gdkchan
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2bb39ff03e
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Replace glFinish with barrier for WaitForIdle (#878)
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2020-01-13 09:12:40 +11:00 |
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gdkchan
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18814d44b2
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Address PR feedback
Add TODO comment for GL_EXT_polygon_offset_clamp
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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59fdaa744b
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GPU resource disposal
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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80ff2eab29
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Change GPU errors to debug and reduce log messages
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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c5b9088914
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Remove some error logging to avoid log spam
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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654e617fe7
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Some code cleanup
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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af8498d679
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Add basic error logging to the GPU
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2020-01-09 02:13:00 +01:00 |
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gdkchan
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7ce5584f9e
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Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)
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2020-01-09 02:13:00 +01:00 |
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gdk
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396768f3b4
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Fix texture 0 not being bound for compute
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2020-01-09 02:13:00 +01:00 |
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gdk
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d786d8d2b9
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Support copy of slices to 3D textures, remove old 3D render target layered render support, do not delete textures with existing views created from them
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2020-01-09 02:13:00 +01:00 |
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gdk
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8cba252b23
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Add per-source type memory change tracking, simplified state change tracking, other fixes
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2020-01-09 02:13:00 +01:00 |
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gdk
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1b7d955195
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
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