Ryujinx/Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
..
Engine Add partial support for array of samplers, and add pass to identify them from bindless texture accesses 2020-01-09 02:13:00 +01:00
Image Use a more efficient range list on the buffer manager 2020-01-09 02:13:00 +01:00
Memory Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled 2020-01-09 02:13:00 +01:00
State Add per-source type memory change tracking, simplified state change tracking, other fixes 2020-01-09 02:13:00 +01:00
ClassId.cs Initial work 2020-01-09 02:13:00 +01:00
Constants.cs Initial work 2020-01-09 02:13:00 +01:00
Debugging.cs Initial work 2020-01-09 02:13:00 +01:00
DmaPusher.cs Initial work 2020-01-09 02:13:00 +01:00
GpuContext.cs Initial work 2020-01-09 02:13:00 +01:00
GraphicsConfig.cs Initial work 2020-01-09 02:13:00 +01:00
MacroInterpreter.cs Initial work 2020-01-09 02:13:00 +01:00
MethodParams.cs Initial work 2020-01-09 02:13:00 +01:00
NvGpuFifo.cs Initial work 2020-01-09 02:13:00 +01:00
NvGpuFifoMeth.cs Initial work 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj Initial work 2020-01-09 02:13:00 +01:00