0fbcd630bc
* Replace usage of `DllImport` with `LibraryImport` * Mark methods as `partial` * Marshalling * More `partial` & marshalling * More `partial` and marshalling * More partial and marshalling * Update GdiPlusHelper to LibraryImport * Unicorn * More Partial * Marshal * Specify EntryPoint * Specify EntryPoint * Change GlobalMemoryStatusEx to LibraryImport * Change RegisterClassEx to LibraryImport * Define EntryPoints * Update Ryujinx.Ava/Ui/Controls/Win32NativeInterop.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Graphics.Nvdec.FFmpeg/Native/FFmpegApi.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Move return mashal * Remove calling convention specification * Remove calling conventions * Update Ryujinx.Common/SystemInfo/WindowsSystemInfo.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx/Modules/Updater/Updater.cs Co-authored-by: Mary-nyan <thog@protonmail.com> * Update Ryujinx.Ava/Modules/Updater/Updater.cs Co-authored-by: Mary-nyan <thog@protonmail.com> Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Mary-nyan <thog@protonmail.com> |
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.. | ||
OpenGL | ||
Vulkan | ||
HeadlessDynamicTextInputHandler.cs | ||
HeadlessHostUiTheme.cs | ||
Options.cs | ||
Program.cs | ||
Ryujinx.Headless.SDL2.csproj | ||
SDL2Mouse.cs | ||
SDL2MouseDriver.cs | ||
StatusUpdatedEventArgs.cs | ||
WindowBase.cs |