Updating Concentus dependency to speed up Opus decoding (#6757)
* Implementing new features in the latest Concentus library - span-in, span-out Opus decoding (so we don't have to make temporary buffer copies), returning a more precise error code from the decoder, and automatically linking the native opus library with P/invoke if supported on the current system * Remove stub log messages and commit package upgrade to 2.1.0 * use more correct disposal pattern * Bump to Concentus 2.1.1 * Bump to Concentus 2.1.2 * Don't bother pulling in native opus binaries from Concentus package (using ExcludeAssets). * Fix opus MS channel count. Explicitly disable native lib probe in OpusCodecFactory. * Bump to package 2.2.0 which has split out the native libs, as suggested. --------- Co-authored-by: Logan Stromberg <lostromb@microsoft.com>
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eb1ce41b00
commit
c634eb4054
3 changed files with 68 additions and 35 deletions
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@ -11,7 +11,7 @@
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<PackageVersion Include="Avalonia.Svg" Version="11.0.0.18" />
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<PackageVersion Include="Avalonia.Svg.Skia" Version="11.0.0.18" />
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<PackageVersion Include="CommandLineParser" Version="2.9.1" />
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<PackageVersion Include="Concentus" Version="1.1.7" />
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<PackageVersion Include="Concentus" Version="2.2.0" />
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<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
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<PackageVersion Include="DynamicData" Version="8.4.1" />
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<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
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@ -49,4 +49,4 @@
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<PackageVersion Include="System.Management" Version="8.0.0" />
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<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
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</ItemGroup>
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</Project>
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</Project>
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@ -1,4 +1,4 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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@ -16,10 +16,4 @@
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<PackageReference Include="Concentus" />
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<PackageReference Include="LibHac" />
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</ItemGroup>
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<!-- Due to Concentus. -->
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<PropertyGroup>
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<NoWarn>NU1605</NoWarn>
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</PropertyGroup>
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</Project>
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@ -14,6 +14,11 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
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{
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partial class HardwareOpusDecoder : IHardwareOpusDecoder, IDisposable
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{
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static HardwareOpusDecoder()
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{
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OpusCodecFactory.AttemptToUseNativeLibrary = false;
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}
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[StructLayout(LayoutKind.Sequential)]
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private struct OpusPacketHeader
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{
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@ -30,60 +35,87 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
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}
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}
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private interface IDecoder
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private interface IDecoder : IDisposable
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{
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int SampleRate { get; }
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int ChannelsCount { get; }
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int Decode(byte[] inData, int inDataOffset, int len, short[] outPcm, int outPcmOffset, int frameSize);
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int Decode(ReadOnlySpan<byte> inData, Span<short> outPcm, int frameSize);
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void ResetState();
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}
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private class Decoder : IDecoder
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{
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private readonly OpusDecoder _decoder;
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private readonly IOpusDecoder _decoder;
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public int SampleRate => _decoder.SampleRate;
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public int ChannelsCount => _decoder.NumChannels;
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public Decoder(int sampleRate, int channelsCount)
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{
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_decoder = new OpusDecoder(sampleRate, channelsCount);
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_decoder = OpusCodecFactory.CreateDecoder(sampleRate, channelsCount);
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}
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public int Decode(byte[] inData, int inDataOffset, int len, short[] outPcm, int outPcmOffset, int frameSize)
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public int Decode(ReadOnlySpan<byte> inData, Span<short> outPcm, int frameSize)
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{
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return _decoder.Decode(inData, inDataOffset, len, outPcm, outPcmOffset, frameSize);
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return _decoder.Decode(inData, outPcm, frameSize);
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}
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public void ResetState()
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{
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_decoder.ResetState();
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}
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public void Dispose()
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{
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Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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_decoder?.Dispose();
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}
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}
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}
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private class MultiSampleDecoder : IDecoder
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{
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private readonly OpusMSDecoder _decoder;
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private readonly IOpusMultiStreamDecoder _decoder;
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public int SampleRate => _decoder.SampleRate;
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public int ChannelsCount { get; }
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public int ChannelsCount => _decoder.NumChannels;
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public MultiSampleDecoder(int sampleRate, int channelsCount, int streams, int coupledStreams, byte[] mapping)
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{
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ChannelsCount = channelsCount;
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_decoder = new OpusMSDecoder(sampleRate, channelsCount, streams, coupledStreams, mapping);
