mirror of
https://github.com/PabloMK7/citra
synced 2024-11-15 05:08:23 +00:00
Merge pull request #4792 from FearlessTobi/port-2515
Port yuzu-emu/yuzu#2515: "yuzu/configuration/configure_graphics: Eliminate type narrowing in a connect call"
This commit is contained in:
commit
73bf92fb3a
1 changed files with 5 additions and 6 deletions
|
@ -13,13 +13,10 @@
|
||||||
|
|
||||||
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
||||||
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
|
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
|
||||||
|
|
||||||
ui->setupUi(this);
|
ui->setupUi(this);
|
||||||
this->setConfiguration();
|
setConfiguration();
|
||||||
|
|
||||||
ui->frame_limit->setEnabled(Settings::values.use_frame_limit);
|
connect(ui->toggle_frame_limit, &QCheckBox::toggled, ui->frame_limit, &QSpinBox::setEnabled);
|
||||||
connect(ui->toggle_frame_limit, &QCheckBox::stateChanged, ui->frame_limit,
|
|
||||||
&QSpinBox::setEnabled);
|
|
||||||
|
|
||||||
ui->layoutBox->setEnabled(!Settings::values.custom_layout);
|
ui->layoutBox->setEnabled(!Settings::values.custom_layout);
|
||||||
|
|
||||||
|
@ -43,8 +40,9 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
||||||
#endif
|
#endif
|
||||||
connect(ui->bg_button, &QPushButton::clicked, this, [this] {
|
connect(ui->bg_button, &QPushButton::clicked, this, [this] {
|
||||||
const QColor new_bg_color = QColorDialog::getColor(bg_color);
|
const QColor new_bg_color = QColorDialog::getColor(bg_color);
|
||||||
if (!new_bg_color.isValid())
|
if (!new_bg_color.isValid()) {
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
bg_color = new_bg_color;
|
bg_color = new_bg_color;
|
||||||
QPixmap pixmap(ui->bg_button->size());
|
QPixmap pixmap(ui->bg_button->size());
|
||||||
pixmap.fill(bg_color);
|
pixmap.fill(bg_color);
|
||||||
|
@ -63,6 +61,7 @@ void ConfigureGraphics::setConfiguration() {
|
||||||
ui->toggle_shader_jit->setChecked(Settings::values.use_shader_jit);
|
ui->toggle_shader_jit->setChecked(Settings::values.use_shader_jit);
|
||||||
ui->resolution_factor_combobox->setCurrentIndex(Settings::values.resolution_factor);
|
ui->resolution_factor_combobox->setCurrentIndex(Settings::values.resolution_factor);
|
||||||
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
|
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit);
|
||||||
|
ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked());
|
||||||
ui->frame_limit->setValue(Settings::values.frame_limit);
|
ui->frame_limit->setValue(Settings::values.frame_limit);
|
||||||
ui->factor_3d->setValue(Settings::values.factor_3d);
|
ui->factor_3d->setValue(Settings::values.factor_3d);
|
||||||
ui->toggle_3d->setChecked(Settings::values.toggle_3d);
|
ui->toggle_3d->setChecked(Settings::values.toggle_3d);
|
||||||
|
|
Loading…
Reference in a new issue