* bcat:u: Implement EnumerateDeliveryCacheDirectory
Basic implementation `EnumerateDeliveryCacheDirectory` call to `IDeliveryCacheStorageService` according to RE. (close#622)
I've added some comments in the whole service for when we'll implement a real bcat implementation.
For now, all games who use it isn't playable because of GPU.
* Use Array instead of List
* Add ApplicationLaunchPropertyHelper
* Fix helper
* Fix helper 2
* Fix ApplicationLaunchProperty Default
* Fix ApplicationLaunchProperty 2
* Fix folder
* IGeneralService Implement GetClientId and IsAnyInternetRequestAccepted
- Add nifm:a and nifm:u with a max sessions as comment since sm don't take care of sessions for now.
- Implement IGeneralService GetClientId based on RE (close#623).
- Implement IGeneralService IsAnyInternetRequestAccepted based on RE (close#624).
- Add some informations in IGeneralService CreateRequest.
- Fix a comment in IAccountService.
* Fix requested changes
* refactoring result codes
- Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one.
- Add sub-enum by services when it's needed.
- Remove some empty line.
- Recast all service calls to ResultCode.
- Remove some unneeded static declaration.
- Delete unused `NvHelper` class.
* NvResult is back
* Fix
* Refactoring commands handling
- Use Reflection to handle commands ID.
- Add all symbols (from SwIPC so not all time accurate).
- Re-sort some services commands methods.
- Some cleanup.
- Keep some empty constructor for consistency.
* Fix order in IProfile
* IPC services refactoring
- Use custom Attributes to handle services.
- Add a way to set the permissions and fix the bsd service to use it.
- Little cleanup.
- C#7.1 is required.
* fix var name
* fix syntax
* Change Permission to Parameter
* Delete BsdServicePermissionLevel.cs
* Fix Linq
* Refactoring of acc:u0
- Move all account things to the account service
- More accurate IAccountServiceForApplication
- Add helper to UInt128
* FIx my engrish
* FIx my engrish #2
* Refactor Ryujinx.Common and HLE Stub Logging
* Resolve review comments
* Rename missed loop variable
* Optimize PrintStub logging function
* Pass the call-sites Thread ID through to the logger
* Remove superfluous lock from ConsoleLog
* Process logged data objects in the logger target
Pass the data object all the way to the output logger targets, to allow them to "serialize" this in whatever appropriate format they're logging in.
* Use existing StringBuilder to build the properties string
* Add a ServiceNotImplemented Exception
Useful for printing debug information about unimplemented service calls
* Resolve Style Nits
* Resolve Merge Issues
* Fix typo and align declarations