Initial support for scripting (#4016)

* Add ZeroMQ external submodule

* ZeroMQ libzmq building on macOS

* Added RPC namespace, settings and logging

* Added request queue handling and new classes

* Add C++ interface to ZeroMQ

* Added start of ZeroMQ RPC Server implementation.

* Request construction and callback request handling

* Read and write memory implementation

* Add ID to request format and send reply

* Add RPC setting to macOS UI

* Fixed initialization order bug and added exception handling

* Working read-write through Python

* Update CMakeLists for libzmq to resolve target name conflict on Windows

* Platform-specific CMake definitions for Windows/non-Windows

* Add comments

* Revert "Add RPC setting to macOS UI"

* Always run RPC server instead of configurable

* Add Python scripting example. Updated .gitignore

* Rename member variables to remove trailing underscore

* Finally got libzmq external project building on macOS

* Add missing dependency during libzmq build

* Adding more missing dependencies [skip ci]

* Only build what is required from libzmq

* Extra length checks on client input

* Call InvalidateCacheRange after memory write

* Revert MinGW change. Fix clang-format. Improve error handling in request/reply. Allow any length of data read/write in Python.

* Re-organized RPC static global state into a proper class. [skip ci]

* Make sure libzmq always builds in Release mode

* Renamed Request to Packet since Request and Reply are the same thing

* Moved request fulfillment out of Packet and into RPCServer

* Change request thread from sleep to condition variable

* Remove non-blocking polling from ZMQ server code. Receive now blocks and terminates properly without sleeping. This change significantly improves script speed.

* Move scripting files to dist/ instead of src/

* C++ code review changes for jroweboy [skip ci]

* Python code review changes for jroweboy [skip ci]

* Add docstrings and tests to citra.py [skip ci]

* Add host OS check for libzmq build

* Revert "Add host OS check for libzmq build"

* Fixed a hang when emulation is stopped and restarted due to improper destruction order of ZMQ objects [skip ci]

* Add scripting directory to archive packaging [skip ci]

* Specify C/CXX compiler variables on MinGW build

* Only specify compiler on Linux mingw

* Use gcc and g++ on Windows mingw

* Specify generator for mingw

* Don't specify toolchain on windows mingw

* Changed citra.py to support Python 3 instead of Python 2

* Fix bug where RPC wouldn't restart after Stop/Start emulation

* Added copyright to headers and reorganized includes and forward declarations
This commit is contained in:
EverOddish 2018-09-11 16:00:12 -04:00 committed by Ben
parent abeee6859e
commit 04dd91be82
20 changed files with 670 additions and 1 deletions

2
.gitignore vendored
View file

@ -31,3 +31,5 @@ CMakeSettings.json
# Windows global filetypes
Thumbs.db
# Python files
*.pyc

6
.gitmodules vendored
View file

@ -37,3 +37,9 @@
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/discordapp/discord-rpc.git
[submodule "externals/libzmq"]
path = externals/libzmq
url = https://github.com/zeromq/libzmq
[submodule "externals/cppzmq"]
path = externals/cppzmq
url = https://github.com/zeromq/cppzmq

View file

@ -4,6 +4,9 @@
cp license.txt "$REV_NAME"
cp README.md "$REV_NAME"
# Copy cross-platform scripting support
cp -r dist/scripting "$REV_NAME"
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$REV_NAME"
# Find out what release we are building

