.. |
AstAssignment.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
AstBlock.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
AstBlockType.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
AstBlockVisitor.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
AstComment.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
AstHelper.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
AstNode.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
AstOperand.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
AstOperation.cs
|
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
|
2020-01-09 02:13:00 +01:00 |
AstOptimizer.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
AstTextureOperation.cs
|
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
|
2020-01-09 02:13:00 +01:00 |
GotoElimination.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
GotoStatement.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
HelperFunctionsMask.cs
|
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
|
2020-01-09 02:13:00 +01:00 |
IAstNode.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
InstructionInfo.cs
|
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
|
2020-01-09 02:13:00 +01:00 |
OperandInfo.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
PhiFunctions.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |
StructuredProgram.cs
|
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
|
2020-01-09 02:13:00 +01:00 |
StructuredProgramContext.cs
|
Partial support for branch with CC, and fix a edge case of branch out of loop on shaders
|
2020-01-09 02:13:00 +01:00 |
StructuredProgramInfo.cs
|
Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, misc. fixes
|
2020-01-09 02:13:00 +01:00 |
VariableType.cs
|
Initial work
|
2020-01-09 02:13:00 +01:00 |