Disable accelerated texture copy for Texture surfaces

This commit is contained in:
James Rowe 2018-03-04 22:06:09 -07:00
parent 18456ff9e6
commit 1d419bac1b

View file

@ -1090,6 +1090,10 @@ bool RasterizerOpenGL::AccelerateTextureCopy(const GPU::Regs::DisplayTransferCon
return false;
}
if (dst_surface->type == SurfaceType::Texture) {
return false;
}
if (!res_cache.BlitSurfaces(src_surface, src_rect, dst_surface, dst_rect)) {
return false;
}