94
dist/scripting/citra.py vendored Normal file
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@ -0,0 +1,94 @@
import zmq
import struct
import random
import binascii
CURRENT_REQUEST_VERSION = 1
MAX_REQUEST_DATA_SIZE = 32
REQUEST_TYPE_READ_MEMORY = 1
REQUEST_TYPE_WRITE_MEMORY = 2
CITRA_PORT = "45987"
class Citra:
def __init__(self, address="127.0.0.1", port=CITRA_PORT):
self.context = zmq.Context()
self.socket = self.context.socket(zmq.REQ)
self.socket.connect("tcp://" + address + ":" + port)
def is_connected(self):
return self.socket is not None
def _generate_header(self, request_type, data_size):
request_id = random.getrandbits(32)
return (struct.pack("IIII", CURRENT_REQUEST_VERSION, request_id, request_type, data_size), request_id)
def _read_and_validate_header(self, raw_reply, expected_id, expected_type):
reply_version, reply_id, reply_type, reply_data_size = struct.unpack("IIII", raw_reply[:4*4])
if (CURRENT_REQUEST_VERSION == reply_version and
expected_id == reply_id and
expected_type == reply_type and
reply_data_size == len(raw_reply[4*4:])):
return raw_reply[4*4:]
return None
def read_memory(self, read_address, read_size):
"""
>>> c.read_memory(0x100000, 4)
b'\\x07\\x00\\x00\\xeb'
"""
result = bytes()
while read_size > 0:
temp_read_size = min(read_size, MAX_REQUEST_DATA_SIZE)
request_data = struct.pack("II", read_address, temp_read_size)
request, request_id = self._generate_header(REQUEST_TYPE_READ_MEMORY, len(request_data))
request += request_data
self.socket.send(request)
raw_reply = self.socket.recv()
reply_data = self._read_and_validate_header(raw_reply, request_id, REQUEST_TYPE_READ_MEMORY)
if reply_data:
result += reply_data
read_size -= len(reply_data)
read_address += len(reply_data)
else:
return None
return result
def write_memory(self, write_address, write_contents):
"""
>>> c.write_memory(0x100000, b"\\xff\\xff\\xff\\xff")
True
>>> c.read_memory(0x100000, 4)
b'\\xff\\xff\\xff\\xff'
>>> c.write_memory(0x100000, b"\\x07\\x00\\x00\\xeb")
True
>>> c.read_memory(0x100000, 4)
b'\\x07\\x00\\x00\\xeb'
"""
write_size = len(write_contents)
while write_size > 0:
temp_write_size = min(write_size, MAX_REQUEST_DATA_SIZE - 8)
request_data = struct.pack("II", write_address, temp_write_size)
request_data += write_contents[:temp_write_size]
request, request_id = self._generate_header(REQUEST_TYPE_WRITE_MEMORY, len(request_data))
request += request_data
self.socket.send(request)
raw_reply = self.socket.recv()
reply_data = self._read_and_validate_header(raw_reply, request_id, REQUEST_TYPE_WRITE_MEMORY)
if None != reply_data:
write_address += temp_write_size
write_size -= temp_write_size
write_contents = write_contents[temp_write_size:]
else:
return False
return True
if "__main__" == __name__:
import doctest
doctest.testmod(extraglobs={'c': Citra()})

