Ryujinx/Ryujinx.Graphics.Gpu/Engine/GPFifo
gdkchan 8b44eb1c98
Separate GPU engines and make state follow official docs (part 1/2) (#2422)
* Use DeviceState for compute and i2m

* Migrate 2D class, more comments

* Migrate DMA copy engine

* Remove now unused code

* Replace GpuState by GpuAccessorState on GpuAcessor, since compute no longer has a GpuState

* More comments

* Add logging (disabled)

* Add back i2m on 3D engine
2021-07-07 20:56:06 -03:00
..
CompressedMethod.cs Silence several build warnings (#1428) 2020-08-06 23:40:41 +02:00
GPEntry.cs Silence several build warnings (#1428) 2020-08-06 23:40:41 +02:00
GPFifoClass.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
GPFifoClassState.cs Separate GPU engines and make state follow official docs (part 1/2) (#2422) 2021-07-07 20:56:06 -03:00
GPFifoDevice.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
GPFifoProcessor.cs Separate GPU engines and make state follow official docs (part 1/2) (#2422) 2021-07-07 20:56:06 -03:00