.. |
Collections
|
Support memory aliasing (#2954)
|
2022-05-02 20:30:02 -03:00 |
Configuration
|
Resolution scaling hotkeys (#3185)
|
2022-07-24 15:44:47 -03:00 |
Extensions
|
Use Enum and Delegate.CreateDelegate generic overloads (#3111)
|
2022-02-13 10:50:07 -03:00 |
GraphicsDriver
|
Convert the bool to a lowercase string (#3080)
|
2022-02-06 12:52:39 -03:00 |
Logging
|
ntc: Implement IEnsureNetworkClockAvailabilityService (#3192)
|
2022-03-15 04:07:07 +01:00 |
Memory
|
time: Make TimeZoneRule blittable and avoid copies (#3361)
|
2022-06-24 19:04:57 +02:00 |
Pools
|
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
|
2021-08-27 00:31:29 +02:00 |
System
|
ForceDpiAware: X11 implementation (#3269)
|
2022-04-10 19:04:22 +02:00 |
SystemInfo
|
Revise SystemInfo (#2047)
|
2021-03-01 15:22:00 +11:00 |
Utilities
|
Rewrite kernel memory allocator (#3316)
|
2022-06-22 12:28:14 -03:00 |
AsyncWorkQueue.cs
|
New NVDEC and VIC implementation (#1384)
|
2020-07-12 05:07:01 +02:00 |
Hash128.cs
|
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
|
2021-08-26 23:50:28 +02:00 |
PerformanceCounter.cs
|
Rewrite scheduler context switch code (#1786)
|
2020-12-09 19:20:05 -03:00 |
ReactiveObject.cs
|
ReactiveObject: Handle case when oldValue is null (#3268)
|
2022-04-15 12:58:27 +02:00 |
ReferenceEqualityComparer.cs
|
Only enumerate cached textures that are modified when flushing. (#918)
|
2020-02-07 08:49:26 +11:00 |
ReleaseInformations.cs
|
Preparation for initial Flatpack and FlatHub integration (#3173)
|
2022-03-04 18:03:16 +01:00 |
Ryujinx.Common.csproj
|
infra: Migrate to .NET 6 (#2829)
|
2021-11-28 21:24:17 +01:00 |
XXHash128.cs
|
Use ReadOnlySpan<byte> compiler optimization for static data (#3130)
|
2022-02-17 21:38:50 +01:00 |