View file

@ -2,6 +2,7 @@
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
include(DownloadExternals)
include(ExternalProject)
# Catch
add_library(catch-single-include INTERFACE)
@ -92,3 +93,96 @@ if (ENABLE_WEB_SERVICE)
add_library(json-headers INTERFACE)
target_include_directories(json-headers INTERFACE ./json)
endif()
# ZeroMQ
# libzmq includes its own clang-format target, which conflicts with the
# clang-format in Citra if libzmq is added as a subdirectory. An external
# project gets around this issue. Unfortunately, a lot of different
# configuration options are required for each different platform. An
# attempt was made to use CMake variables where possible, but some
# information necessarily had to be repeated. Hopefully there is not
# often a need to change anything.
if (MINGW)
if (${CMAKE_HOST_SYSTEM_NAME} STREQUAL "Windows")
set(LIBZMQ_MAKE mingw32-make)
set(LIBZMQ_COMPILER "")
set(LIBZMQ_TOOLCHAIN_FILE "")
else()
set(LIBZMQ_MAKE make)
set(LIBZMQ_COMPILER -DCMAKE_C_COMPILER=${CMAKE_C_COMPILER};-DCMAKE_CXX_COMPILER=${CMAKE_CXX_COMPILER})
set(LIBZMQ_TOOLCHAIN_FILE -DCMAKE_TOOLCHAIN_FILE=${PROJECT_SOURCE_DIR}/CMakeModules/MinGWCross.cmake)
endif()
ExternalProject_Add(libzmq-external
SOURCE_DIR ./libzmq
CMAKE_ARGS -DWITH_PERF_TOOL=OFF;-DZMQ_BUILD_TESTS=OFF;-DENABLE_CPACK=OFF;-DCMAKE_MAKE_PROGRAM=${LIBZMQ_MAKE};-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE};${LIBZMQ_TOOLCHAIN_FILE};${LIBZMQ_COMPILER}
BUILD_COMMAND cmake --build ${CMAKE_CURRENT_BINARY_DIR}/libzmq-external-prefix/src/libzmq-external-build --target libzmq-static --config ${CMAKE_BUILD_TYPE}
GIT_REPOSITORY https://github.com/zeromq/libzmq
GIT_TAG v4.2.5
INSTALL_COMMAND "")
else()
if (MSVC)
set(LIBZMQ_COMPILER_FLAGS -DCMAKE_C_FLAGS=/GL-;-DCMAKE_CXX_FLAGS=/GL-)
else()
set(LIBZMQ_COMPILER_FLAGS "")
endif()
ExternalProject_Add(libzmq-external
SOURCE_DIR ./libzmq
CMAKE_ARGS -DCMAKE_MACOSX_RPATH=1;-DCMAKE_OSX_ARCHITECTURES=x86_64;-DWITH_PERF_TOOL=OFF;-DZMQ_BUILD_TESTS=OFF;-DENABLE_CPACK=OFF;-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE};${LIBZMQ_COMPILER_FLAGS}
BUILD_COMMAND cmake --build ${CMAKE_CURRENT_BINARY_DIR}/libzmq-external-prefix/src/libzmq-external-build --target libzmq-static --config ${CMAKE_BUILD_TYPE}
GIT_REPOSITORY https://github.com/zeromq/libzmq
GIT_TAG v4.2.5
INSTALL_COMMAND "")
endif()
set(LIBZMQ_DIR ${CMAKE_CURRENT_BINARY_DIR}/libzmq-external-prefix/src/libzmq-external-build/lib)
# On macOS, we need to build a fat static library containing both x86_64 and x86_64h, since macOS
# targets specify two architectures in their link command line ("-arch x86_64 -arch x86_64h").
if (APPLE)
ExternalProject_Add(libzmq-external-h
SOURCE_DIR ./libzmq-h
CMAKE_ARGS -DCMAKE_MACOSX_RPATH=1;-DCMAKE_OSX_ARCHITECTURES=x86_64h;-DWITH_PERF_TOOL=OFF;-DZMQ_BUILD_TESTS=OFF;-DENABLE_CPACK=OFF;-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}
BUILD_COMMAND cmake --build ${CMAKE_CURRENT_BINARY_DIR}/libzmq-external-h-prefix/src/libzmq-external-h-build --target libzmq-static --config ${CMAKE_BUILD_TYPE}
GIT_REPOSITORY https://github.com/zeromq/libzmq
GIT_TAG v4.2.5
INSTALL_COMMAND "")
set(LIBZMQ_H_DIR ${CMAKE_CURRENT_BINARY_DIR}/libzmq-external-h-prefix/src/libzmq-external-h-build/lib)
add_library(libzmq-external-imported STATIC IMPORTED GLOBAL)
add_library(libzmq-external-imported-h STATIC IMPORTED GLOBAL)
add_dependencies(libzmq-external-imported libzmq-external)
add_dependencies(libzmq-external-imported-h libzmq-external-h)
else()
add_library(libzmq STATIC IMPORTED GLOBAL)
add_dependencies(libzmq libzmq-external)
endif()
# Set up the imported target properties
if (MSVC)
set_target_properties(libzmq PROPERTIES IMPORTED_LOCATION ${LIBZMQ_DIR}/${CMAKE_BUILD_TYPE}/libzmq-v141-mt-s-4_2_5${CMAKE_STATIC_LIBRARY_SUFFIX})
set_target_properties(libzmq PROPERTIES IMPORTED_LINK_INTERFACE_LIBRARIES iphlpapi${CMAKE_STATIC_LIBRARY_SUFFIX})
else()
if (APPLE)
set_target_properties(libzmq-external-imported PROPERTIES IMPORTED_LOCATION ${LIBZMQ_DIR}/libzmq${CMAKE_STATIC_LIBRARY_SUFFIX})
set_target_properties(libzmq-external-imported-h PROPERTIES IMPORTED_LOCATION ${LIBZMQ_H_DIR}/libzmq${CMAKE_STATIC_LIBRARY_SUFFIX})
else()
set_target_properties(libzmq PROPERTIES IMPORTED_LOCATION ${LIBZMQ_DIR}/libzmq${CMAKE_STATIC_LIBRARY_SUFFIX})
if(MINGW)
set_target_properties(libzmq PROPERTIES IMPORTED_LINK_INTERFACE_LIBRARIES "ws2_32${CMAKE_STATIC_LIBRARY_SUFFIX};iphlpapi${CMAKE_STATIC_LIBRARY_SUFFIX}")
endif()
endif()
endif()
# On macOS, create the combined target
if (APPLE)
set(LIBZMQ_COMBINED_OUTPUT ${LIBZMQ_DIR}/libzmq_combined${CMAKE_STATIC_LIBRARY_SUFFIX})
add_custom_target(libzmq-combined COMMAND lipo -create ${LIBZMQ_DIR}/libzmq${CMAKE_STATIC_LIBRARY_SUFFIX} ${LIBZMQ_H_DIR}/libzmq${CMAKE_STATIC_LIBRARY_SUFFIX} -o ${LIBZMQ_COMBINED_OUTPUT}
BYPRODUCTS ${LIBZMQ_COMBINED_OUTPUT})
add_dependencies(libzmq-combined libzmq-external-imported libzmq-external-imported-h)
add_library(libzmq STATIC IMPORTED GLOBAL)
set_target_properties(libzmq PROPERTIES IMPORTED_LOCATION ${LIBZMQ_COMBINED_OUTPUT})
add_dependencies(libzmq libzmq-combined)
endif()
# C interface to ZeroMQ
add_library(libzmq-headers INTERFACE)
target_include_directories(libzmq-headers INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/libzmq/include)
# C++ interface to ZeroMQ
add_library(cppzmq-headers INTERFACE)
target_include_directories(cppzmq-headers INTERFACE ./cppzmq)
add_dependencies(cppzmq-headers libzmq)