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_decoder = OpusCodecFactory.CreateMultiStreamDecoder(sampleRate, channelsCount, streams, coupledStreams, mapping);
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}
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public int Decode(byte[] inData, int inDataOffset, int len, short[] outPcm, int outPcmOffset, int frameSize)
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public int Decode(ReadOnlySpan<byte> inData, Span<short> outPcm, int frameSize)
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{
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return _decoder.DecodeMultistream(inData, inDataOffset, len, outPcm, outPcmOffset, frameSize, 0);
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return _decoder.DecodeMultistream(inData, outPcm, frameSize, false);
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}
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public void ResetState()
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{
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_decoder.ResetState();
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}
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public void Dispose()
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{
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Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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_decoder?.Dispose();
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}
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}
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}
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private readonly IDecoder _decoder;
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@ -221,7 +253,8 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
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{
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timeTaken = 0;
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Result result = DecodeInterleaved(_decoder, reset, input, out short[] outPcmData, output.Length, out outConsumed, out outSamples);
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Span<short> outPcmSpace = MemoryMarshal.Cast<byte, short>(output);
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Result result = DecodeInterleaved(_decoder, reset, input, outPcmSpace, output.Length, out outConsumed, out outSamples);
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if (withPerf)
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{
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@ -229,14 +262,12 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
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timeTaken = 0;
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}
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MemoryMarshal.Cast<short, byte>(outPcmData).CopyTo(output[..(outPcmData.Length * sizeof(short))]);
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return result;
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}
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private static Result GetPacketNumSamples(IDecoder decoder, out int numSamples, byte[] packet)
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private static Result GetPacketNumSamples(IDecoder decoder, out int numSamples, ReadOnlySpan<byte> packet)
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{
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int result = OpusPacketInfo.GetNumSamples(packet, 0, packet.Length, decoder.SampleRate);
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int result = OpusPacketInfo.GetNumSamples(packet, decoder.SampleRate);
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numSamples = result;
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@ -256,12 +287,11 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
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IDecoder decoder,
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bool reset,
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ReadOnlySpan<byte> input,
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out short[] outPcmData,
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Span<short> outPcmData,
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int outputSize,
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out int outConsumed,
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out int outSamples)
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{
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outPcmData = null;
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outConsumed = 0;
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outSamples = 0;
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@ -281,7 +311,7 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
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return CodecResult.InvalidLength;
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}
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byte[] opusData = input.Slice(headerSize, (int)header.Length).ToArray();
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ReadOnlySpan<byte> opusData = input.Slice(headerSize, (int)header.Length);
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Result result = GetPacketNumSamples(decoder, out int numSamples, opusData);
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@ -292,8 +322,6 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
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return CodecResult.InvalidLength;
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}
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outPcmData = new short[numSamples * decoder.ChannelsCount];
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if (reset)
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{
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decoder.ResetState();
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@ -301,13 +329,22 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
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try
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{
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outSamples = decoder.Decode(opusData, 0, opusData.Length, outPcmData, 0, outPcmData.Length / decoder.ChannelsCount);
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outSamples = decoder.Decode(opusData, outPcmData, numSamples);
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outConsumed = (int)totalSize;
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}
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catch (OpusException)
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catch (OpusException e)
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{
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// TODO: As OpusException doesn't return the exact error code, this is inaccurate in some cases...
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return CodecResult.InvalidLength;
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switch (e.OpusErrorCode)
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{
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case OpusError.OPUS_BUFFER_TOO_SMALL:
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return CodecResult.InvalidLength;
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case OpusError.OPUS_BAD_ARG:
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return CodecResult.OpusBadArg;
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case OpusError.OPUS_INVALID_PACKET:
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return CodecResult.OpusInvalidPacket;
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default:
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return CodecResult.InvalidLength;
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}
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}
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}
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@ -324,6 +361,8 @@ namespace Ryujinx.Horizon.Sdk.Codec.Detail
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_workBufferHandle = 0;
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}
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_decoder?.Dispose();
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}
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}
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