Add mod enablement status in the log message (#6571)
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@ -218,7 +218,7 @@ namespace Ryujinx.HLE.HOS
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if (types.Length > 0)
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if (types.Length > 0)
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{
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{
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Logger.Info?.Print(LogClass.ModLoader, $"Found mod '{mod.Name}' [{types}]");
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Logger.Info?.Print(LogClass.ModLoader, $"Found {(mod.Enabled ? "enabled" : "disabled")} mod '{mod.Name}' [{types}]");
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}
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}
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}
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}
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}
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}
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