mirror of
https://github.com/PabloMK7/citra
synced 2024-11-15 05:08:23 +00:00
Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated.
This commit is contained in:
parent
0465adf206
commit
26ade98411
8 changed files with 142 additions and 194 deletions
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@ -2,53 +2,21 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "graphics_cmdlists.hxx"
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#include <QListView>
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#include <QPushButton>
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#include <QVBoxLayout>
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#include <QTreeView>
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extern GraphicsDebugger g_debugger;
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#include "graphics_cmdlists.hxx"
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GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractItemModel(parent)
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GPUCommandListModel::GPUCommandListModel(QObject* parent) : QAbstractListModel(parent)
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{
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root_item = new TreeItem(TreeItem::ROOT, 0, NULL, this);
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connect(this, SIGNAL(CommandListCalled()), this, SLOT(OnCommandListCalledInternal()), Qt::UniqueConnection);
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}
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QModelIndex GPUCommandListModel::index(int row, int column, const QModelIndex& parent) const
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{
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TreeItem* item;
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if (!parent.isValid()) {
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item = root_item;
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} else {
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item = (TreeItem*)parent.internalPointer();
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}
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return createIndex(row, column, item->children[row]);
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}
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QModelIndex GPUCommandListModel::parent(const QModelIndex& child) const
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{
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if (!child.isValid())
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return QModelIndex();
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TreeItem* item = (TreeItem*)child.internalPointer();
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if (item->parent == NULL)
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return QModelIndex();
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return createIndex(item->parent->index, 0, item->parent);
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}
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int GPUCommandListModel::rowCount(const QModelIndex& parent) const
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{
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TreeItem* item;
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if (!parent.isValid()) {
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item = root_item;
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} else {
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item = (TreeItem*)parent.internalPointer();
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}
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return item->children.size();
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return pica_trace.writes.size();
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}
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int GPUCommandListModel::columnCount(const QModelIndex& parent) const
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@ -61,79 +29,67 @@ QVariant GPUCommandListModel::data(const QModelIndex& index, int role) const
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if (!index.isValid())
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return QVariant();
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const TreeItem* item = (const TreeItem*)index.internalPointer();
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const auto& writes = pica_trace.writes;
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const Pica::CommandProcessor::CommandHeader cmd{writes[index.row()].Id()};
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const u32 val{writes[index.row()].Value()};
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if (item->type == TreeItem::COMMAND_LIST)
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{
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const GraphicsDebugger::PicaCommandList& cmdlist = command_lists[item->index].second;
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u32 address = command_lists[item->index].first;
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if (role == Qt::DisplayRole && index.column() == 0)
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{
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return QVariant(QString("0x%1 bytes at 0x%2").arg(cmdlist.size(), 0, 16).arg(address, 8, 16, QLatin1Char('0')));
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if (role == Qt::DisplayRole) {
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QString content;
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if (index.column() == 0) {
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content = QString::fromLatin1(Pica::Regs::GetCommandName(cmd.cmd_id).c_str());
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content.append(" ");
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} else if (index.column() == 1) {
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content.append(QString("%1 ").arg(cmd.hex, 8, 16, QLatin1Char('0')));
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content.append(QString("%1 ").arg(val, 8, 16, QLatin1Char('0')));
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}
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}
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else
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{
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// index refers to a specific command
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const GraphicsDebugger::PicaCommandList& cmdlist = command_lists[item->parent->index].second;
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const GraphicsDebugger::PicaCommand& cmd = cmdlist[item->index];
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const Pica::CommandProcessor::CommandHeader& header = cmd.GetHeader();
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if (role == Qt::DisplayRole) {
