Timing: Optimize Timestamp Aquisition (#479)
* Timing: Optimize Timestamp Aquisition Currently, we make use of Environment.TickCount in a number of places. This has some downsides, mainly being that the TickCount is a signed 32-bit integer, and has an effective limit of ~25 days before overflowing and wrapping around. Due to the signed-ness of the value, this also caused issues with negative numbers. This resolves these issues by using a 64-bit tick count obtained from Performance Counters (via the Stopwatch class). This has a beneficial side effect of being significantly more accurate than the TickCount. * Timing: Rename ElapsedTicks to ElapsedMilliseconds and expose TicksPerX * Timing: Some style changes * Timing: Align static variable initialization
This commit is contained in:
parent
b956bbc32c
commit
c1b7340023
6 changed files with 102 additions and 49 deletions
|
@ -1,6 +1,7 @@
|
|||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
|
||||
|
@ -27,7 +28,7 @@ namespace ChocolArm64
|
|||
|
||||
public int Size { get; private set; }
|
||||
|
||||
public int Timestamp { get; private set; }
|
||||
public long Timestamp { get; private set; }
|
||||
|
||||
public CacheBucket(ATranslatedSub Subroutine, LinkedListNode<long> Node, int Size)
|
||||
{
|
||||
|
@ -41,7 +42,7 @@ namespace ChocolArm64
|
|||
{
|
||||
this.Node = Node;
|
||||
|
||||
Timestamp = Environment.TickCount;
|
||||
Timestamp = GetTimestamp();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -122,7 +123,7 @@ namespace ChocolArm64
|
|||
|
||||
private void ClearCacheIfNeeded()
|
||||
{
|
||||
int Timestamp = Environment.TickCount;
|
||||
long Timestamp = GetTimestamp();
|
||||
|
||||
while (TotalSize > MaxTotalSize)
|
||||
{
|
||||
|
@ -137,9 +138,9 @@ namespace ChocolArm64
|
|||
|
||||
CacheBucket Bucket = Cache[Node.Value];
|
||||
|
||||
int TimeDelta = RingDelta(Bucket.Timestamp, Timestamp);
|
||||
long TimeDelta = Bucket.Timestamp - Timestamp;
|
||||
|
||||
if ((uint)TimeDelta <= (uint)MinTimeDelta)
|
||||
if (TimeDelta <= MinTimeDelta)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
@ -154,16 +155,11 @@ namespace ChocolArm64
|
|||
}
|
||||
}
|
||||
|
||||
private static int RingDelta(int Old, int New)
|
||||
private static long GetTimestamp()
|
||||
{
|
||||
if ((uint)New < (uint)Old)
|
||||
{
|
||||
return New + (~Old + 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
return New - Old;
|
||||
}
|
||||
long timestamp = Stopwatch.GetTimestamp();
|
||||
|
||||
return timestamp / (Stopwatch.Frequency / 1000);
|
||||
}
|
||||
}
|
||||
}
|
65
Ryujinx.Common/PerformanceCounter.cs
Normal file
65
Ryujinx.Common/PerformanceCounter.cs
Normal file
|
@ -0,0 +1,65 @@
|
|||
using System.Diagnostics;
|
||||
|
||||
namespace Ryujinx.Common
|
||||
{
|
||||
public static class PerformanceCounter
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents the number of ticks in 1 day.
|
||||
/// </summary>
|
||||
public static long TicksPerDay { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Represents the number of ticks in 1 hour.
|
||||
/// </summary>
|
||||
public static long TicksPerHour { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Represents the number of ticks in 1 minute.
|
||||
/// </summary>
|
||||
public static long TicksPerMinute { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Represents the number of ticks in 1 second.
|
||||
/// </summary>
|
||||
public static long TicksPerSecond { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Represents the number of ticks in 1 millisecond.
|
||||
/// </summary>
|
||||
public static long TicksPerMillisecond { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of milliseconds elapsed since the system started.
|
||||
/// </summary>
|
||||
public static long ElapsedTicks
|
||||
{
|
||||
get
|
||||
{
|
||||
return Stopwatch.GetTimestamp();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the number of milliseconds elapsed since the system started.
