Ryujinx/src/Ryujinx.Graphics.OpenGL
gdkchan f09bba82b9
Geometry shader emulation for macOS (#5551)
* Implement vertex and geometry shader conversion to compute

* Call InitializeReservedCounts for compute too

* PR feedback

* Set clip distance mask for geometry and tessellation shaders too

* Transform feedback emulation only for vertex
2023-08-29 21:10:34 -03:00
..
Effects Move support buffer update out of the backends (#5411) 2023-07-11 14:07:41 -03:00
Helper Move solution and projects to src 2023-04-27 23:51:14 +02:00
Image Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Queries Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
BackgroundContextWorker.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
Buffer.cs GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 2023-05-01 16:05:12 -03:00
Constants.cs Fix vote and shuffle shader instructions on AMD GPUs (#5540) 2023-08-16 21:31:07 -03:00
Debugger.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
DrawTextureEmulation.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
EnumConversion.cs Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
FormatInfo.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
FormatTable.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
Framebuffer.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
Handle.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
HwCapabilities.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
IOpenGLContext.cs Move solution and projects to src 2023-04-27 23:51:14 +02:00
OpenGLRenderer.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
PersistentBuffers.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
Pipeline.cs Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Program.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
ResourcePool.cs Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
Ryujinx.Graphics.OpenGL.csproj Move solution and projects to src 2023-04-27 23:51:14 +02:00
Sync.cs Add workflow to automatically check code style issues for PRs (#4670) 2023-07-24 18:35:04 +02:00
VertexArray.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
Window.cs Implement color space passthrough option (#5531) 2023-08-07 18:54:05 +01:00