HLE: Deal with empty title names properly (#4643)
* hle: Deal with empty titleNames in some languages * gui: Fix displaying the wrong title name * Remove unnecessary bounds check * Fix a NRE when getting the version string * Restore empty string logic
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a64fee29dc
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3 changed files with 23 additions and 37 deletions
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@ -321,17 +321,15 @@ namespace Ryujinx.Ava
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_viewModel.IsGameRunning = true;
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var activeProcess = Device.Processes.ActiveApplication;
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var nacp = activeProcess.ApplicationControlProperties;
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int desiredLanguage = (int)Device.System.State.DesiredTitleLanguage;
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string titleNameSection = string.IsNullOrWhiteSpace(nacp.Title[desiredLanguage].NameString.ToString()) ? string.Empty : $" - {nacp.Title[desiredLanguage].NameString.ToString()}";
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string titleVersionSection = string.IsNullOrWhiteSpace(nacp.DisplayVersionString.ToString()) ? string.Empty : $" v{nacp.DisplayVersionString.ToString()}";
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string titleIdSection = string.IsNullOrWhiteSpace(activeProcess.ProgramIdText) ? string.Empty : $" ({activeProcess.ProgramIdText.ToUpper()})";
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string titleArchSection = activeProcess.Is64Bit ? " (64-bit)" : " (32-bit)";
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string titleNameSection = string.IsNullOrWhiteSpace(activeProcess.Name) ? string.Empty : $" {activeProcess.Name}";
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string titleVersionSection = string.IsNullOrWhiteSpace(activeProcess.DisplayVersion) ? string.Empty : $" v{activeProcess.DisplayVersion}";
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string titleIdSection = $" ({activeProcess.ProgramIdText.ToUpper()})";
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string titleArchSection = activeProcess.Is64Bit ? " (64-bit)" : " (32-bit)";
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Dispatcher.UIThread.InvokeAsync(() =>
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{
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_viewModel.Title = $"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
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_viewModel.Title = $"Ryujinx {Program.Version} -{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
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});
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_viewModel.SetUIProgressHandlers(Device);
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@ -5,6 +5,7 @@ using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Loaders.Processes.Extensions;
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using Ryujinx.Horizon.Common;
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using System.Linq;
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namespace Ryujinx.HLE.Loaders.Processes
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{
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@ -21,8 +22,9 @@ namespace Ryujinx.HLE.Loaders.Processes
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public readonly ApplicationControlProperty ApplicationControlProperties;
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public readonly ulong ProcessId;
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public string Name;
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public ulong ProgramId;
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public readonly string Name;
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public readonly string DisplayVersion;
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public readonly ulong ProgramId;
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public readonly string ProgramIdText;
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public readonly bool Is64Bit;
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public readonly bool DiskCacheEnabled;
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@ -52,20 +54,17 @@ namespace Ryujinx.HLE.Loaders.Processes
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{
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ulong programId = metaLoader.GetProgramId();
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if (ApplicationControlProperties.Title.ItemsRo.Length > 0)
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{
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var langIndex = ApplicationControlProperties.Title.ItemsRo.Length > (int)titleLanguage ? (int)titleLanguage : 0;
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Name = ApplicationControlProperties.Title[(int)titleLanguage].NameString.ToString();
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Name = ApplicationControlProperties.Title[langIndex].NameString.ToString();
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}
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else
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if (string.IsNullOrWhiteSpace(Name))
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{
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Name = metaLoader.GetProgramName();
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Name = ApplicationControlProperties.Title.ItemsRo.ToArray().FirstOrDefault(x => x.Name[0] != 0).NameString.ToString();
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}
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ProgramId = programId;
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ProgramIdText = $"{programId:x16}";
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Is64Bit = metaLoader.IsProgram64Bit();
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DisplayVersion = ApplicationControlProperties.DisplayVersionString.ToString();
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ProgramId = programId;
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ProgramIdText = $"{programId:x16}";
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Is64Bit = metaLoader.IsProgram64Bit();
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}
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DiskCacheEnabled = diskCacheEnabled;
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@ -85,20 +84,11 @@ namespace Ryujinx.HLE.Loaders.Processes
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}
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// TODO: LibHac npdm currently doesn't support version field.
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string version;
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if (ProgramId > 0x0100000000007FFF)
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{
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version = ApplicationControlProperties.DisplayVersionString.ToString();
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}
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else
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{
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version = device.System.ContentManager.GetCurrentFirmwareVersion().VersionString;
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}
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string version = ProgramId > 0x0100000000007FFF ? DisplayVersion : device.System.ContentManager.GetCurrentFirmwareVersion()?.VersionString ?? "?";
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Logger.Info?.Print(LogClass.Loader, $"Application Loaded: {Name} v{version} [{ProgramIdText}] [{(Is64Bit ? "64-bit" : "32-bit")}]");
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return true;
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}
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}
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}
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}
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@ -496,15 +496,13 @@ namespace Ryujinx.Ui
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parent.Present();
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var activeProcess = Device.Processes.ActiveApplication;
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var nacp = activeProcess.ApplicationControlProperties;
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int desiredLanguage = (int)Device.System.State.DesiredTitleLanguage;
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string titleNameSection = string.IsNullOrWhiteSpace(nacp.Title[desiredLanguage].NameString.ToString()) ? string.Empty : $" - {nacp.Title[desiredLanguage].NameString.ToString()}";
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string titleVersionSection = string.IsNullOrWhiteSpace(nacp.DisplayVersionString.ToString()) ? string.Empty : $" v{nacp.DisplayVersionString.ToString()}";
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string titleIdSection = string.IsNullOrWhiteSpace(activeProcess.ProgramIdText) ? string.Empty : $" ({activeProcess.ProgramIdText.ToUpper()})";
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string titleArchSection = activeProcess.Is64Bit ? " (64-bit)" : " (32-bit)";
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string titleNameSection = string.IsNullOrWhiteSpace(activeProcess.Name) ? string.Empty : $" {activeProcess.Name}";
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string titleVersionSection = string.IsNullOrWhiteSpace(activeProcess.DisplayVersion) ? string.Empty : $" v{activeProcess.DisplayVersion}";
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string titleIdSection = $" ({activeProcess.ProgramIdText.ToUpper()})";
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string titleArchSection = activeProcess.Is64Bit ? " (64-bit)" : " (32-bit)";
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parent.Title = $"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
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parent.Title = $"Ryujinx {Program.Version} -{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}";
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});
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Thread renderLoopThread = new Thread(Render)
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