|
||||
/// </summary>
|
||||
public static long ElapsedMilliseconds
|
||||
{
|
||||
get
|
||||
{
|
||||
long timestamp = Stopwatch.GetTimestamp();
|
||||
|
||||
return timestamp / TicksPerMillisecond;
|
||||
}
|
||||
}
|
||||
|
||||
static PerformanceCounter()
|
||||
{
|
||||
TicksPerMillisecond = Stopwatch.Frequency / 1000;
|
||||
TicksPerSecond = Stopwatch.Frequency;
|
||||
TicksPerMinute = TicksPerSecond * 60;
|
||||
TicksPerHour = TicksPerMinute * 60;
|
||||
TicksPerDay = TicksPerHour * 24;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,3 +1,4 @@
|
|||
using Ryujinx.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
@ -18,7 +19,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
|
||||
public long DataSize { get; private set; }
|
||||
|
||||
public int Timestamp { get; private set; }
|
||||
public long Timestamp { get; private set; }
|
||||
|
||||
public CacheBucket(T Value, long DataSize, LinkedListNode<long> Node)
|
||||
{
|
||||
|
@ -26,7 +27,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
this.DataSize = DataSize;
|
||||
this.Node = Node;
|
||||
|
||||
Timestamp = Environment.TickCount;
|
||||
Timestamp = PerformanceCounter.ElapsedMilliseconds;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -141,7 +142,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
|
||||
private void ClearCacheIfNeeded()
|
||||
{
|
||||
int Timestamp = Environment.TickCount;
|
||||
long Timestamp = PerformanceCounter.ElapsedMilliseconds;
|
||||
|
||||
int Count = 0;
|
||||
|
||||
|
@ -156,7 +157,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
|
||||
CacheBucket Bucket = Cache[Node.Value];
|
||||
|
||||
int TimeDelta = RingDelta(Bucket.Timestamp, Timestamp);
|
||||
long TimeDelta = Bucket.Timestamp - Timestamp;
|
||||
|
||||
if ((uint)TimeDelta <= (uint)MaxTimeDelta)
|
||||
{
|
||||
|
@ -170,17 +171,5 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
DeleteValueCallback(Bucket.Value);
|
||||
}
|
||||
}
|
||||
|
||||
private int RingDelta(int Old, int New)
|
||||
{
|
||||
if ((uint)New < (uint)Old)
|
||||
{
|
||||
return New + (~Old + 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
return New - Old;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,3 +1,4 @@
|
|||
using Ryujinx.Common;
|
||||
using Ryujinx.Graphics.Gal;
|
||||
using Ryujinx.Graphics.Memory;
|
||||
using Ryujinx.Graphics.Texture;
|
||||
|
@ -851,7 +852,7 @@ namespace Ryujinx.Graphics
|
|||
//TODO: Implement counters.
|
||||
long Counter = 1;
|
||||
|
||||
long Timestamp = (uint)Environment.TickCount;
|
||||
long Timestamp = PerformanceCounter.ElapsedMilliseconds;
|
||||
|
||||
Timestamp = (long)(Timestamp * 615384.615385);
|
||||
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
using Ryujinx.Common;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Kernel
|
||||
|
@ -25,7 +26,7 @@ namespace Ryujinx.HLE.HOS.Kernel
|
|||
|
||||
if (Thread != null)
|
||||
{
|
||||
Thread.LastScheduledTicks = (uint)Environment.TickCount;
|
||||
Thread.LastScheduledTicks = PerformanceCounter.ElapsedMilliseconds;
|
||||
}
|
||||
|
||||
if (SelectedThread != CurrentThread)
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
using Ryujinx.HLE.HOS;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.HLE.HOS;
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.HLE.Input
|
||||
|
@ -98,12 +99,12 @@ namespace Ryujinx.HLE.Input
|
|||
|
||||
HidControllerColorDesc SplitColorDesc = 0;
|
||||
|
||||
Device.Memory.WriteInt32(BaseControllerOffset + 0x0, (int)Type);
|
||||
Device.Memory.WriteInt32(BaseControllerOffset + 0x00, (int)Type);
|
||||
|
||||
Device.Memory.WriteInt32(BaseControllerOffset + 0x4, IsHalf ? 1 : 0);
|
||||
Device.Memory.WriteInt32(BaseControllerOffset + 0x04, IsHalf ? 1 : 0);
