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Disable accelerated texture copy for Texture surfaces
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1 changed files with 4 additions and 0 deletions
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@ -1090,6 +1090,10 @@ bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferCon
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return false;
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return false;
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}
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}
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if (dst_surface->type == SurfaceType::Texture) {
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return false;
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}
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if (!res_cache.BlitSurfaces(src_surface, src_rect, dst_surface, dst_rect)) {
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if (!res_cache.BlitSurfaces(src_surface, src_rect, dst_surface, dst_rect)) {
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return false;
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return false;
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}
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}
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