..
Astc
replace ByteMemoryPool usage in Ryujinx.Graphics ( #7129 )
2024-08-03 19:50:53 +01:00
Encoders
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Utils
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
BC6Decoder.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
BC7Decoder.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
BCnDecoder.cs
replace ByteMemoryPool usage in Ryujinx.Graphics ( #7129 )
2024-08-03 19:50:53 +01:00
BCnEncoder.cs
replace ByteMemoryPool usage in Ryujinx.Graphics ( #7129 )
2024-08-03 19:50:53 +01:00
BlockLinearConstants.cs
[Ryujinx.Graphics.Texture] Address dotnet-format issues ( #5375 )
2023-06-28 18:46:18 +02:00
BlockLinearLayout.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Bpp12Pixel.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
ETC2Decoder.cs
replace ByteMemoryPool usage in Ryujinx.Graphics ( #7129 )
2024-08-03 19:50:53 +01:00
LayoutConverter.cs
replace ByteMemoryPool usage in Ryujinx.Graphics ( #7129 )
2024-08-03 19:50:53 +01:00
OffsetCalculator.cs
[Ryujinx.Graphics.Texture] Address dotnet-format issues ( #5375 )
2023-06-28 18:46:18 +02:00
PixelConverter.cs
replace ByteMemoryPool usage in Ryujinx.Graphics ( #7129 )
2024-08-03 19:50:53 +01:00
Region.cs
editorconfig: Set default encoding to UTF-8 ( #5793 )
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Texture.csproj
Migrate to .NET 8 ( #5887 )
2023-11-15 17:41:31 +01:00
Size.cs
[Ryujinx.Graphics.Texture] Address dotnet-format issues ( #5375 )
2023-06-28 18:46:18 +02:00
SizeCalculator.cs
Fix layer size for 3D textures with NPOT depth ( #5640 )
2023-09-04 20:14:08 -03:00
SizeInfo.cs
[Ryujinx.Graphics.Texture] Address dotnet-format issues ( #5375 )
2023-06-28 18:46:18 +02:00