|
||||
|
||||
Device.Memory.WriteInt32(BaseControllerOffset + 0x8, (int)SingleColorDesc);
|
||||
Device.Memory.WriteInt32(BaseControllerOffset + 0xc, (int)SingleColorBody);
|
||||
Device.Memory.WriteInt32(BaseControllerOffset + 0x08, (int)SingleColorDesc);
|
||||
Device.Memory.WriteInt32(BaseControllerOffset + 0x0c, (int)SingleColorBody);
|
||||
Device.Memory.WriteInt32(BaseControllerOffset + 0x10, (int)SingleColorButtons);
|
||||
Device.Memory.WriteInt32(BaseControllerOffset + 0x14, (int)SplitColorDesc);
|
||||
|
||||
|
@ -186,8 +187,8 @@ namespace Ryujinx.HLE.Input
|
|||
|
||||
long Timestamp = GetTimestamp();
|
||||
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x0, Timestamp);
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x8, HidEntryCount);
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x00, Timestamp);
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x08, HidEntryCount);
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x10, CurrEntry);
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
|
||||
|
||||
|
@ -199,8 +200,8 @@ namespace Ryujinx.HLE.Input
|
|||
|
||||
long SampleCounter = Device.Memory.ReadInt64(LastEntryOffset) + 1;
|
||||
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x0, SampleCounter);
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x8, SampleCounter);
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x00, SampleCounter);
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x08, SampleCounter);
|
||||
|
||||
Device.Memory.WriteInt64(ControllerOffset + 0x10, (uint)Buttons);
|
||||
|
||||
|
@ -225,8 +226,8 @@ namespace Ryujinx.HLE.Input
|
|||
|
||||
long Timestamp = GetTimestamp();
|
||||
|
||||
Device.Memory.WriteInt64(TouchScreenOffset + 0x0, Timestamp);
|
||||
Device.Memory.WriteInt64(TouchScreenOffset + 0x8, HidEntryCount);
|
||||
Device.Memory.WriteInt64(TouchScreenOffset + 0x00, Timestamp);
|
||||
Device.Memory.WriteInt64(TouchScreenOffset + 0x08, HidEntryCount);
|
||||
Device.Memory.WriteInt64(TouchScreenOffset + 0x10, CurrEntry);
|
||||
Device.Memory.WriteInt64(TouchScreenOffset + 0x18, HidEntryCount - 1);
|
||||
Device.Memory.WriteInt64(TouchScreenOffset + 0x20, Timestamp);
|
||||
|
@ -239,8 +240,8 @@ namespace Ryujinx.HLE.Input
|
|||
|
||||
TouchEntryOffset += CurrEntry * HidTouchEntrySize;
|
||||
|
||||
Device.Memory.WriteInt64(TouchEntryOffset + 0x0, SampleCounter);
|
||||
Device.Memory.WriteInt64(TouchEntryOffset + 0x8, Points.Length);
|
||||
Device.Memory.WriteInt64(TouchEntryOffset + 0x00, SampleCounter);
|
||||
Device.Memory.WriteInt64(TouchEntryOffset + 0x08, Points.Length);
|
||||
|
||||
TouchEntryOffset += HidTouchEntryHeaderSize;
|
||||
|
||||
|
@ -250,9 +251,9 @@ namespace Ryujinx.HLE.Input
|
|||
|
||||
foreach (HidTouchPoint Point in Points)
|
||||
{
|
||||
Device.Memory.WriteInt64(TouchEntryOffset + 0x0, Timestamp);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0x8, Padding);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0xc, Index++);
|
||||
Device.Memory.WriteInt64(TouchEntryOffset + 0x00, Timestamp);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0x08, Padding);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0x0c, Index++);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0x10, Point.X);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0x14, Point.Y);
|
||||
Device.Memory.WriteInt32(TouchEntryOffset + 0x18, Point.DiameterX);
|
||||
|
@ -266,7 +267,7 @@ namespace Ryujinx.HLE.Input
|
|||
|
||||
private static long GetTimestamp()
|
||||
{
|
||||
return (long)((ulong)Environment.TickCount * 19_200);
|
||||
return PerformanceCounter.ElapsedMilliseconds * 19200;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue