Commit graph

18 commits

Author SHA1 Message Date
gdkchan
6d65e53664
Remove cold methods from the CPU cache (#224)
* Remove unused tracing functionality from the CPU

* GetNsoExecutable -> GetExecutable

* Unsigned comparison

* Re-add cpu tracing

* Config change

* Remove cold methods from the translation cache on the cpu

* Replace lock with try lock, pass new ATranslatorCache instead of ATranslator

* Rebase fixups
2018-09-19 17:07:56 -03:00
LDj3SNuD
a0c78f7920 Fix/Add 10 Shift Right and Mls_Ve Instructions; add 14 Tests. (#407)
* Update AOpCodeTable.cs

* Update AInstEmitSimdShift.cs

* Update ASoftFallback.cs

* Update AOpCodeSimdShImm.cs

* Update ABitUtils.cs

* Update AInstEmitSimdArithmetic.cs

* Update AInstEmitSimdHelper.cs

* Create CpuTestSimdShImm.cs

* Create CpuTestSimdRegElem.cs

* Address PR feedback.

* Nit.

* Nit.
2018-09-08 14:24:29 -03:00
gdkchan
f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 2018-05-29 20:37:10 -03:00
gdkchan
9670c096e4 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 2018-05-26 17:50:47 -03:00
gdkchan
980691f36b [CPU] Fix CBZ/CBNZ with 32 bits operands 2018-04-06 17:22:26 -03:00
gdkchan
53e2d34905 Enable all ld/st (single structure) instructions 2018-03-30 18:06:02 -03:00
gdkchan
88c6160c62 Add MLA (vector by element), fixes some cases of MUL (vector by element)? 2018-03-15 22:36:47 -03:00
gdkchan
ee8fb18a0f Fix CPU instruction Ld/St (single structure) with index != 0 2018-03-15 12:59:23 -03:00
gdkchan
b50bc46888 CPU fix for the cases using a Mask with shift = 0 2018-03-14 01:59:22 -03:00
gdkchan
be0e4007dc Add SMLAL (vector), fix EXT instruction 2018-03-06 21:36:49 -03:00
gdkchan
2d9edddf8c Remove QueryMemory workaround 2018-03-05 16:20:30 -03:00
gdkchan
59d1b2ad83 Add MUL (vector by element), fix FCVTN, make svcs use MakeError too 2018-03-05 16:18:37 -03:00
gdkchan
3edb66f389
Improve CPU initial translation speeds (#50)
* Add background translation to the CPU

* Do not use a separate thread for translation, implement 2 tiers translation

* Remove unnecessary usings

* Lower MinCallCountForReJit

* Remove unused variable
2018-03-04 14:09:59 -03:00
gdkchan
f39a864050 Add EXT, CMTST (vector) and UMULL (vector) instructions 2018-03-02 19:23:38 -03:00
gdkchan
950011c90f Added initial support for function names from symbol table on the cpu with tracing, fix wrong ImageEnd on executables with MOD0, fix issue on the CPU on input elimination for instruction with more than one register store 2018-02-25 22:14:58 -03:00
gdkchan
035efc913e Fix cpu issue with cmp optimization, add HINT and FRINTX (scalar) instructions, fix for NvFlinger sometimes missing free buffers 2018-02-24 11:19:28 -03:00
gdkchan
2cba1d49f6 Add FRINTP instruction, fix opcode ctor call method creation with multithreading 2018-02-22 16:26:11 -03:00
emmauss
62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00