Ryujinx/Ryujinx.HLE
Mary e96ef6d532
kernel: Implement thread pinning support (#2840)
* kernel: Implement Thread pinning support

This commit adds support for 8.x thread pinning changes and implement SynchronizePreemptionState syscall.

Based on kernel 13.x reverse.

* Address gdkchan's comment

* kernel: fix missing critical section leave in SetActivity

Fix Unity games

* Implement missing bits on the interrupt handler and inline update pinning function as it cannot be generic

* Fix some bugs in SetActivity and SetCoreAndAffinityMask

* Address gdkchan's comments
2021-12-30 10:55:06 +01:00
..
Exceptions hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
FileSystem Update to LibHac v0.14.3 (#2925) 2021-12-23 13:55:50 -03:00
HOS kernel: Implement thread pinning support (#2840) 2021-12-30 10:55:06 +01:00
Loaders Update to LibHac v0.14.3 (#2925) 2021-12-23 13:55:50 -03:00
Ui infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
Utilities hle: Improve safety (#2778) 2021-10-24 19:13:20 -03:00
HLEConfiguration.cs Fix GetAddrInfoWithOptions and some sockets issues (#2936) 2021-12-26 15:17:13 +01:00
Homebrew.npdm Better process implementation (#491) 2018-11-28 20:18:09 -02:00
MemoryConfiguration.cs hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
PerformanceStatistics.cs Adjustments to framerate metric and addition of frametime (#2638) 2021-09-15 02:26:10 +02:00
Ryujinx.HLE.csproj Update to LibHac v0.14.3 (#2925) 2021-12-23 13:55:50 -03:00
Switch.cs Fix GetAddrInfoWithOptions and some sockets issues (#2936) 2021-12-26 15:17:13 +01:00