Save Common implementation (#434)
* save common implementation * remove zero userid check * Renamed UserId to UInt128 * fix index in hex conversion
This commit is contained in:
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5b8ccb717f
commit
caa181edf2
9 changed files with 97 additions and 108 deletions
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@ -1,5 +1,6 @@
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using Ryujinx.HLE.HOS;
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using System.IO;
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using System.Linq;
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using static Ryujinx.HLE.FileSystem.VirtualFileSystem;
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@ -35,9 +36,11 @@ namespace Ryujinx.HLE.FileSystem
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}
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}
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string SaveAccount = SaveMetaData.UserId.IsZero() ? "savecommon" : SaveMetaData.UserId.ToString();
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string SavePath = Path.Combine(BaseSavePath,
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SaveMetaData.SaveId.ToString("x16"),
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SaveMetaData.UserId.ToString(),
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SaveAccount,
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SaveMetaData.SaveDataType == SaveDataType.SaveData ? CurrentTitleId.ToString("x16") : string.Empty);
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return SavePath;
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@ -1,4 +1,4 @@
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Utilities;
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namespace Ryujinx.HLE.FileSystem
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{
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@ -6,7 +6,7 @@ namespace Ryujinx.HLE.FileSystem
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{
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public long TitleId { get; private set; }
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public long SaveId { get; private set; }
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public UserId UserId { get; private set; }
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public UInt128 UserId { get; private set; }
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public SaveDataType SaveDataType { get; private set; }
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public SaveSpaceId SaveSpaceId { get; private set; }
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@ -15,7 +15,7 @@ namespace Ryujinx.HLE.FileSystem
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long TitleId,
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long SaveId,
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SaveDataType SaveDataType,
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UserId UserId,
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UInt128 UserId,
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SaveSpaceId SaveSpaceId)
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{
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this.TitleId = TitleId;
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@ -1,6 +1,7 @@
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Logging;
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using Ryujinx.HLE.Utilities;
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using System.Collections.Generic;
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using static Ryujinx.HLE.HOS.ErrorCode;
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@ -37,7 +38,7 @@ namespace Ryujinx.HLE.HOS.Services.Acc
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public long GetUserExistence(ServiceCtx Context)
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{
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UserId Uuid = new UserId(
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UInt128 Uuid = new UInt128(
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Context.RequestData.ReadInt64(),
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Context.RequestData.ReadInt64());
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@ -70,12 +71,8 @@ namespace Ryujinx.HLE.HOS.Services.Acc
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break;
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}
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byte[] Uuid = Profile.Uuid.Bytes;
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for (int Index = Uuid.Length - 1; Index >= 0; Index--)
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{
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Context.Memory.WriteByte(OutputPosition + Offset++, Uuid[Index]);
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}
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Context.Memory.WriteInt64(OutputPosition, Profile.Uuid.High);
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Context.Memory.WriteInt64(OutputPosition + 8, Profile.Uuid.Low);
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}
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return 0;
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@ -92,7 +89,7 @@ namespace Ryujinx.HLE.HOS.Services.Acc
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public long GetProfile(ServiceCtx Context)
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{
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UserId Uuid = new UserId(
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UInt128 Uuid = new UInt128(
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Context.RequestData.ReadInt64(),
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Context.RequestData.ReadInt64());
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@ -1,6 +1,7 @@
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Logging;
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using Ryujinx.HLE.Utilities;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.Friend
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@ -24,7 +25,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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// nn::friends::GetFriendListGetFriendListIds(nn::account::Uid, int Unknown0, nn::friends::detail::ipc::SizedFriendFilter, ulong Unknown1) -> int CounterIds, array<nn::account::NetworkServiceAccountId>
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public long GetFriendList(ServiceCtx Context)
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{
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UserId Uuid = new UserId(
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UInt128 Uuid = new UInt128(
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Context.RequestData.ReadInt64(),
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Context.RequestData.ReadInt64());
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@ -45,7 +46,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
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Context.ResponseData.Write(0);
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Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. UserId: {Uuid.UserIdHex} - " +
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Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. UserId: {Uuid.ToString()} - " +
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$"Unknown0: {Unknown0} - " +
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$"PresenceStatus: {Filter.PresenceStatus} - " +
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$"IsFavoriteOnly: {Filter.IsFavoriteOnly} - " +
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@ -61,7 +62,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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// DeclareCloseOnlinePlaySession(nn::account::Uid)
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public long DeclareCloseOnlinePlaySession(ServiceCtx Context)
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{
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UserId Uuid = new UserId(
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UInt128 Uuid = new UInt128(
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Context.RequestData.ReadInt64(),
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Context.RequestData.ReadInt64());
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@ -70,7 +71,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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Profile.OnlinePlayState = OpenCloseState.Closed;
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}
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Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. Uuid: {Uuid.UserIdHex} - " +
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Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. Uuid: {Uuid.ToString()} - " +
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$"OnlinePlayState: {Profile.OnlinePlayState}");
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return 0;
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@ -79,7 +80,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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// UpdateUserPresence(nn::account::Uid, ulong Unknown0) -> buffer<Unknown1, type: 0x19, size: 0xe0>
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public long UpdateUserPresence(ServiceCtx Context)
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{
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UserId Uuid = new UserId(
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UInt128 Uuid = new UInt128(
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Context.RequestData.ReadInt64(),
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Context.RequestData.ReadInt64());
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@ -90,7 +91,7 @@ namespace Ryujinx.HLE.HOS.Services.Friend
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//Todo: Write the buffer content.
