* Use DeviceState for compute and i2m
* Migrate 2D class, more comments
* Migrate DMA copy engine
* Remove now unused code
* Replace GpuState by GpuAccessorState on GpuAcessor, since compute no longer has a GpuState
* More comments
* Add logging (disabled)
* Add back i2m on 3D engine
2021-07-07 20:56:06 -03:00
Renamed from Ryujinx.Graphics.Gpu/Engine/MethodCopyTexture.cs (Browse further)