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QString content;
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if (index.column() == 0) {
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content = QString::fromLatin1(Pica::Regs::GetCommandName(header.cmd_id).c_str());
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content.append(" ");
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} else if (index.column() == 1) {
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for (int j = 0; j < cmd.size(); ++j)
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content.append(QString("%1 ").arg(cmd[j], 8, 16, QLatin1Char('0')));
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}
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return QVariant(content);
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}
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return QVariant(content);
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}
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return QVariant();
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}
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void GPUCommandListModel::OnCommandListCalled(const GraphicsDebugger::PicaCommandList& lst, bool is_new)
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{
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emit CommandListCalled();
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}
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void GPUCommandListModel::OnCommandListCalledInternal()
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void GPUCommandListModel::OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace& trace)
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{
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beginResetModel();
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command_lists = GetDebugger()->GetCommandLists();
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// delete root item and rebuild tree
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delete root_item;
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root_item = new TreeItem(TreeItem::ROOT, 0, NULL, this);
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for (int command_list_idx = 0; command_list_idx < command_lists.size(); ++command_list_idx) {
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TreeItem* command_list_item = new TreeItem(TreeItem::COMMAND_LIST, command_list_idx, root_item, root_item);
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root_item->children.push_back(command_list_item);
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const GraphicsDebugger::PicaCommandList& command_list = command_lists[command_list_idx].second;
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for (int command_idx = 0; command_idx < command_list.size(); ++command_idx) {
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TreeItem* command_item = new TreeItem(TreeItem::COMMAND, command_idx, command_list_item, command_list_item);
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command_list_item->children.push_back(command_item);
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}
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}
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pica_trace = trace;
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endResetModel();
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}
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GPUCommandListWidget::GPUCommandListWidget(QWidget* parent) : QDockWidget(tr("Pica Command List"), parent)
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{
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GPUCommandListModel* model = new GPUCommandListModel(this);
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g_debugger.RegisterObserver(model);
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QTreeView* tree_widget = new QTreeView;
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tree_widget->setModel(model);
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tree_widget->setFont(QFont("monospace"));
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setWidget(tree_widget);
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QWidget* main_widget = new QWidget;
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QTreeView* list_widget = new QTreeView;
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list_widget->setModel(model);
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list_widget->setFont(QFont("monospace"));
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list_widget->setRootIsDecorated(false);
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QPushButton* toggle_tracing = new QPushButton(tr("Start Tracing"));
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connect(toggle_tracing, SIGNAL(clicked()), this, SLOT(OnToggleTracing()));
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connect(this, SIGNAL(TracingFinished(const Pica::DebugUtils::PicaTrace&)),
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model, SLOT(OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace&)));
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QVBoxLayout* main_layout = new QVBoxLayout;
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main_layout->addWidget(list_widget);
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main_layout->addWidget(toggle_tracing);
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main_widget->setLayout(main_layout);
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setWidget(main_widget);
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}
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void GPUCommandListWidget::OnToggleTracing()
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{
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if (!Pica::DebugUtils::IsPicaTracing()) {
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Pica::DebugUtils::StartPicaTracing();
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} else {
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pica_trace = Pica::DebugUtils::FinishPicaTracing();
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emit TracingFinished(*pica_trace);
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}
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}
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@ -4,53 +4,28 @@
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#pragma once
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#include <QAbstractItemModel>
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#include <QAbstractListModel>
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#include <QDockWidget>
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#include "video_core/gpu_debugger.h"
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#include "video_core/debug_utils/debug_utils.h"
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// TODO: Rename class, since it's not actually a list model anymore...
