Fix missing string enum converters for the config (#4634)
* Fix missing string enum converters for the config * Revert changing KeyboardHotkeys to struct This needs to be done because Avalonia's TwoWay Binding breaks otherwise.
This commit is contained in:
parent
3249f8ff41
commit
c9bc4eaf58
3 changed files with 15 additions and 5 deletions
|
@ -1,5 +1,9 @@
|
||||||
namespace Ryujinx.Common.Configuration.Hid.Controller
|
using Ryujinx.Common.Utilities;
|
||||||
|
using System.Text.Json.Serialization;
|
||||||
|
|
||||||
|
namespace Ryujinx.Common.Configuration.Hid.Controller
|
||||||
{
|
{
|
||||||
|
[JsonConverter(typeof(TypedStringEnumConverter<GamepadInputId>))]
|
||||||
public enum GamepadInputId : byte
|
public enum GamepadInputId : byte
|
||||||
{
|
{
|
||||||
Unbound,
|
Unbound,
|
||||||
|
|
|
@ -1,5 +1,9 @@
|
||||||
namespace Ryujinx.Common.Configuration.Hid.Controller
|
using Ryujinx.Common.Utilities;
|
||||||
|
using System.Text.Json.Serialization;
|
||||||
|
|
||||||
|
namespace Ryujinx.Common.Configuration.Hid.Controller
|
||||||
{
|
{
|
||||||
|
[JsonConverter(typeof(TypedStringEnumConverter<StickInputId>))]
|
||||||
public enum StickInputId : byte
|
public enum StickInputId : byte
|
||||||
{
|
{
|
||||||
Unbound,
|
Unbound,
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
namespace Ryujinx.Common.Configuration.Hid
|
namespace Ryujinx.Common.Configuration.Hid
|
||||||
{
|
{
|
||||||
public struct KeyboardHotkeys
|
// NOTE: Please don't change this to struct.
|
||||||
|
// This breaks Avalonia's TwoWay binding, which makes us unable to save new KeyboardHotkeys.
|
||||||
|
public class KeyboardHotkeys
|
||||||
{
|
{
|
||||||
public Key ToggleVsync { get; set; }
|
public Key ToggleVsync { get; set; }
|
||||||
public Key Screenshot { get; set; }
|
public Key Screenshot { get; set; }
|
||||||
|
|
Loading…
Reference in a new issue