1
externals/cppzmq vendored Submodule

@ -0,0 +1 @@
Subproject commit 6aa3ab686e916cb0e62df7fa7d12e0b13ae9fae6

1
externals/libzmq vendored Submodule

@ -0,0 +1 @@
Subproject commit d062edd8c142384792955796329baf1e5a3377cd

View file

@ -206,7 +206,8 @@ void FileBackend::Write(const Entry& entry) {
CLS(Network) \
CLS(Movie) \
CLS(Loader) \
CLS(WebService)
CLS(WebService) \
CLS(RPC_Server)
// GetClassName is a macro defined by Windows.h, grrr...
const char* GetLogClassName(Class log_class) {

View file

@ -98,6 +98,7 @@ enum class Class : ClassType {
Network, ///< Network emulation
Movie, ///< Movie (Input Recording) Playback
WebService, ///< Interface to Citra Web Services
RPC_Server, ///< RPC server
Count ///< Total number of logging classes
};

View file

@ -410,6 +410,14 @@ add_library(core STATIC
movie.h
perf_stats.cpp
perf_stats.h
rpc/packet.cpp
rpc/packet.h
rpc/rpc_server.cpp
rpc/rpc_server.h
rpc/server.cpp
rpc/server.h
rpc/zmq_server.cpp
rpc/zmq_server.h
settings.cpp
settings.h
telemetry_session.cpp
@ -436,3 +444,5 @@ if (ARCHITECTURE_x86_64)
)
target_link_libraries(core PRIVATE dynarmic)
endif()
target_link_libraries(core PUBLIC libzmq-headers cppzmq-headers libzmq)

View file

@ -25,6 +25,7 @@
#include "core/loader/loader.h"
#include "core/memory_setup.h"
#include "core/movie.h"
#include "core/rpc/rpc_server.h"
#include "core/settings.h"
#include "network/network.h"
#include "video_core/video_core.h"
@ -173,6 +174,7 @@ System::ResultStatus System::Init(EmuWindow& emu_window, u32 system_mode) {
dsp_core->EnableStretching(Settings::values.enable_audio_stretching);
telemetry_session = std::make_unique<Core::TelemetrySession>();
rpc_server = std::make_unique<RPC::RPCServer>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
shared_page_handler = std::make_shared<SharedPage::Handler>();
@ -224,6 +226,7 @@ void System::Shutdown() {
Kernel::Shutdown();
HW::Shutdown();
telemetry_session.reset();
rpc_server.reset();
service_manager.reset();
dsp_core.reset();
cpu_core.reset();

View file

@ -21,6 +21,10 @@ namespace AudioCore {
class DspInterface;
}
namespace RPC {
class RPCServer;
}
namespace Service {
namespace SM {
class ServiceManager;
@ -202,6 +206,9 @@ private:
/// Frontend applets
std::shared_ptr<Frontend::SoftwareKeyboard> registered_swkbd;
/// RPC Server for scripting support
std::unique_ptr<RPC::RPCServer> rpc_server;
/// Shared Page
std::shared_ptr<SharedPage::Handler> shared_page_handler;