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class GPUCommandListModel : public QAbstractItemModel, public GraphicsDebugger::DebuggerObserver
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class GPUCommandListModel : public QAbstractListModel
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{
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Q_OBJECT
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public:
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GPUCommandListModel(QObject* parent);
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QModelIndex index(int row, int column, const QModelIndex& parent = QModelIndex()) const;
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QModelIndex parent(const QModelIndex& child) const;
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int columnCount(const QModelIndex& parent = QModelIndex()) const;
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int rowCount(const QModelIndex& parent = QModelIndex()) const override;
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QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
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public:
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void OnCommandListCalled(const GraphicsDebugger::PicaCommandList& lst, bool is_new) override;
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public slots:
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void OnCommandListCalledInternal();
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signals:
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void CommandListCalled();
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void OnPicaTraceFinished(const Pica::DebugUtils::PicaTrace& trace);
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private:
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struct TreeItem : public QObject
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{
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enum Type {
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ROOT,
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COMMAND_LIST,
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COMMAND
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};
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TreeItem(Type type, int index, TreeItem* item_parent, QObject* parent) : QObject(parent), type(type), index(index), parent(item_parent) {}
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Type type;
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int index;
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std::vector<TreeItem*> children;
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TreeItem* parent;
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};
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std::vector<std::pair<u32,GraphicsDebugger::PicaCommandList>> command_lists;
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TreeItem* root_item;
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Pica::DebugUtils::PicaTrace pica_trace;
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};
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class GPUCommandListWidget : public QDockWidget
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public:
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GPUCommandListWidget(QWidget* parent = 0);
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public slots:
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void OnToggleTracing();
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signals:
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void TracingFinished(const Pica::DebugUtils::PicaTrace&);
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private:
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std::unique_ptr<Pica::DebugUtils::PicaTrace> pica_trace;
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};
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graphicsWidget = new GPUCommandStreamWidget(this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsWidget);
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callstackWidget->hide();
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graphicsWidget ->hide();
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graphicsCommandsWidget = new GPUCommandListWidget(this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget);
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callstackWidget->hide();
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graphicsCommandsWidget->hide();
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QMenu* debug_menu = ui.menu_View->addMenu(tr("Debugging"));
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debug_menu->addAction(disasmWidget->toggleViewAction());
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@ -230,11 +230,6 @@ void ExecuteCommand(const Command& command, u32 thread_id) {
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// TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
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WriteGPURegister(GPU_REG_INDEX(command_processor_config.trigger), 1);
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// TODO: Move this to GPU
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// TODO: Not sure what units the size is measured in
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g_debugger.CommandListCalled(params.address,
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(u32*)Memory::GetPointer(params.address),
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params.size);
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SignalInterrupt(InterruptId::P3D);
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break;
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}
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u32 old_value = registers[id];
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registers[id] = (old_value & ~mask) | (value & mask);
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DebugUtils::OnPicaRegWrite(id, registers[id]);
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switch(id) {
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// It seems like these trigger vertex rendering
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case PICA_REG_INDEX(trigger_draw):
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@ -4,6 +4,7 @@
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#include <algorithm>
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#include <fstream>
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#include <mutex>
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#include <string>
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#include "video_core/pica.h"
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@ -260,6 +261,60 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data
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}
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}
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static std::unique_ptr<PicaTrace> pica_trace;
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static std::mutex pica_trace_mutex;
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static int is_pica_tracing = false;
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void StartPicaTracing()
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{
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if (is_pica_tracing) {
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ERROR_LOG(GPU, "StartPicaTracing called even though tracing already running!");
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return;
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}
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pica_trace_mutex.lock();
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pica_trace = std::unique_ptr<PicaTrace>(new PicaTrace);
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is_pica_tracing = true;
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pica_trace_mutex.unlock();
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}
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bool IsPicaTracing()
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{
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return is_pica_tracing;
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}
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void OnPicaRegWrite(u32 id, u32 value)
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{
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// Double check for is_pica_tracing to avoid pointless locking overhead
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if (!is_pica_tracing)
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return;
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std::unique_lock<std::mutex> lock(pica_trace_mutex);
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if (!is_pica_tracing)
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return;
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pica_trace->writes.push_back({id, value});
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}
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std::unique_ptr<PicaTrace> FinishPicaTracing()
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{
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if (!is_pica_tracing) {
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ERROR_LOG(GPU, "FinishPicaTracing called even though tracing already running!");
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return {};
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}
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// signalize that no further tracing should be performed
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is_pica_tracing = false;
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// Wait until running tracing is finished
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pica_trace_mutex.lock();
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std::unique_ptr<PicaTrace> ret(std::move(pica_trace));
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pica_trace_mutex.unlock();
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return std::move(ret);
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}
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} // namespace
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} // namespace
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#pragma once
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#include <array>
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#include <memory>
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#include <vector>
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#include "video_core/pica.h"
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void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data, u32 swizzle_size,
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u32 main_offset, const Regs::VSOutputAttributes* output_attributes);
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// Utility class to log Pica commands.