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Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. Uuid: {Uuid.UserIdHex} - " +
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Context.Device.Log.PrintStub(LogClass.ServiceFriend, $"Stubbed. Uuid: {Uuid.ToString()} - " +
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$"Unknown0: {Unknown0}");
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return 0;
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@ -1,6 +1,6 @@
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Utilities;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.HOS.Services.FspSrv
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@ -78,7 +78,7 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
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long TitleId = Context.RequestData.ReadInt64();
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UserId UserId = new UserId(
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UInt128 UserId = new UInt128(
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Context.RequestData.ReadInt64(),
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Context.RequestData.ReadInt64());
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@ -1,3 +1,4 @@
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using Ryujinx.HLE.Utilities;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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@ -57,9 +58,10 @@ namespace Ryujinx.HLE.HOS.SystemState
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Profiles = new ConcurrentDictionary<string, UserProfile>();
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UserId DefaultUuid = new UserId("00000000000000000000000000000001");
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UInt128 DefaultUuid = new UInt128("00000000000000000000000000000001");
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AddUser(DefaultUuid, "Player");
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OpenUser(DefaultUuid);
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}
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@ -85,24 +87,24 @@ namespace Ryujinx.HLE.HOS.SystemState
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ActiveAudioOutput = AudioOutputs[2];
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}
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public void AddUser(UserId Uuid, string Name)
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public void AddUser(UInt128 Uuid, string Name)
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{
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UserProfile Profile = new UserProfile(Uuid, Name);
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Profiles.AddOrUpdate(Uuid.UserIdHex, Profile, (Key, Old) => Profile);
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Profiles.AddOrUpdate(Uuid.ToString(), Profile, (Key, Old) => Profile);
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}
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public void OpenUser(UserId Uuid)
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public void OpenUser(UInt128 Uuid)
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{
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if (Profiles.TryGetValue(Uuid.UserIdHex, out UserProfile Profile))
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if (Profiles.TryGetValue(Uuid.ToString(), out UserProfile Profile))
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{
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(LastOpenUser = Profile).AccountState = OpenCloseState.Open;
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}
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}
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public void CloseUser(UserId Uuid)
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public void CloseUser(UInt128 Uuid)
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{
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if (Profiles.TryGetValue(Uuid.UserIdHex, out UserProfile Profile))
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if (Profiles.TryGetValue(Uuid.ToString(), out UserProfile Profile))
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{
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Profile.AccountState = OpenCloseState.Closed;
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}
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@ -113,9 +115,9 @@ namespace Ryujinx.HLE.HOS.SystemState
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return Profiles.Count;
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}
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internal bool TryGetUser(UserId Uuid, out UserProfile Profile)
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internal bool TryGetUser(UInt128 Uuid, out UserProfile Profile)
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{
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return Profiles.TryGetValue(Uuid.UserIdHex, out Profile);
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return Profiles.TryGetValue(Uuid.ToString(), out Profile);
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}
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internal IEnumerable<UserProfile> GetAllUsers()
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@ -1,76 +0,0 @@
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using Ryujinx.HLE.Utilities;
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using System;
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using System.IO;
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using System.Linq;
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namespace Ryujinx.HLE.HOS.SystemState
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{
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public struct UserId
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{
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public string UserIdHex { get; private set; }
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public byte[] Bytes { get; private set; }
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public UserId(long Low, long High)
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{
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if ((Low | High) == 0)
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{
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throw new ArgumentException("Zero is not a valid user id!");
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}
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byte[] Bytes = new byte[16];
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int Index = Bytes.Length;
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void WriteBytes(long Value)
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{
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for (int Byte = 0; Byte < 8; Byte++)
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{
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Bytes[--Index] = (byte)(Value >> Byte * 8);
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}
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}
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WriteBytes(Low);
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WriteBytes(High);
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UserIdHex = string.Empty;
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foreach (byte Byte in Bytes)
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{
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UserIdHex += Byte.ToString("X2");
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}