15
src/core/rpc/packet.cpp Normal file
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@ -0,0 +1,15 @@
#include <algorithm>
#include <cstring>
#include "core/rpc/packet.h"
namespace RPC {
Packet::Packet(const PacketHeader& header, u8* data,
std::function<void(Packet&)> send_reply_callback)
: header(header), send_reply_callback(std::move(send_reply_callback)) {
std::memcpy(packet_data.data(), data, std::min(header.packet_size, MAX_PACKET_DATA_SIZE));
}
}; // namespace RPC

78
src/core/rpc/packet.h Normal file
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@ -0,0 +1,78 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <functional>
#include "common/common_types.h"
namespace RPC {
enum class PacketType {
Undefined = 0,
ReadMemory,
WriteMemory,
};
struct PacketHeader {
u32 version;
u32 id;
PacketType packet_type;
u32 packet_size;
};
constexpr u32 CURRENT_VERSION = 1;
constexpr u32 MIN_PACKET_SIZE = sizeof(PacketHeader);
constexpr u32 MAX_PACKET_DATA_SIZE = 32;
constexpr u32 MAX_PACKET_SIZE = MIN_PACKET_SIZE + MAX_PACKET_DATA_SIZE;
constexpr u32 MAX_READ_SIZE = MAX_PACKET_DATA_SIZE;
class Packet {
public:
Packet(const PacketHeader& header, u8* data, std::function<void(Packet&)> send_reply_callback);
u32 GetVersion() const {
return header.version;
}
u32 GetId() const {
return header.id;
}
PacketType GetPacketType() const {
return header.packet_type;
}
u32 GetPacketDataSize() const {
return header.packet_size;
}
const PacketHeader& GetHeader() const {
return header;
}
std::array<u8, MAX_PACKET_DATA_SIZE>& GetPacketData() {
return packet_data;
}
void SetPacketDataSize(u32 size) {
header.packet_size = size;
}
void SendReply() {
send_reply_callback(*this);
}
private:
void HandleReadMemory(u32 address, u32 data_size);
void HandleWriteMemory(u32 address, const u8* data, u32 data_size);
struct PacketHeader header;
std::array<u8, MAX_PACKET_DATA_SIZE> packet_data;
std::function<void(Packet&)> send_reply_callback;
};
} // namespace RPC