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struct PicaTrace {
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struct Write : public std::pair<u32,u32> {
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Write(u32 id, u32 value) : std::pair<u32,u32>(id, value) {}
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u32& Id() { return first; }
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const u32& Id() const { return first; }
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u32& Value() { return second; }
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const u32& Value() const { return second; }
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};
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std::vector<Write> writes;
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};
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void StartPicaTracing();
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bool IsPicaTracing();
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void OnPicaRegWrite(u32 id, u32 value);
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std::unique_ptr<PicaTrace> FinishPicaTracing();
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} // namespace
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} // namespace
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class GraphicsDebugger
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{
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public:
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// A few utility structs used to expose data
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// A vector of commands represented by their raw byte sequence
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struct PicaCommand : public std::vector<u32>
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{
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const Pica::CommandProcessor::CommandHeader& GetHeader() const
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{
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const u32& val = at(1);
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return *(Pica::CommandProcessor::CommandHeader*)&val;
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}
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};
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typedef std::vector<PicaCommand> PicaCommandList;
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// Base class for all objects which need to be notified about GPU events
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class DebuggerObserver
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{
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ERROR_LOG(GSP, "Received command: id=%x", (int)cmd.id.Value());
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}
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/**
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* @param lst command list which triggered this call
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* @param is_new true if the command list was called for the first time
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* @todo figure out how to make sure called functions don't keep references around beyond their life time
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*/
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virtual void OnCommandListCalled(const PicaCommandList& lst, bool is_new)
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{
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ERROR_LOG(GSP, "Command list called: %d", (int)is_new);
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}
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protected:
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const GraphicsDebugger* GetDebugger() const
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{
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} );
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}
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void CommandListCalled(u32 address, u32* command_list, u32 size_in_words)
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{
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if (observers.empty())
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return;
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PicaCommandList cmdlist;
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for (u32* parse_pointer = command_list; parse_pointer < command_list + size_in_words;)
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{
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const Pica::CommandProcessor::CommandHeader& header = *(Pica::CommandProcessor::CommandHeader*)(&parse_pointer[1]);
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cmdlist.push_back(PicaCommand());
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auto& cmd = cmdlist.back();
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size_t size = 2 + header.extra_data_length;
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size = (size + 1) / 2 * 2; // align to 8 bytes
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cmd.reserve(size);
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std::copy(parse_pointer, parse_pointer + size, std::back_inserter(cmd));
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parse_pointer += size;
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}
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auto obj = std::pair<u32,PicaCommandList>(address, cmdlist);
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auto it = std::find(command_lists.begin(), command_lists.end(), obj);
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bool is_new = (it == command_lists.end());
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if (is_new)
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command_lists.push_back(obj);
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ForEachObserver([&](DebuggerObserver* observer) {
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observer->OnCommandListCalled(obj.second, is_new);
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} );
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}
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const GSP_GPU::Command& ReadGXCommandHistory(int index) const
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{
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// TODO: Is this thread-safe?
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return gx_command_history[index];
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}
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const std::vector<std::pair<u32,PicaCommandList>>& GetCommandLists() const
|
||||
{
|
||||
return command_lists;
|
||||
}
|
||||
|
||||
void RegisterObserver(DebuggerObserver* observer)
|
||||
{
|
||||
// TODO: Check for duplicates
|
||||
|
@ -158,7 +98,4 @@ private:
|
|||
std::vector<DebuggerObserver*> observers;
|
||||
|
||||
std::vector<GSP_GPU::Command> gx_command_history;
|
||||
|
||||
// vector of pairs of command lists and their storage address
|
||||
std::vector<std::pair<u32,PicaCommandList>> command_lists;
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue