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CodeGen
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Revert "Simplify shader uniform buffer access codegen"
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2020-01-09 02:13:00 +01:00 |
Decoders
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Add PSET shader instruction
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2020-01-09 02:13:00 +01:00 |
Instructions
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Add PSET shader instruction
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2020-01-09 02:13:00 +01:00 |
IntermediateRepresentation
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Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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2020-01-09 02:13:00 +01:00 |
StructuredIr
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Fix regression on load/store local (wrong type)
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2020-01-09 02:13:00 +01:00 |
Translation
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Remove TranslatorConfig struct
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2020-01-09 02:13:00 +01:00 |
BufferDescriptor.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
DefineNames.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
InterpolationQualifier.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
OutputTopology.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
Ryujinx.Graphics.Shader.csproj
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Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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2020-01-09 02:13:00 +01:00 |
SamplerType.cs
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Make the shader translator more error resilient (part 2)
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2020-01-09 02:13:00 +01:00 |
ShaderConfig.cs
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Remove TranslatorConfig struct
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2020-01-09 02:13:00 +01:00 |
ShaderHeader.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
ShaderProgram.cs
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Add partial support for the BRX shader instruction
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2020-01-09 02:13:00 +01:00 |
ShaderProgramInfo.cs
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |
ShaderStage.cs
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Initial work
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2020-01-09 02:13:00 +01:00 |
TextureDescriptor.cs
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Initial support for image stores, support texture sample on compute
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2020-01-09 02:13:00 +01:00 |