Log the number of entries in each cache

This commit is contained in:
James Rowe 2019-12-02 19:22:26 -07:00
parent 45bc5b465e
commit 936094dd27

View file

@ -169,6 +169,7 @@ std::optional<std::vector<ShaderDiskCacheRaw>> ShaderDiskCache::LoadTransferable
}
}
LOG_INFO(Render_OpenGL, "Found a transferable disk cache with {} entries", raws.size());
return {raws};
}
@ -266,6 +267,10 @@ ShaderDiskCache::LoadPrecompiledFile(FileUtil::IOFile& file) {
return {};
}
}
LOG_INFO(Render_OpenGL,
"Found a precompiled disk cache with {} decompiled entries and {} binary entries",
decompiled.size(), dumps.size());
return {{decompiled, dumps}};
}