139
src/core/rpc/rpc_server.cpp Normal file
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@ -0,0 +1,139 @@
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/memory.h"
#include "core/rpc/packet.h"
#include "core/rpc/rpc_server.h"
namespace RPC {
RPCServer::RPCServer() : server(*this) {
LOG_INFO(RPC_Server, "Starting RPC server ...");
Start();
LOG_INFO(RPC_Server, "RPC started.");
}
RPCServer::~RPCServer() {
LOG_INFO(RPC_Server, "Stopping RPC ...");
Stop();
LOG_INFO(RPC_Server, "RPC stopped.");
}
void RPCServer::HandleReadMemory(Packet& packet, u32 address, u32 data_size) {
if (data_size > MAX_READ_SIZE) {
return;
}
// Note: Memory read occurs asynchronously from the state of the emulator
Memory::ReadBlock(address, packet.GetPacketData().data(), data_size);
packet.SetPacketDataSize(data_size);
packet.SendReply();
}
void RPCServer::HandleWriteMemory(Packet& packet, u32 address, const u8* data, u32 data_size) {
// Only allow writing to certain memory regions
if ((address >= Memory::PROCESS_IMAGE_VADDR && address <= Memory::PROCESS_IMAGE_VADDR_END) ||
(address >= Memory::HEAP_VADDR && address <= Memory::HEAP_VADDR_END) ||
(address >= Memory::N3DS_EXTRA_RAM_VADDR && address <= Memory::N3DS_EXTRA_RAM_VADDR_END)) {
// Note: Memory write occurs asynchronously from the state of the emulator
Memory::WriteBlock(address, data, data_size);
// If the memory happens to be executable code, make sure the changes become visible
Core::CPU().InvalidateCacheRange(address, data_size);
}
packet.SetPacketDataSize(0);
packet.SendReply();
}
bool RPCServer::ValidatePacket(const PacketHeader& packet_header) {
if (packet_header.version <= CURRENT_VERSION) {
switch (packet_header.packet_type) {
case PacketType::ReadMemory:
case PacketType::WriteMemory:
if (packet_header.packet_size >= (sizeof(u32) * 2)) {
return true;
}
break;
default:
break;
}
}
return false;
}
void RPCServer::HandleSingleRequest(std::unique_ptr<Packet> request_packet) {
bool success = false;
if (ValidatePacket(request_packet->GetHeader())) {
// Currently, all request types use the address/data_size wire format
u32 address = 0;
u32 data_size = 0;
std::memcpy(&address, request_packet->GetPacketData().data(), sizeof(address));
std::memcpy(&data_size, request_packet->GetPacketData().data() + sizeof(address),
sizeof(data_size));
switch (request_packet->GetPacketType()) {
case PacketType::ReadMemory:
if (data_size > 0 && data_size <= MAX_READ_SIZE) {
HandleReadMemory(*request_packet, address, data_size);
success = true;
}
break;
case PacketType::WriteMemory:
if (data_size > 0 && data_size <= MAX_PACKET_DATA_SIZE - (sizeof(u32) * 2)) {
const u8* data = request_packet->GetPacketData().data() + (sizeof(u32) * 2);
HandleWriteMemory(*request_packet, address, data, data_size);
success = true;
}
break;
default:
break;
}
}
if (!success) {
// Send an empty reply, so as not to hang the client
request_packet->SetPacketDataSize(0);
request_packet->SendReply();
}
}
void RPCServer::HandleRequestsLoop() {
std::unique_ptr<RPC::Packet> request_packet;
LOG_INFO(RPC_Server, "Request handler started.");
while (true) {
std::unique_lock<std::mutex> lock(request_queue_mutex);
request_queue_cv.wait(lock, [&] { return !running || request_queue.Pop(request_packet); });
if (!running) {
break;
}
HandleSingleRequest(std::move(request_packet));
}
}
void RPCServer::QueueRequest(std::unique_ptr<RPC::Packet> request) {
std::unique_lock<std::mutex> lock(request_queue_mutex);
request_queue.Push(std::move(request));
request_queue_cv.notify_one();
}
void RPCServer::Start() {
running = true;
const auto threadFunction = [this]() { HandleRequestsLoop(); };
request_handler_thread = std::thread(threadFunction);
server.Start();
}
void RPCServer::Stop() {
running = false;
request_queue_cv.notify_one();
request_handler_thread.join();
server.Stop();
}
}; // namespace RPC

40
src/core/rpc/rpc_server.h Normal file
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@ -0,0 +1,40 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <condition_variable>
#include <memory>
#include <mutex>
#include <thread>
#include "common/threadsafe_queue.h"
#include "core/rpc/server.h"
namespace RPC {
class RPCServer {
public:
RPCServer();
~RPCServer();
void QueueRequest(std::unique_ptr<RPC::Packet> request);
private:
void Start();
void Stop();
void HandleReadMemory(Packet& packet, u32 address, u32 data_size);
void HandleWriteMemory(Packet& packet, u32 address, const u8* data, u32 data_size);
bool ValidatePacket(const PacketHeader& packet_header);
void HandleSingleRequest(std::unique_ptr<Packet> request);
void HandleRequestsLoop();
Server server;
Common::SPSCQueue<std::unique_ptr<Packet>> request_queue;
bool running = false;
std::thread request_handler_thread;
std::mutex request_queue_mutex;
std::condition_variable request_queue_cv;
};
} // namespace RPC

35
src/core/rpc/server.cpp Normal file
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@ -0,0 +1,35 @@
#include <functional>
#include "common/threadsafe_queue.h"
#include "core/core.h"
#include "core/rpc/rpc_server.h"
#include "core/rpc/server.h"
namespace RPC {
Server::Server(RPCServer& rpc_server) : rpc_server(rpc_server) {}
void Server::Start() {
const auto callback = [this](std::unique_ptr<RPC::Packet> new_request) {
NewRequestCallback(std::move(new_request));
};
try {
zmq_server = std::make_unique<ZMQServer>(callback);
} catch (...) {
LOG_ERROR(RPC_Server, "Error starting ZeroMQ server");
}
}
void Server::Stop() {
zmq_server.reset();
}
void Server::NewRequestCallback(std::unique_ptr<RPC::Packet> new_request) {
LOG_INFO(RPC_Server, "Received request version={} id={} type={} size={}",
new_request->GetVersion(), new_request->GetId(),
static_cast<u32>(new_request->GetPacketType()), new_request->GetPacketDataSize());
rpc_server.QueueRequest(std::move(new_request));
}
}; // namespace RPC

