98916a4f90
Changelog: - SDL2 was updated to lastest master - DInput was disabled from build configuration (Close #2238) - HIDAPI was forced enabled on Linux and libusb library name was fixed (Close #2226) NOTE about HIDAPI support on Linux: Make sure that your gamepad is accesible to your user for it to be detected by HIDAPI. This can be done via a udev rule like: ``` KERNEL=="hidraw*", MODE="0660", TAG+="uaccess" ``` **NOTE: This rule is given as an example, this can present a security risk. Make sure to filter by vendor and product ids.**
15 lines
340 B
XML
15 lines
340 B
XML
<Project Sdk="Microsoft.NET.Sdk">
|
|
|
|
<PropertyGroup>
|
|
<TargetFramework>net5.0</TargetFramework>
|
|
</PropertyGroup>
|
|
|
|
<ItemGroup>
|
|
<PackageReference Include="Ryujinx.SDL2-CS" Version="2.0.15-build9" />
|
|
</ItemGroup>
|
|
|
|
<ItemGroup>
|
|
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
|
|
</ItemGroup>
|
|
|
|
</Project>
|