Allow skipping draws with broken pipeline variants on Vulkan (#5807)
* Allow skipping draws with broken pipeline variants on Vulkan * Move IsLinked check to CreatePipeline * Restore throw on error behaviour for background compile * Can't remove SetAlphaTest pragmas yet * Double new line
This commit is contained in:
parent
a620cbcc90
commit
b8d992e5a7
5 changed files with 110 additions and 57 deletions
|
@ -34,7 +34,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
protected PipelineDynamicState DynamicState;
|
||||
private PipelineState _newState;
|
||||
private bool _stateDirty;
|
||||
private bool _graphicsStateDirty;
|
||||
private bool _computeStateDirty;
|
||||
private PrimitiveTopology _topology;
|
||||
|
||||
private ulong _currentPipelineHandle;
|
||||
|
@ -353,7 +354,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
}
|
||||
|
||||
EndRenderPass();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Compute);
|
||||
RecreateComputePipelineIfNeeded();
|
||||
|
||||
Gd.Api.CmdDispatch(CommandBuffer, (uint)groupsX, (uint)groupsY, (uint)groupsZ);
|
||||
}
|
||||
|
@ -366,19 +367,23 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
}
|
||||
|
||||
EndRenderPass();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Compute);
|
||||
RecreateComputePipelineIfNeeded();
|
||||
|
||||
Gd.Api.CmdDispatchIndirect(CommandBuffer, indirectBuffer.Get(Cbs, indirectBufferOffset, 12).Value, (ulong)indirectBufferOffset);
|
||||
}
|
||||
|
||||
public void Draw(int vertexCount, int instanceCount, int firstVertex, int firstInstance)
|
||||
{
|
||||
if (!_program.IsLinked || vertexCount == 0)
|
||||
if (vertexCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
BeginRenderPass();
|
||||
DrawCount++;
|
||||
|
||||
|
@ -437,13 +442,18 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
public void DrawIndexed(int indexCount, int instanceCount, int firstIndex, int firstVertex, int firstInstance)
|
||||
{
|
||||
if (!_program.IsLinked || indexCount == 0)
|
||||
if (indexCount == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateIndexBufferPattern();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
DrawCount++;
|
||||
|
||||
|
@ -476,17 +486,17 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
public void DrawIndexedIndirect(BufferRange indirectBuffer)
|
||||
{
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var buffer = Gd.BufferManager
|
||||
.GetBuffer(CommandBuffer, indirectBuffer.Handle, indirectBuffer.Offset, indirectBuffer.Size, false)
|
||||
.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value;
|
||||
|
||||
UpdateIndexBufferPattern();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
DrawCount++;
|
||||
|
||||
|
@ -522,11 +532,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
public void DrawIndexedIndirectCount(BufferRange indirectBuffer, BufferRange parameterBuffer, int maxDrawCount, int stride)
|
||||
{
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var countBuffer = Gd.BufferManager
|
||||
.GetBuffer(CommandBuffer, parameterBuffer.Handle, parameterBuffer.Offset, parameterBuffer.Size, false)
|
||||
.Get(Cbs, parameterBuffer.Offset, parameterBuffer.Size).Value;
|
||||
|
@ -536,7 +541,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size).Value;
|
||||
|
||||
UpdateIndexBufferPattern();
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
DrawCount++;
|
||||
|
||||
|
@ -614,18 +624,17 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
public void DrawIndirect(BufferRange indirectBuffer)
|
||||
{
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: Support quads and other unsupported topologies.
|
||||
|
||||
var buffer = Gd.BufferManager
|
||||
.GetBuffer(CommandBuffer, indirectBuffer.Handle, indirectBuffer.Offset, indirectBuffer.Size, false)
|
||||
.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size, false).Value;
|
||||
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
ResumeTransformFeedbackInternal();
|
||||
DrawCount++;
|
||||
|
@ -641,11 +650,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var buffer = Gd.BufferManager
|
||||
.GetBuffer(CommandBuffer, indirectBuffer.Handle, indirectBuffer.Offset, indirectBuffer.Size, false)
|
||||
.Get(Cbs, indirectBuffer.Offset, indirectBuffer.Size, false).Value;
|
||||
|
@ -656,7 +660,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
// TODO: Support quads and other unsupported topologies.
|
||||
|
||||
RecreatePipelineIfNeeded(PipelineBindPoint.Graphics);
|
||||
if (!RecreateGraphicsPipelineIfNeeded())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BeginRenderPass();
|
||||
ResumeTransformFeedbackInternal();
|
||||
DrawCount++;
|
||||
|
@ -1576,10 +1584,23 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
protected void SignalStateChange()
|
||||
{
|
||||
_stateDirty = true;
|
||||
_graphicsStateDirty = true;
|
||||
_computeStateDirty = true;
|
||||
}
|
||||
|
||||
private void RecreatePipelineIfNeeded(PipelineBindPoint pbp)
|
||||
private void RecreateComputePipelineIfNeeded()
|
||||
{
|
||||
if (_computeStateDirty || Pbp != PipelineBindPoint.Compute)
|
||||
{
|
||||
CreatePipeline(PipelineBindPoint.Compute);
|
||||
_computeStateDirty = false;
|
||||
Pbp = PipelineBindPoint.Compute;
|
||||
}
|
||||
|
||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
|
||||
}
|
||||
|
||||
private bool RecreateGraphicsPipelineIfNeeded()
|
||||
{
|
||||
if (AutoFlush.ShouldFlushDraw(DrawCount))
|
||||
{
|
||||
|
@ -1620,17 +1641,23 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
_vertexBufferUpdater.Commit(Cbs);
|
||||
}
|
||||
|
||||
if (_stateDirty || Pbp != pbp)
|
||||
if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
|
||||
{
|
||||
CreatePipeline(pbp);
|
||||
_stateDirty = false;
|
||||
Pbp = pbp;
|
||||
if (!CreatePipeline(PipelineBindPoint.Graphics))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
_graphicsStateDirty = false;
|
||||
Pbp = PipelineBindPoint.Graphics;
|
||||
}
|
||||
|
||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, pbp);
|
||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private void CreatePipeline(PipelineBindPoint pbp)
|
||||
private bool CreatePipeline(PipelineBindPoint pbp)
|
||||
{
|
||||
// We can only create a pipeline if the have the shader stages set.
