
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return new ReadOnlySequence<byte>(first, 0, last, (int)(size - last.RunningIndex));
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}
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catch (InvalidMemoryRegionException)
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{
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if (_invalidAccessHandler == null || !_invalidAccessHandler(va))
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{
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throw;
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}
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return ReadOnlySequence<byte>.Empty;
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}
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}
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/// <inheritdoc/>
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/// <inheritdoc/>
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public void Map(ulong va, ulong pa, ulong size, MemoryMapFlags flags)
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public void Map(ulong va, ulong pa, ulong size, MemoryMapFlags flags)
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{
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{
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@ -8,6 +8,11 @@ namespace Ryujinx.Memory
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private readonly T* _pointer;
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private readonly T* _pointer;
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private readonly int _length;
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private readonly int _length;
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public NativeMemoryManager(nuint pointer, int length)
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: this((T*)pointer, length)
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{
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}
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public NativeMemoryManager(T* pointer, int length)
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public NativeMemoryManager(T* pointer, int length)
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{
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{
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_pointer = pointer;
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_pointer = pointer;
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