Ryujinx/Ryujinx.HLE/HOS/Services/Vi/ISystemRootService.cs
gdkchan cf6cd71488
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (#1458)
* IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel

* Fix for applet transfer memory + some nits

* Keep handles if possible to avoid server handle table exhaustion

* Fix IPC ZeroFill bug

* am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer

CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0

* Make it exit properly

* Make ServiceNotImplementedException show the full message again

* Allow yielding execution to avoid starving other threads

* Only wait if active

* Merge IVirtualMemoryManager and IAddressSpaceManager

* Fix Ro loading data from the wrong process

Co-authored-by: Thog <me@thog.eu>
2020-12-02 00:23:43 +01:00

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C#

using Ryujinx.HLE.HOS.Services.Vi.RootService;
namespace Ryujinx.HLE.HOS.Services.Vi
{
[Service("vi:s")]
class ISystemRootService : IpcService
{
// vi:u/m/s aren't on 3 separate threads but we can't put them together with the current ServerBase
public ISystemRootService(ServiceCtx context) : base(new ServerBase(context.Device.System.KernelContext, "ViServerS")) { }
[Command(1)]
// GetDisplayService(u32) -> object<nn::visrv::sf::IApplicationDisplayService>
public ResultCode GetDisplayService(ServiceCtx context)
{
int serviceType = context.RequestData.ReadInt32();
MakeObject(context, new IApplicationDisplayService());
return ResultCode.Success;
}
}
}