|
||||
if (_newState.Stages != null)
|
||||
|
@ -1640,10 +1667,25 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
CreateRenderPass();
|
||||
}
|
||||
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
// Background compile failed, we likely can't create the pipeline because the shader is broken
|
||||
// or the driver failed to compile it.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
var pipeline = pbp == PipelineBindPoint.Compute
|
||||
? _newState.CreateComputePipeline(Gd, Device, _program, PipelineCache)
|
||||
: _newState.CreateGraphicsPipeline(Gd, Device, _program, PipelineCache, _renderPass.Get(Cbs).Value);
|
||||
|
||||
if (pipeline == null)
|
||||
{
|
||||
// Host failed to create the pipeline, likely due to driver bugs.
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
ulong pipelineHandle = pipeline.GetUnsafe().Value.Handle;
|
||||
|
||||
if (_currentPipelineHandle != pipelineHandle)
|
||||
|
@ -1655,6 +1697,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
Gd.Api.CmdBindPipeline(CommandBuffer, pbp, Pipeline.Get(Cbs).Value);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private unsafe void BeginRenderPass()
|
||||
|
|
|
@ -246,7 +246,10 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
SignalCommandBufferChange();
|
||||
|
||||
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
|
||||
{
|
||||
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
public void FlushCommandsImpl()
|
||||
|
|
|
@ -312,7 +312,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
}
|
||||
|
||||
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
||||
public NativeArray<PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT> StageRequiredSubgroupSizes;
|
||||
public PipelineLayout PipelineLayout;
|
||||
public SpecData SpecializationData;
|
||||
|
||||
|
@ -321,16 +320,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
public void Initialize()
|
||||
{
|
||||
Stages = new NativeArray<PipelineShaderStageCreateInfo>(Constants.MaxShaderStages);
|
||||
StageRequiredSubgroupSizes = new NativeArray<PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT>(Constants.MaxShaderStages);
|
||||
|
||||
for (int index = 0; index < Constants.MaxShaderStages; index++)
|
||||
{
|
||||
StageRequiredSubgroupSizes[index] = new PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT
|
||||
{
|
||||
SType = StructureType.PipelineShaderStageRequiredSubgroupSizeCreateInfoExt,
|
||||
RequiredSubgroupSize = RequiredSubgroupSize,
|
||||
};
|
||||
}
|
||||
|
||||
AdvancedBlendSrcPreMultiplied = true;
|
||||
AdvancedBlendDstPreMultiplied = true;
|
||||
|
@ -397,7 +386,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
Device device,
|
||||
ShaderCollection program,
|
||||
PipelineCache cache,
|
||||
RenderPass renderPass)
|
||||
RenderPass renderPass,
|
||||
bool throwOnError = false)
|
||||
{
|
||||
if (program.TryGetGraphicsPipeline(ref Internal, out var pipeline))
|
||||
{
|
||||
|
@ -630,7 +620,18 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
BasePipelineIndex = -1,
|
||||
};
|
||||
|
||||
gd.Api.CreateGraphicsPipelines(device, cache, 1, &pipelineCreateInfo, null, &pipelineHandle).ThrowOnError();
|
||||
Result result = gd.Api.CreateGraphicsPipelines(device, cache, 1, &pipelineCreateInfo, null, &pipelineHandle);
|
||||
|
||||
if (throwOnError)
|
||||
{
|
||||
result.ThrowOnError();
|
||||
}
|
||||
else if (result.IsError())
|
||||
{
|
||||
program.AddGraphicsPipeline(ref Internal, null);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
// Restore previous blend enable values if we changed it.
|
||||
while (blendEnables != 0)
|
||||
|
@ -708,7 +709,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
public readonly void Dispose()
|
||||
{
|
||||
Stages.Dispose();
|
||||
StageRequiredSubgroupSizes.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -374,7 +374,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
pipeline.StagesCount = (uint)_shaders.Length;
|
||||
pipeline.PipelineLayout = PipelineLayout;
|
||||
|
||||
pipeline.CreateGraphicsPipeline(_gd, _device, this, (_gd.Pipeline as PipelineBase).PipelineCache, renderPass.Value);
|
||||
pipeline.CreateGraphicsPipeline(_gd, _device, this, (_gd.Pipeline as PipelineBase).PipelineCache, renderPass.Value, throwOnError: true);
|
||||
pipeline.Dispose();
|
||||
}
|
||||
|
||||
|
@ -511,7 +511,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
{
|
||||
foreach (Auto<DisposablePipeline> pipeline in _graphicsPipelineCache.Values)
|
||||
{
|
||||
pipeline.Dispose();
|
||||
pipeline?.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -6,10 +6,16 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
{
|
||||
static class ResultExtensions
|
||||
{
|
||||
public static bool IsError(this Result result)
|
||||
{
|
||||
// Only negative result codes are errors.
|
||||
return result < Result.Success;
|
||||
}
|
||||
|
||||
public static void ThrowOnError(this Result result)
|
||||
{
|
||||
// Only negative result codes are errors.
|
||||
if ((int)result < (int)Result.Success)
|
||||
if (result.IsError())
|
||||
{
|
||||
throw new VulkanException(result);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue