Fix bug causing an audio buffer to be enqueued more than once (#2940)
This commit is contained in:
parent
0205b1d7f6
commit
c0056546e7
1 changed files with 1 additions and 1 deletions
|
@ -175,7 +175,7 @@ namespace Ryujinx.Audio.Common
|
|||
|
||||
for (int i = 0; i < buffersToFlush.Length; i++)
|
||||
{
|
||||
buffersToFlush[i] = _buffers[_hardwareBufferIndex];
|
||||
buffersToFlush[i] = _buffers[hardwareBufferIndex];
|
||||
|
||||
_bufferAppendedCount--;
|
||||
_bufferRegisteredCount++;
|
||||
|
|
Loading…
Reference in a new issue