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fix deadzone max value
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1 changed files with 1 additions and 1 deletions
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@ -438,7 +438,7 @@ public:
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const int port = params.Get("port", 0);
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const int port = params.Get("port", 0);
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const int axis_x = params.Get("axis_x", 0);
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const int axis_x = params.Get("axis_x", 0);
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const int axis_y = params.Get("axis_y", 1);
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const int axis_y = params.Get("axis_y", 1);
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float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .099f);
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float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
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auto joystick = state.GetSDLJoystickByGUID(guid, port);
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auto joystick = state.GetSDLJoystickByGUID(guid, port);
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