.. |
Exceptions
|
Split main project into core,graphics and chocolarm4 subproject (#29)
|
2018-02-20 17:09:23 -03:00 |
Handles
|
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
|
2018-04-25 23:12:26 -03:00 |
Ipc
|
NvServices refactoring (#120)
|
2018-05-07 15:53:23 -03:00 |
Kernel
|
Allow using self thread id on some svcs (fixes #117)
|
2018-05-11 23:05:06 -03:00 |
Services
|
Fix NV stubs (#124)
|
2018-05-11 00:19:51 -03:00 |
Utilities
|
NvServices refactoring (#120)
|
2018-05-07 15:53:23 -03:00 |
AppletStateMgr.cs
|
[HLE/Kernel] Somewhat improved sync primitives
|
2018-04-18 23:52:36 -03:00 |
ErrorCode.cs
|
Add MUL (vector by element), fix FCVTN, make svcs use MakeError too
|
2018-03-05 16:18:37 -03:00 |
ErrorModule.cs
|
Add MUL (vector by element), fix FCVTN, make svcs use MakeError too
|
2018-03-05 16:18:37 -03:00 |
GlobalStateTable.cs
|
Support different framebuffer offsets (fixes #59)
|
2018-03-20 12:18:25 -03:00 |
Homebrew.cs
|
Improvements to audout (#58)
|
2018-03-15 21:06:24 -03:00 |
Horizon.cs
|
NvServices refactoring (#120)
|
2018-05-07 15:53:23 -03:00 |
IdDictionary.cs
|
Support different framebuffer offsets (fixes #59)
|
2018-03-20 12:18:25 -03:00 |
MemoryAllocator.cs
|
NvServices refactoring (#120)
|
2018-05-07 15:53:23 -03:00 |
MemoryRegions.cs
|
Bump the maximum number of threads
|
2018-04-06 10:53:18 -03:00 |
MemoryType.cs
|
Split main project into core,graphics and chocolarm4 subproject (#29)
|
2018-02-20 17:09:23 -03:00 |
Process.cs
|
NvServices refactoring (#120)
|
2018-05-07 15:53:23 -03:00 |
ServiceCtx.cs
|
[WIP] Add support for events (#60)
|
2018-03-19 15:58:46 -03:00 |
SystemLanguage.cs
|
Fix GetDesiredLanguage and expose a way to set the desired language, default to english
|
2018-04-29 20:18:46 -03:00 |
SystemStateMgr.cs
|
Fix GetDesiredLanguage and expose a way to set the desired language, default to english
|
2018-04-29 20:18:46 -03:00 |