8b44eb1c98
* Use DeviceState for compute and i2m * Migrate 2D class, more comments * Migrate DMA copy engine * Remove now unused code * Replace GpuState by GpuAccessorState on GpuAcessor, since compute no longer has a GpuState * More comments * Add logging (disabled) * Add back i2m on 3D engine |
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CompressedMethod.cs | ||
GPEntry.cs | ||
GPFifoClass.cs | ||
GPFifoClassState.cs | ||
GPFifoDevice.cs | ||
GPFifoProcessor.cs |