Ryujinx/Ryujinx.HLE/HOS/Services/Caps/IScreenShotApplicationService.cs
Ac_K 4c2d9ff3ff
HLE: Refactoring of ApplicationLoader (#4480)
* HLE: Refactoring of ApplicationLoader

* Fix SDL2 Headless

* Addresses gdkchan feedback

* Fixes LoadUnpackedNca RomFS loading

* remove useless casting

* Cleanup and fixe empty application name

* Remove ProcessInfo

* Fixes typo

* ActiveProcess to ActiveApplication

* Update check

* Clean using.

* Use the correct filepath when loading Homebrew.npdm

* Fix NRE in ProcessResult if MetaLoader is null

* Add more checks for valid processId & return success

* Add missing logging statement for npdm error

* Return result for LoadKip()

* Move error logging out of PFS load extension method

This avoids logging "Could not find Main NCA"
followed by "Loading main..." when trying to start hbl.

* Fix GUIs not checking load results

* Fix style and formatting issues

* Fix formatting and wording

* gtk: Refactor LoadApplication()

---------

Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
2023-03-31 21:16:46 +02:00

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5.1 KiB
C#

using Ryujinx.Common;
using Ryujinx.HLE.HOS.Services.Caps.Types;
namespace Ryujinx.HLE.HOS.Services.Caps
{
[Service("caps:su")] // 6.0.0+
class IScreenShotApplicationService : IpcService
{
public IScreenShotApplicationService(ServiceCtx context) { }
[CommandHipc(32)] // 7.0.0+
// SetShimLibraryVersion(pid, u64, nn::applet::AppletResourceUserId)
public ResultCode SetShimLibraryVersion(ServiceCtx context)
{
return context.Device.System.CaptureManager.SetShimLibraryVersion(context);
}
[CommandHipc(203)]
// SaveScreenShotEx0(bytes<0x40> ScreenShotAttribute, u32 unknown, u64 AppletResourceUserId, pid, buffer<bytes, 0x45> ScreenshotData) -> bytes<0x20> ApplicationAlbumEntry
public ResultCode SaveScreenShotEx0(ServiceCtx context)
{
// TODO: Use the ScreenShotAttribute.
ScreenShotAttribute screenShotAttribute = context.RequestData.ReadStruct<ScreenShotAttribute>();
uint unknown = context.RequestData.ReadUInt32();
ulong appletResourceUserId = context.RequestData.ReadUInt64();
ulong pidPlaceholder = context.RequestData.ReadUInt64();
ulong screenshotDataPosition = context.Request.SendBuff[0].Position;
ulong screenshotDataSize = context.Request.SendBuff[0].Size;
byte[] screenshotData = context.Memory.GetSpan(screenshotDataPosition, (int)screenshotDataSize, true).ToArray();
ResultCode resultCode = context.Device.System.CaptureManager.SaveScreenShot(screenshotData, appletResourceUserId, context.Device.Processes.ActiveApplication.ProgramId, out ApplicationAlbumEntry applicationAlbumEntry);
context.ResponseData.WriteStruct(applicationAlbumEntry);
return resultCode;
}
[CommandHipc(205)] // 8.0.0+
// SaveScreenShotEx1(bytes<0x40> ScreenShotAttribute, u32 unknown, u64 AppletResourceUserId, pid, buffer<bytes, 0x15> ApplicationData, buffer<bytes, 0x45> ScreenshotData) -> bytes<0x20> ApplicationAlbumEntry
public ResultCode SaveScreenShotEx1(ServiceCtx context)
{
// TODO: Use the ScreenShotAttribute.
ScreenShotAttribute screenShotAttribute = context.RequestData.ReadStruct<ScreenShotAttribute>();
uint unknown = context.RequestData.ReadUInt32();
ulong appletResourceUserId = context.RequestData.ReadUInt64();
ulong pidPlaceholder = context.RequestData.ReadUInt64();
ulong applicationDataPosition = context.Request.SendBuff[0].Position;
ulong applicationDataSize = context.Request.SendBuff[0].Size;
ulong screenshotDataPosition = context.Request.SendBuff[1].Position;
ulong screenshotDataSize = context.Request.SendBuff[1].Size;
// TODO: Parse the application data: At 0x00 it's UserData (Size of 0x400), at 0x404 it's a uint UserDataSize (Always empty for now).
byte[] applicationData = context.Memory.GetSpan(applicationDataPosition, (int)applicationDataSize).ToArray();
byte[] screenshotData = context.Memory.GetSpan(screenshotDataPosition, (int)screenshotDataSize, true).ToArray();
ResultCode resultCode = context.Device.System.CaptureManager.SaveScreenShot(screenshotData, appletResourceUserId, context.Device.Processes.ActiveApplication.ProgramId, out ApplicationAlbumEntry applicationAlbumEntry);
context.ResponseData.WriteStruct(applicationAlbumEntry);
return resultCode;
}
[CommandHipc(210)]
// SaveScreenShotEx2(bytes<0x40> ScreenShotAttribute, u32 unknown, u64 AppletResourceUserId, buffer<bytes, 0x15> UserIdList, buffer<bytes, 0x45> ScreenshotData) -> bytes<0x20> ApplicationAlbumEntry
public ResultCode SaveScreenShotEx2(ServiceCtx context)
{
// TODO: Use the ScreenShotAttribute.
ScreenShotAttribute screenShotAttribute = context.RequestData.ReadStruct<ScreenShotAttribute>();
uint unknown = context.RequestData.ReadUInt32();
ulong appletResourceUserId = context.RequestData.ReadUInt64();
ulong userIdListPosition = context.Request.SendBuff[0].Position;
ulong userIdListSize = context.Request.SendBuff[0].Size;
ulong screenshotDataPosition = context.Request.SendBuff[1].Position;
ulong screenshotDataSize = context.Request.SendBuff[1].Size;
// TODO: Parse the UserIdList.
byte[] userIdList = context.Memory.GetSpan(userIdListPosition, (int)userIdListSize).ToArray();
byte[] screenshotData = context.Memory.GetSpan(screenshotDataPosition, (int)screenshotDataSize, true).ToArray();
ResultCode resultCode = context.Device.System.CaptureManager.SaveScreenShot(screenshotData, appletResourceUserId, context.Device.Processes.ActiveApplication.ProgramId, out ApplicationAlbumEntry applicationAlbumEntry);
context.ResponseData.WriteStruct(applicationAlbumEntry);
return resultCode;
}
}
}