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this.Bytes = Bytes;
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}
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public UserId(string UserIdHex)
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{
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if (UserIdHex == null || UserIdHex.Length != 32 || !UserIdHex.All("0123456789abcdefABCDEF".Contains))
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{
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throw new ArgumentException("Invalid user id!", nameof(UserIdHex));
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}
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if (UserIdHex == "00000000000000000000000000000000")
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{
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throw new ArgumentException("Zero is not a valid user id!", nameof(UserIdHex));
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}
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this.UserIdHex = UserIdHex.ToUpper();
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Bytes = StringUtils.HexToBytes(UserIdHex);
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}
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internal void Write(BinaryWriter Writer)
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{
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for (int Index = Bytes.Length - 1; Index >= 0; Index--)
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{
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Writer.Write(Bytes[Index]);
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}
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}
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public override string ToString()
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{
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return UserIdHex;
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}
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}
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}
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@ -1,4 +1,5 @@
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using System;
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using Ryujinx.HLE.Utilities;
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using System;
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namespace Ryujinx.HLE.HOS.SystemState
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{
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@ -6,7 +7,7 @@ namespace Ryujinx.HLE.HOS.SystemState
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{
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private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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public UserId Uuid { get; private set; }
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public UInt128 Uuid { get; private set; }
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public string Name { get; private set; }
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@ -15,7 +16,7 @@ namespace Ryujinx.HLE.HOS.SystemState
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public OpenCloseState AccountState { get; set; }
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public OpenCloseState OnlinePlayState { get; set; }
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public UserProfile(UserId Uuid, string Name)
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public UserProfile(UInt128 Uuid, string Name)
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{
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this.Uuid = Uuid;
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this.Name = Name;
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61
Ryujinx.HLE/Utilities/UInt128.cs
Normal file
61
Ryujinx.HLE/Utilities/UInt128.cs
Normal file
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using Ryujinx.HLE.Utilities;
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using System;
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using System.IO;
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using System.Linq;
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namespace Ryujinx.HLE.Utilities
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{
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public struct UInt128
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{
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public long High { get; private set; }
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public long Low { get; private set; }
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public UInt128(long Low, long High)
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{
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this.Low = Low;
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this.High = High;
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byte[] Bytes = new byte[16];
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int Index = Bytes.Length;
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void WriteBytes(long Value)
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{
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for (int Byte = 0; Byte < 8; Byte++)
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{
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Bytes[--Index] = (byte)(Value >> Byte * 8);
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}
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}
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WriteBytes(Low);
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WriteBytes(High);
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}
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public UInt128(string UInt128Hex)
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{
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if (UInt128Hex == null || UInt128Hex.Length != 32 || !UInt128Hex.All("0123456789abcdefABCDEF".Contains))
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{
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throw new ArgumentException("Invalid Hex value!", nameof(UInt128Hex));
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}
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Low = Convert.ToInt64(UInt128Hex.Substring(16),16);
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High = Convert.ToInt64(UInt128Hex.Substring(0, 16), 16);
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}
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public void Write(BinaryWriter BinaryWriter)
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{
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BinaryWriter.Write(High);
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BinaryWriter.Write(Low);
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}
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public override string ToString()
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{
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return High.ToString("x16") + Low.ToString("x16");
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}
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public bool IsZero()
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{
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return (Low | High) == 0;
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}
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}
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}
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