27
src/core/rpc/server.h Normal file
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@ -0,0 +1,27 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/rpc/packet.h"
#include "core/rpc/zmq_server.h"
namespace RPC {
class RPCServer;
class ZMQServer;
class Server {
public:
Server(RPCServer& rpc_server);
void Start();
void Stop();
void NewRequestCallback(std::unique_ptr<RPC::Packet> new_request);
private:
RPCServer& rpc_server;
std::unique_ptr<ZMQServer> zmq_server;
};
} // namespace RPC

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#include "common/common_types.h"
#include "core/core.h"
#include "core/rpc/packet.h"
#include "core/rpc/zmq_server.h"
namespace RPC {
ZMQServer::ZMQServer(std::function<void(std::unique_ptr<Packet>)> new_request_callback)
: zmq_context(std::move(std::make_unique<zmq::context_t>(1))),
zmq_socket(std::move(std::make_unique<zmq::socket_t>(*zmq_context, ZMQ_REP))),
new_request_callback(std::move(new_request_callback)) {
// Use a random high port
// TODO: Make configurable or increment port number on failure
zmq_socket->bind("tcp://127.0.0.1:45987");
LOG_INFO(RPC_Server, "ZeroMQ listening on port 45987");
worker_thread = std::thread(&ZMQServer::WorkerLoop, this);
}
ZMQServer::~ZMQServer() {
// Triggering the zmq_context destructor will cancel
// any blocking calls to zmq_socket->recv()
running = false;
zmq_context.reset();
worker_thread.join();
LOG_INFO(RPC_Server, "ZeroMQ stopped");
}
void ZMQServer::WorkerLoop() {
zmq::message_t request;
while (running) {
try {
if (zmq_socket->recv(&request, 0)) {
if (request.size() >= MIN_PACKET_SIZE && request.size() <= MAX_PACKET_SIZE) {
u8* request_buffer = static_cast<u8*>(request.data());
PacketHeader header;
std::memcpy(&header, request_buffer, sizeof(header));
if ((request.size() - MIN_PACKET_SIZE) == header.packet_size) {
u8* data = request_buffer + MIN_PACKET_SIZE;
std::function<void(Packet&)> send_reply_callback =
std::bind(&ZMQServer::SendReply, this, std::placeholders::_1);
std::unique_ptr<Packet> new_packet =
std::make_unique<Packet>(header, data, send_reply_callback);
// Send the request to the upper layer for handling
new_request_callback(std::move(new_packet));
}
}
}
} catch (...) {
LOG_WARNING(RPC_Server, "Failed to receive data on ZeroMQ socket");
}
}
// Destroying the socket must be done by this thread.
zmq_socket.reset();
}
void ZMQServer::SendReply(Packet& reply_packet) {
if (running) {
auto reply_buffer =
std::make_unique<u8[]>(MIN_PACKET_SIZE + reply_packet.GetPacketDataSize());
auto reply_header = reply_packet.GetHeader();
std::memcpy(reply_buffer.get(), &reply_header, sizeof(reply_header));
std::memcpy(reply_buffer.get() + (4 * sizeof(u32)), reply_packet.GetPacketData().data(),
reply_packet.GetPacketDataSize());
zmq_socket->send(reply_buffer.get(), MIN_PACKET_SIZE + reply_packet.GetPacketDataSize());
LOG_INFO(RPC_Server, "Sent reply version({}) id=({}) type=({}) size=({})",
reply_packet.GetVersion(), reply_packet.GetId(),
static_cast<u32>(reply_packet.GetPacketType()), reply_packet.GetPacketDataSize());
}
}
}; // namespace RPC

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src/core/rpc/zmq_server.h Normal file
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// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <thread>
#define ZMQ_STATIC
#include <zmq.hpp>
namespace RPC {
class Packet;
class ZMQServer {
public:
explicit ZMQServer(std::function<void(std::unique_ptr<Packet>)> new_request_callback);
~ZMQServer();
private:
void WorkerLoop();
void SendReply(Packet& request);
std::thread worker_thread;
std::atomic_bool running = true;
std::unique_ptr<zmq::context_t> zmq_context;
std::unique_ptr<zmq::socket_t> zmq_socket;
std::function<void(std::unique_ptr<Packet>)> new_request_callback;
};
} // namespace RPC